t3rmit3

@t3rmit3@beehaw.org

He / They

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

t3rmit3,

Arma is pretty cool… despite BI. DayZ has been (for me) a continual disappointment. I don’t have any particularly strong feelings about Dean Hall, but I don’t get the impression he knows what’s wrong with DayZ, or how to fix it.

t3rmit3,

It’s not copyright, it’s trademark. Sony isn’t claiming they’re the same characters, they’re claiming that the style is so similar that people would mistakenly believe that Light of Motiram is actually a Horizon game, which is why this case is so stupid; it is a blatant ripoff, but ripoffs aren’t illegal, and no one is going to actually mix them up.

t3rmit3,

It’s not copying it, it’s ripping it off, which isn’t illegal. Copying (i.e. copyright infringement) has a specific legal meaning, and it’s not being asserted by Sony. Sony is trying to claim that it being a ripoff means customers would be confused into believing it’s actually a Horizon game and purchasing it in error, which is stupid.

If Tencent had called this Horizons: Motiram, they’d be 100% in the right. But they are just trying to essentially claim they own the combination of style and theme of “colorful world with tribal humans vs robot animals”. That’s not how trademark works (this is trademark btw, not copyright, just in case anyone is getting them mixed up).

t3rmit3,

They won’t mistakenly buy the game based on that image.

t3rmit3,

I will also remind you that you said it would be absurd to take Sony seriously, which is not the same thing as stating “there’s no trademark violations here”. The latter is literally what the court has to make a decision on. The former is about whether there’s any basis to go to court which already means you think you know better than Sony lawyers and, if the court doesn’t instantly throw out the case, also better than the legal system. Maybe you are some godlike lawyer who knows better than everyone else, but if you are I think you can understand why I’m calling bullshit on that.

You should check who you’re responding to.

t3rmit3,

I was/am responding to something you said in your comment, specifically that they were copying HZD.

I think it’s entirely possible that Sony wins, though they shouldn’t. But it will be about whether this constitutes an infringement on Sony’s Horizon trademark, not copyright. I don’t think it does, and I do think this amounts to Sony wanting to own the concept, like Nintendo wants to own creature catchers, but it is obviously possible another court would make another bad ruling in the IP space, especially if that means siding with the non-Chinese corporation.

t3rmit3,

I think it’s hard for me to differentiate which games didn’t get the recognition they deserved in their time, and which games I love are just too old for people to think about much anymore.

NOX is one of my all-time favorite ARPGs, but I remember it being pretty popular in its time.

Earth 2150 is probably my answer: it was one of the best RTSes of all time. OF ALL TIME. I don’t get why it never seemed to catch on.

t3rmit3,

Still can play it, and it’s still insanely fun. I also highly recommend the Star Wars Conquest mod for Mount and Blade/ Warband (mod images).

t3rmit3,

Why is The Ascent not included? Thats the game that gave me the most Nihei-esque megastructure vibes.

t3rmit3,

Card games are classed as tabletop games due to the top of the table being the place where they’re played.

Download Eden a Switch emulator as long as you can angielski

It’s reported that the Google Play store entry of Eden emulator (a Switch emulator) is no longer available. We don’t know the reason, but my educated guess is that Nintendo might have striked. I recommend to download current official clean builds and source code for backup, just in case you want to use it later....

t3rmit3, (edited )

They were contacted by an unknown person who requested they play their video game demo (downloadable from Steam). In exchange for RastaLand playing their video game demo on stream, they would financially compensate them.

Unfortunately, it’s extraordinarily easy to hide malware in any application that is expected to have online components, because you can add the malicious, “staged” malware after install. Also, depending on what the code is doing, it may not even appear malicious to malware scanners.

Crypto-stealers often don’t even need to elevate privileges or access system components or create backdoors in order to operate, they’re just sending info out, so from a behavioral perspective they often don’t really “act” maliciously.

Sadly, this is less about Valve not preventing something, and more about someone falling for targeted phishing.

Edit: Looking through the tweets, the only references to it being malicious all appeared within the past day, and the claims of the dev being compromised within the last week, so I’d guess the game was updated with malicious components in the last couple days.

t3rmit3,

They already scan all submitted games with malware scanners. Manual approval wouldn’t be any different, they weren’t doing binary analysis or source code review before. Their AV scanners back then would have given them the same result as their AV scanners now.

t3rmit3,

What people overlook is how Valve removing those barriers to listing directly brought about the indie revolution that’s happened.

t3rmit3,

Sniper Elite is my series of choice for de-Nazification fantasizing, mostly because the Wolfenstein games don’t run so well on my GPU. :P

t3rmit3,

Un-sarcastic answer, it’s actually in a really good spot. The backend changes they put in over the past year have boosted the per-server player counts like crazy, they churned through most of their ship backlog, and they’ve been running a bunch of story events. Performance is way up, especially for client fps in high-population areas (15 fps this time last year if you were in a crowd, 35+ now).

PCG has been super negative on SC for years. Sometimes very justifiably, but many times not.

t3rmit3,

I haven’t had any elevator issues in a while, though I know some people have with the freight elevators. Guild chat isn’t something I care about, since every guild/clan/alliance I’ve been a part of has always used mumble/TS/discord.

It’s not really that buggy now, and I don’t know what you mean by “game loops don’t consistently work”?

t3rmit3, (edited )

People who aren’t having issues don’t go online to post about it. Since we know the daily player count hovers around 29,000, those hundreds of complaints can still be a very small portion of players, who are experiencing issues.

Edit: Off my phone, so I can type more easily.

The other side to this is that differences between patches can be huge, so reports of a bug that everyone is having could be irrelevant a week later when the new patch drops, but unless you’re checking every post’s date and patch number, you could falsely conclude the bug is still present, or view those bugs as cumulative with bugs that are in the current patch.

The 4.3.x patches are some of the most stable, bug-free patches I’ve played. If you’re insistent on finding faults with anything, you can, and lord knows there are plenty of things to find fault with in SC, but bringing up issues like the ‘deadly’ elevators and doors from last year or older, is an unserious criticism.

t3rmit3,

Coolio. No one told you you have to play it.

stophavingfun.jpg

t3rmit3,

This describes literally every pet system in any game where the pets can battle.

This is so overly broad, it’s insane.

t3rmit3,

that’s where the hand on the throttle comes in!

t3rmit3,

No, it means the guys who don’t take hygiene seriously. The Cartman Gamers, so to speak.

t3rmit3,

Desert Combat was so much fun. Really great memories from that mod.

t3rmit3,

Interesting. TIL

often used interchangeably with “try-hard” as a newer version of the terminology

iwastheregandalf.jpg

t3rmit3,

I think so. I was mostly a chopper pilot flying blackhawks so I don’t recall most of the fixed wing aircraft, but an A10 would make sense.

t3rmit3,

This is not a good argument for unnecessary exposition though, this is just an argument for shorter, bite-sized narratives, or even what some games already do (like The Witcher 3) where they recap where you are in the loading screen. If anything, unnecessary exposition just wastes what little time you have to play, or forces you to skip the dialogue entirely.

t3rmit3,

Exposition != story.

A good story can be (and usually is) told with minimal exposition. AAA games being exposition-fests is a result of game executives and writers infantilising players in the name of “widest audience appeal”.

t3rmit3,

This group in particular (Collective Shout) is Australian, and they’re anti-gun, it’s just not a key part of their advocacy. They have claimed that GTA is responsible for mass shootings.

t3rmit3,

In the US, that is often true, but Australian Christian conservatism doesn’t have the same pro-gun culture as the US.

t3rmit3, (edited )

co-op, base-building, and mech combat

ah yes, just like Horizon Zero Dawn.

Or is it just the ‘humans fighting giant machines’ part that they’re likening to Shadow of the Colossus Metal Gear Solid Horizon Zero Dawn?

Jokes aside, the standard of “could confuse consumers into mistaking one for another” was meant to prevent things like essentially typo-squatting in product names, e.g. going and making Orao cookies, instead of Oreo (which is why Oreo was able to copy Hydrox).

It wasn’t meant to just be about aping a concept or art style. No one would actually mistake “Light of Motiram” for “Horizon: Zero Dawn”.

t3rmit3,

Sony doesn’t own Konami or MGS at all, as far as I know?

t3rmit3,

Yep, it goes well beyond the principle.

If this sticks, expect every conservative group in the US to start trying this. Pressure Visa/ MC/ PayPal not to accept charges from Planned Parenthood, or from LGBT-friendly businesses, or from book publishers they don’t like, etc. This is just censorship by other means.

t3rmit3,

We’d be in the same place. It’s not any better or worse for a private versus a public entity to do harm.

Also, the government is already part of this. If the DOJ told Visa, “hey, stop fucking around with that, you don’t need to be trying to control legal agreements between parties, that’s our purview” (or if they even thought the DOJ might), they’d drop this behavior in an instant. They are doing this in large part because they believe it is in line with the government’s ideology. Preemptive compliance.

t3rmit3,

Every company is headquartered somewhere, or has some market that it cannot afford to withdraw from, and that makes them all ultimately subject to said governments. No business decision is made free from pressure when it comes to governments.

t3rmit3, (edited )

Again, the issue is this is an American company setting American content policy internationally.

That is not the issue. That may be the subset of the issue that you have a problem with, but the actual issue is a payment provider setting purchase restrictions period. That it is happening in the US is not uniquely bad; it would be equally bad happening anywhere else.

Interpreting the international impact to be “the issue” would mean that if this were only affecting Americans, this would be fine, which is absolutely not the case.

Storefronts and brands can set up local branches and sell through those using the local digital payment provider without getting in trouble with their headquarter’d country.

To set up and sell in that country, they then have to comply with the local payment providers. Which shouldn’t be deciding whether people can purchase something, just as Visa shouldn’t be.

t3rmit3,

How so? What exactly about people proposing this actress do you have a problem with?

I’d like to give you the benefit of the doubt that your intentions are good, but you’re being awfully evasive about what your actual objection is.

t3rmit3,

Is this a criticism of the quote, or a response to it?

Once again, you’re not actually just stating your issue, and your responses are ambiguous enough that they could be interpreted either as an objection to people treating Hunter Schafer in a way that you perceive as negative, or an objection to Hunter Schafer.

t3rmit3,

My Spidey sense is tingling hard with this one.

t3rmit3,

the same clause can be found in the EULAs for various games on Steam, including Final Fantasy 7 Remake, Metaphor: ReFantazio, and Oblivion Remastered.

Squeenix, Sega/ Atlus, and Microsoft. Exactly who you’d expect.

t3rmit3, (edited )

I didn’t check Kinetic, but Larian’s is good. This is the full termination section of the EULA:

  1. TERMINATION

This Pact shall remain in effect for as long as you use, operate or run the Game.

You may terminate the Pact at any time and for any reason by notifying Larian Studios that you intend to terminate the agreement. Upon termination all licenses granted to you in this Pact shall immediately terminate and you must immediately and permanently remove the Game from your device and destroy all copies of the Game in your possession.

You understand and agree that certain Services connected to the Game, and the support and access to such Services are provided by Larian Studios at its discretion and may be terminated or otherwise discontinued by Larian Studios at any time, for any reason or no reason, in its sole and absolute discretion.

The first block is termination by the user, and specifies removal of the game if the user chooses to terminate the agreement.

The second block is termination by Larian, and only covers “certain Services”… “provided by Larian Studios” (so likely multiplayer matchmaking), not termination of the full agreement, and no game removal.

The places in the EULA where Larian lays out their prerogative to terminate your license to the game is based on behavior (i.e. banning you).

t3rmit3,

Yes, but by definition all of them are also playing the game, and given that this is mostly a novelty feature (and also based on how shockingly little use the user-facing chatbots I’ve seen in professional settings are utilized), I personally doubt that the chatbot energy usage will top the game’s.

My guess is there will be 90% of people who use the feature once or twice before ignoring it forever, 9% who will use it occasionally for e.g. video creation purposes, and 1% or less who will actually sit there and use it a bunch just to talk to. That would about match up with ChatGPT’s general usage trends.

t3rmit3,

Every time I see someone say that most people haven’t swung a sword/ shot a gun/ been in a fight/ been in an accident, etc, I always wonder if I’m the one in the bubble or if they are.

t3rmit3,

For anyone wondering:

The Elder Scrolls IV: Oblivion Remastered, Minecraft and Forza Horizon 5

Look at that complete lack-of-an-Oxford-comma just sitting there, mocking us.

t3rmit3,

the capitalization of the game names is also completely unnecessary in this example

is it fine to disregard writing conventions just because its possible to understand the meaning without them

s

t3rmit3, (edited )

I’m a huge open world and/or sandbox nut. Non-linearity is my jam. Kenshi, Rimworld, AssOdyssey/Shadows, Project Zomboid, Witcher 3, X4…

Don’t get me wrong, I love a good story, but story takes many shapes, and not all stories are pre-written; plenty are emergent. I grew up playing with Legos (and still do), and me making whatever story I wanted (or that emerged along the way) was part of the appeal.

Honestly, apart from FF8 and TW3, and now Expedition 33, I haven’t found many games with written stories that grabbed me. I read books when I want that fulfillingly-crafted linearity.

GTA 6's delay doesn't mean the games industry's in trouble - it's already dead (www.eurogamer.net) angielski

I saw someone, somewhere, saying something like this recently: it’s always easier to play the role of doomsayer than the optimist, because far fewer people seem to care if you’re wrong when you’re predicting something will fail....

t3rmit3,

R* sucks. Their asshole-simulator games-turned-live-service-cashgrabs have never represented anything but the worst of the games industry. GTA6 getting canceled would be an excellent opportunity for millions of people who would’ve bought it to spend their time playing something better.

Fight me.

t3rmit3,

Yes and no. Most of the cost-reductions in hardware manufacturing lifecycles come from minimizing materials loss and optimizing design efficiency. The components don’t actually just get cheaper to produce over time on their own, from a material perspective. That means that material shortages are much more likely to have a big impact on cost (up or down) than new manufacturing technology, for the same chip.

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