This could be the first major game to properly implement a truly infinite divergent quest system! There have been plenty of attempts in the past, but this team has a lot of experience with procedural generation. Looking forward to this one.
Probably not exactly what you’re looking for, but Tiny Tina’s Wonderlands was a great campaign that’s technically an FPS with a lot of RPG heaped on top.
Update 26th April 2024: As has been pointed out to me overnight by a thousand helpful, furious strangers, describing a Sega fangame (one with Saturn button prompts, no less) as “SNES-style” is a crime deserving of imprisonment in the deepest depths of the Labyrinth Zone. Speaking as a former Genesis/Mega Drive diehard, I can only hang my head.
Yeah, not much of an emotional reaction from me, beyond a slightly incredulous laugh and an extended wow punctuated by gawking in awe. Definitely should have brought my 'nocs!
I was hyped for Animal Well before it got picked up by Big Mode, but the signal boost it’s gotten has me excited that it’ll be a big thing for a few weeks. This kind of game doesn’t often go viral.
If you want something similar in the meantime, I highly recommend Knytt Underground, Rain World, or Gato Roboto. Or check out Within A Deep Forest for free.
Definitely trying this one out. I’ve been a daily POGO player since launch because it gets me outside walking around. I liked how Pikmin Bloom had the passive pedometer angle, but it also had to constantly check GPS, so it was a battery hog.
I’d definitely benefit from Google Fit integration since I like to use the elliptical while wearing my watch. But I’d still get plenty of distance with just pedometer. Least of which because I’ll already be playing POGO.