This could be the first major game to properly implement a truly infinite divergent quest system! There have been plenty of attempts in the past, but this team has a lot of experience with procedural generation. Looking forward to this one.
Probably not exactly what you’re looking for, but Tiny Tina’s Wonderlands was a great campaign that’s technically an FPS with a lot of RPG heaped on top.
Update 26th April 2024: As has been pointed out to me overnight by a thousand helpful, furious strangers, describing a Sega fangame (one with Saturn button prompts, no less) as “SNES-style” is a crime deserving of imprisonment in the deepest depths of the Labyrinth Zone. Speaking as a former Genesis/Mega Drive diehard, I can only hang my head.
Yeah, not much of an emotional reaction from me, beyond a slightly incredulous laugh and an extended wow punctuated by gawking in awe. Definitely should have brought my 'nocs!
I was hyped for Animal Well before it got picked up by Big Mode, but the signal boost it’s gotten has me excited that it’ll be a big thing for a few weeks. This kind of game doesn’t often go viral.
If you want something similar in the meantime, I highly recommend Knytt Underground, Rain World, or Gato Roboto. Or check out Within A Deep Forest for free.
Definitely trying this one out. I’ve been a daily POGO player since launch because it gets me outside walking around. I liked how Pikmin Bloom had the passive pedometer angle, but it also had to constantly check GPS, so it was a battery hog.
I’d definitely benefit from Google Fit integration since I like to use the elliptical while wearing my watch. But I’d still get plenty of distance with just pedometer. Least of which because I’ll already be playing POGO.
Legends means it’ll use the open world battling and catching mechanics seen in Legends Arceus.
Also features city planning, could be post-war reconstruction in the past (3000 years ago).
Also, the mega symbol at the end implies new Mega Pokemon.
And since it has a 2025 release date, hopefully it will have enough time to bug fix. Likely, it will use the existing Legends Arceus engine so hopefully that allows them more time to refine.