t3rmit3

@t3rmit3@beehaw.org

He / They

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

t3rmit3, (edited )

As someone who used to really like Phil, I agree with this. He’s clearly banking on his popularity as a “celebrity” within the gaming community to put a smiling spin on what is a clearly horrible business record.

The question here is not whether Microsoft does the same things that all businesses do (i.e. be evil Capitalist monstrosities that run people’s livelihoods over in the name of investor greed)- that much is obvious.

The question is whether Phil Spencer is actively enabling this behavior and also covering for it- which he is.

And that is why, as the article suggests, people need to stop treating him as anything other than a corporate representative who wants to extract as much value as he can before it all runs into the ground.

t3rmit3, (edited )

PSP, followed by Gameboy Color, followed by Advance SP.

I recently got a Retroid4, and took an amazing trip down memory lane with Mana Khemia, MG:AC!D, FF Tactics Advanced/A2, Monster Hunter Freedom Unite, and a bunch of pkmn ROM hacks. All of them easily held up today.

Unless SteamDeck counts, in which case it wins hands-down.

t3rmit3,

Isn’t the switch itself just an iteration on the GameGear, or close to ‘home’, the GBA?

It’s not the first chunky, horizontal handheld. The only thing that was new about it was the joycons, and they ditched those immediately for the Lite.

t3rmit3, (edited )

I think that calling BOtW similar to other full-scale console games of 2017 like Sniper Elite 4, Middle Earth: Shadow of War, Nier Automata, Prey, Wolfenstein 2: The New Colossus, RE7, or AssCreed Origins, is a biiiiiiig stretch.

It was a huge jump for Nintendo (it was basically putting GameCube-level games on a handheld), but it was still far behind other consoles. Witcher 3 (2015) even eventually released on the Switch in 2019, and it was massively graphically gimped compared to ahem real consoles.

t3rmit3, (edited )

I didn’t say it’s not good, I said it’s not equivalent to console releases of that year. Graphics isn’t everything, and I still enjoy playing Pax Imperia and Nox, but that doesn’t change that it was a handheld game, not a console game. Pokemon Red/Blue were also some of the best selling games the year they released, but that doesn’t make the Gameboy equivalent as a console to PSX or N64 either.

t3rmit3, (edited )

ARPGs should be the Diablo-likes. Half the time, Souls-likes are barely even RPGs.

Diablo-likes have skill trees, classes, leveling… You know, the player-customizable “role” part of Role-playing.

Souls-likes often are just action games of dodging and equipment stats, without any ability to change the intrinsic role of a character.

I’m an IT dork, and if I pick up a wrench I don’t suddenly become a plumber or mechanic.

t3rmit3,

I fired up 7DTD a couple months ago, and I definitely did not feel like it was anywhere close to being done. Releasing out of EA feels like they just want to be done with it.

t3rmit3, (edited )

the consensus I’ve gotten is that the MTXs are largely meaningless because they’re so easy to get in-game

I would push back on this a bit. Some of these items are easy to acquire small quantities of, but are not available in infinite amounts, such as (as far as I know) the fast travel tokens. I am 20-ish hours in, and I think I have 8 fast travel tokens, which means that I really just don’t use them, and hoard them for emergencies.

Convenience is addictive, and people absolutely will have trouble not pouring tens or hundreds of dollars into MTX once they get a taste of the convenience it offers. Ask ESO users how many don’t have ESO Plus; it’s incredibly common to have, because it gives you free fast travel and a dedicated, infinite inventory for crafting materials. It’s weaponized convenience.

Other items in DD2 I’ve used CheatEngine to dupe, but I think most people (and obviously, no one on console) aren’t going to be able to figure out hex editors, and shouldn’t have to.

t3rmit3, (edited )

The media focusing on these fringe groups lends legitimacy to them and puts a spotlight on them, which in turn draws people on their side but unaware of them, to them.

By attacking it when your attacks can’t actually harm the group per se, all you’re really doing is giving it visibility. No one’s saying it’s creating racists/ bigots, but it is giving them a more powerful platform, since they’re no longer just a bunch of bigoted individuals, but are now Gamergate™, whose dumb ideas the media will publish articles about.

No one writes articles about stupid crap that people say on /b/ as individuals, but Gamergate, Q-Anon, Pizzagate, MAPs, etc all have had many tens if not hundreds of articles written about them, and they’re all just 4-chan campaigns.

t3rmit3,

These Right wing campaigns don’t have a platform on which to advance a narrative. 4-chan and Truth Social and 8-chan and Parlor/Gab/whatever aren’t frequented by most ‘normal’ folks, and the only reason these campaigns reached mass audience is because news media puffs them up for clicks.

There are many more hundreds of right-wing troll/ hate campaigns that go nowhere, because they never manage to catch the attention of the media.

t3rmit3, (edited )

It’s nice to see someone acknowledge that it started it as an actual, important conversation about the shady monetary influence that game publishers have on gaming news sites. That’s what made the hijacking and eventual media branding of Gamergate even worse, because the media bought into their narrative that there were the same conversations, by the same people, and everyone sort of threw the baby out with the 4-chan-brigaded bathwater.

If you look up histories of Gamergate now, sites like Vox actually talk how it began on 4-chan and later 8-chan as a troll campaign, but no one ever really talks about what it was they were hijacking.

I think a lot of those conversations, like publishers’ power over reviews via withholding review copies (as perhaps most famously, Bethesda did to Kotaku), and what it meant as a reader to trust the sites that hadn’t been blacklisted, got totally forgotten after the dust had settled.

It also says a lot about our mass media, and it’s willingness to elevate and legitimize troll campaigns for the clicks.

t3rmit3,

Hasn’t been since the early 2000s, more like.

t3rmit3,

Star Citizen has not gone 1.0.

t3rmit3,

Who is talking about 1.0? The last Letter from the Chairman, published 4 days ago, is all about Alpha 4.0, not 1.0. All of the recent ISCs and SCLs have been about 3.23 and 4.0 features.

t3rmit3, (edited )

When games like Duke Nukem 3D or Quake were out, Boomers were what? 30 to 50 years old?

You mean, like most of us Millennial gamers are now (30+)? The youngest Millennials, born in 1996, will be 30 in 2 years.

These games clearly took inspiration from 90s FPS games, which 👌, but they were played mostly by Gen Xers and Millenials, not Boomers.

I’m a middle-Millennial (1988), and Doom was well before my time as a gamer. I was 5 years old in 1993. Halo (2001) was more my generation, just barely. The oldest Millennials in 1993 were 12 years old, which was not the target age group for Doom.

GenX? Sure, they played Doom, but Boomers were by far the larger age group playing “Mature” games at that time. Video games have never been just for children.

t3rmit3, (edited )
  • Mana Khemia: Student Alliance (really one of my highest recommendations, not just even on PSP. The best “magic school” game out there, imho)
  • Metal Gear AC!D
  • Patapon
  • Pixel Junk: Monsters
  • Neverland Card Battles
  • Monster Hunter Freedom Unite
  • Metal Gear Solid: Peace Walker
  • Aegis Eclipse: Generation of Chaos
  • PoPoLoCrois
  • Dynasty Warriors 2
  • Lunar: Silver Star Story

Honestly, I could do an entire separate comment of just RPGs, there were SO many good ones for PSP.

t3rmit3, (edited )
  • Star Ocean 1st Departure
  • Star Ocean 2nd Evolution
  • Ys 1 & 2 Chronicles
  • Ys: The Ark of Napishtim
  • Ys: The Oath of Felghana
  • Ys Seven
  • Final Fantasy IV
  • Disgaea: Afternoon of Darkness
  • Disgaea 2
  • Disgaea Infinite
  • Riviera: The Promised Land
  • Corpse Party: Book of Shadows
  • Summon Night 5
  • Shin Megami Tensei: Persona
  • Shin Megami Tensei: Persona 2
  • Persona 3 Portable
  • Legend of Heroes series (I’m not such a huge fan of the Eiyuu Densetsu games, but they are very well-liked)
  • Kingdom Hearts Birth by Sleep
  • Breath of Fire 3
  • Lunar: Silver Star Harmony
  • Tales of the World: Radiant Mythology
  • Astonishia Story
  • Phantasy Star Portable
  • Phantasy Star Portable 2
  • Growlanser IV: Overreloaded

Also, some more non-RPGs:

  • Armored Core Formula Front
  • Armored Core 3
  • Armored Core: Last Raven
  • Ace Combat X: Skies of Deception
  • BlazBlue: Calamity Trigger
  • Fate Unlimited Codes
  • Fate/Extra
  • Fate/Extra CCC
  • Harvest Moon: Hero of Leaf Valley
  • Harvest Moon: Back to Nature
t3rmit3, (edited )

This is just the same thing EA did with Mass Effect: Andromeda. Exec management wanted out of AAA singleplayer games, so they set the ME:A team up for failure, and then used that failure to justify the change to the shareholders.

WB wants out of large budget games, so they created a flop to justify it.

t3rmit3,

Every time someone rags on Battlefield 2042 I have to catch myself because I remember 2142 is a different game, and I’m just old. T_T

t3rmit3,

This sucks hard. They likely knew they could not overcome Nintendo’s infinite money for legal proceedings, and if they lost they could have been on the hook for far more than this settlement amount.

The upside is this has no legal impact, but the downside is they were the best-positioned group to take this to trial.

Now Nintendo is going to start going after the smaller guys, who definitely can’t afford to fight.

t3rmit3,

Yep, I’m not getting any Nintendo systems or games, but I will continue to enjoy fan-made ROM-hack games, played on emulators. :)

Nintendon’t get any more of my money.

t3rmit3,

People need to make sure they pull the code off of github and put it up on other sites, preferably private repos. Github has already dealt with other ‘banned’ projects by going through all forks and even re-uploads of them and cleaning house.

t3rmit3,

Over on Hackernews, a dev from a German emulator project that Nintendo shut down was saying that their settlement included a similarly large sum of money, but it was only actually to be paid if the other conditions of the settlement weren’t met, and that if they were, the “debt” was dropped after x years, basically insurance to ensure compliance.

t3rmit3,

Nice article.

It’s been abundantly clear for a long time that Geoff is only in it for himself and his baby The Game Awards. He has never been a ‘rock-the-boat’ kinda guy, and insomuch as game companies have shown themselves to be incredibly petty and vengeful, I don’t think it’s completely unreasonable to think that some companies might boycott TGAs if called out, but 1) he’s not even calling the industry out indirectly, and 2) that’s still a choice on his part to prioritize his own pet project over the livelihoods of the people he claims TGA is there to celebrate.

t3rmit3,

Morrowind had (and still has) just as vibrant a modding community as ES4 or 5. Tamriel Rebuilt alone is still the largest modding project for any Elder Scrolls game.

All of that expertise was developed on and for Morrowind.

We don’t have the SF version of the Creation Kit yet, but all previous versions are largely similar, and FO4 modders will likely have no issue working on SF.

Capgemini to acquire Unity’s Digital Twin Professional Services arm to accelerate enterprises’ digital transformation through real-time 3D technology (www.businesswire.com)

PARIS & SAN FRANCISCO–(BUSINESS WIRE)–Capgemini and Unity (NYSE: U), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced an expansion of their strategic alliance that will see Capgemini take on Unity’s Digital Twin Professional Services arm. Per the agreement, Unity’s...

t3rmit3,

Note that this isn’t really related to gaming: Capgemini, formerly Capgemini Ernst & Young, is a consulting company similar to Accenture. The proserv team they’re acquiring from Unity is focused on business services, not video game development.

t3rmit3,

As a kid, MGS2 was my favorite. In college, MG: AC!D, and now as an adult, MGS:V.

I think that Kojima has gotten less absurd, but more pretentious, and I’m fine with that; it’s hard to appreciate video games much otherwise.

My favorite boss fights are: Vulcan Raven in MGS1, Fat Man and Metal Gear Ray in MGS 2, and The End in MGS3.

t3rmit3, (edited )

Yet somehow less absurd than the Colonel in MGS2 trying to stop Raiden from reaching the final boss by talking to the player and telling them to put down the controller and go outside to enjoy nature. :D

He’s always gonna be weird, but he used to be more fun about it.

I think he’s moved away from absurdism, and more towards surrealism: less existential and more fantastical or dream-like: Amelie and BTs and BBs, versus FOXHOUND or the Sons of Liberty.

t3rmit3,

I’ve just been through a recent round of layoffs, though I luckily avoided sacking, and let me tell you the collective hurt that layoffs cause, even among those who remain, makes me think that each person leaving should get to punch each deciding executive once.

t3rmit3,

Yes! I just got my Retroid 4 Pro, and I absolutely love it. Here it is running RetroArch’s mGBA emulator, with Pokemon Dreams.

I’ve mostly been using it for emulating, and it really really excels at that, far more than my SteamDeck does, honestly.

t3rmit3,

No. I’ve done DS and PSP, but no Switch games yet.

t3rmit3,

They perform great, no issues whatsoever. You can transfer files over USB.

t3rmit3,

You act like 2017 is old, like we’re not all still playing FF Tactics Advance, and Pokemon Fire Red, and Fire Emblem: Sacred Stones and having a blast like it’s 2004.

…We are, right? Right?

t3rmit3, (edited )

My Switch 2 (bottom) next to my Switch Lite, running Pokemon Dreams. It’s available now!

t3rmit3,

Sadly, this doesn’t mean anything. Executives can’t and won’t share highly confidential future plan data with non-executive employees who don’t immediately require the knowledge, because if even one of them leaks that info, it can (and in this case, certainly would) tank their stock price.

Stopping production is not a plan that requires years of dev work to do, it’s something that they can announce at any time and put into practice almost immediately, so they can and will claim (even internally) that Xbox is not going away right up to the moment they publicly announce they’re killing it.

I love Phil, but he doesn’t have the influence within MS to single-handedly save Xbox if the larger company leadership decides to kill it.

t3rmit3,

I love Derail Valley, though I absolutely suck at it. I don’t want to look up spoilers online, but I have been playing for 3 months and I still haven’t found the slug, and I am still mostly hauling stuff around with 3 DE-2s. I’m excited for when they add in NPC trains, though I have no clue how that will work with the current map.

New Manjaro Linux Gaming Handheld from OrangePi (neo.manjaro.org) angielski

This is exciting! A gaming handheld from a great open source hardware company that makes SBCs like the RP5. It looks to have all the quality features and combines the best of all the handhelds I’ve seen. This has me really excited....

t3rmit3,

The price ranges can truly vary pretty wildly, but based on the specs listed and the size I’d wager $499 barebones (16GB RAM, 512GB SSD) to maybe $650 for the maxed-out version (32GB RAM, 2TB SSD).

t3rmit3,

More proof that not everyone can develop a horror game.

I’m actually much more excited about Silent Hill F, because at least they clearly understand that SH is supposed to have this soft, melancholic beauty to it, unlike the grimy, nasty worlds of most horror games. SH2 remake looks like the latter.

Annihilation (the movie) was in many ways much closer to SH than this is.

WWII first person shooters

I’m looking for recommendations for WWII single player fps games for the pc. In particular, I’m looking for older games from the 90s to early 2000s. I always hear how the market used to be over saturated with these games, but after playing through the early Call of Duties and Medals of Honor, I don’t know of any games that...

t3rmit3,

Definitely throw in my hat for Hidden and Dangerous 2. It has by the the most varied environments of any shooter I’ve played. Everything from icebergs, pacific jungles, forests, fjords, deserts, mountains, no man’s lands, and more.

As a kid I liked the original Deadly Dozen, but I’ve tried replaying it about 10 years ago, and realized that the only reason it ever worked was because of save-scumming.

t3rmit3,

I have about 45 hours in it so far, and I’m still loving it. It’s just really up my alley.

t3rmit3,

Nah, video games are and will always be at their best when a small team is bringing a new and unique, or a fresh and refined, perspective on something.

Rimworld, Kenshi, Stardew Valley, Grim Dawn, Project Zomboid, Palworld… none of those needed big budgets and large parent companies. My Steam wishlist has over 100 games on it currently, and maybe 5 of those are AAA titles. There’s plenty of great stuff still coming.

t3rmit3,

I’m not sure if “copro” was meant to be “corpo”, but either way works. xD

t3rmit3,

Damn Google and Apple trying to program us against anti-corporate thought. :D

t3rmit3,

That embed is showing as deleted for me, so I don’t know what it shows.

But in Fallout 3, you step out of a cave and are shown a giant panoramic view of the worldspace, with your immediate goal (Megaton) strategically positioned for you to see. So yes, that is Fallout 3.

t3rmit3,

There’s actually multiple different hostile organizations, but you won’t run into the others until you’re higher level.

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