As per title. Most computer games these days are made with such unnecessary padding that I want to murder the devs or myself by the end. See, for example, Hyrule Warriors, the 100% 1000 Hour Nightmare, the Review....
There are alternative stores on Android since forever.
From 1, Opening a secondary store on Android was always an option.
30% they claim is abusive is the industry standard, i.e. no one is taking advantage of their monopoly to enforce that, because even in markets without a monopoly that’s the amount charged.
Epic lost their lawsuit against Apple, which was the only company he was suing that actually enforced a monopoly in their platform.
Secondary stores are allowed on Apple in the EU as a result of DMA which has nothing to do with Epic.
From 5, Opening a secondary store on Apple is now an option regardless of what Epic did.
So you have one company that sued two others to be able to launch their store there, one of the companies wasn’t preventing them from doing so, and they lost their lawsuit against the other one. Completely unrelated to that, the EU forced that second company to allow third-party stores. Conclusion, Epic’s lawsuit has nothing to do with this announcement.
The iOS version also has nothing to do with their lawsuit of Apple, they lost that one. It’s due to an unrelated law in the EU, which is why this is only available in the EU.
The EU has had digital legislations since long before that lawsuit. Or do you think Epic is also responsible for GDPR?.
So you think that the European commission saw a lawsuit in a different country and decided “We need that” then rushed to write the entirety of DMA in less than 4 months. If you think DMA and Epic lawsuits are related the most possible order of events is that Epic saw what was going to be passed in the EU and decided to suit Apple and Google to get the same in the USA
I’ve already addressed this in other replies below. This goes beyond the existence of app store and into the abusive nature of them. Here’s some light reading for you.
Irrelevant, the news from OP is that secondary stores are now allowed on Android and iOS. Not defending Google or anything, but whatever abuse they did is irrelevant to this point. The fact remains, other stores exist on Android.
You’re just repeating yourself. Number go up, I guess?
No, 2 is a conclusion from 1. You didn’t even got through 1 properly trying to bring whatever bad things Google might do with their power, fact 1 is there are other stores on Android, fact 2, which is a conclusion derived from fact 1 is that Epic could have released their own store there regardless of the lawsuit. This takes Android off the picture from the remaining of the discussion.
Your parents should have taught you when you were 5 that just because other people are doing it doesn’t make it okay.
That’s not the point, if someone claims that a company is using their monopoly power to force a high tax on developers, but the tax is the same on every other store regardless of being monopoly or not then their argument is bullshit. Why do you think developers pay 30% to Steam? If they thought Steam didn’t provided value they would just not release there. But they do, therefore 30% is not abusive, it’s what developers are willing to pay for the service.
Well the EU picked up where the US failed. That’s why they have an app store. But Epic continues the fight regardless. As mentioned elsewhere, they won their lawsuit against Google with the state of California stating Google’s app store is indeed a monopoly. Epic is responsible for both.
No they didn’t, DMA is an extension of GDPR and P2B Regulations, it has nothing to do with Epic.
Highly doubt that that is a coincidence. It has everything to do with Epic.
Like I told you in your other reply, laws as complex as DMA don’t get written in a short amount of time, it’s impossible for these to be related.
You’re repeating yourself again.
Again, I’m drawing a conclusion from a point before. From 1 you have 2 which means the lawsuit has nothing to do with Android, and from 5 you have 6 which means their lawsuit had nothing to do with iOS either, since those are the two platforms being discussed we have the overall conclusion that the lawsuits and this announcement are unrelated.
You haven’t disproven any of the propositions, nor found any logical error with the conclusion from those propositions (in fact both times you thought the conclusion was just a repetition of the proposition before). Just claiming I’m wrong is not gonna cut it, unless you have any facts that counter anything I said my conclusion stands.
Somehow related is pretty far away from claiming they are the same thing.
First of all they’re both consumer protection laws related to IT, which was my point that EU already has a track of enforcing these kinds of law, and it has nothing to do with one irrelevant lawsuit in the US.
But also GDPR is a law to protect customers data, after it was enforced and people saw the big companies were not untouchable other laws started to be discussed to further regulate them. Parallel to this the DSM was being enforced, part of which has the P2B Regulations, which regulates unfair contracts and trading practices. After both of these came into effect a new law, which is essentially the child of these two, started being discussed which would regulate how large companies corner the market and other abusive practices. To think that this law has nothing to do with GDPR but instead is because of a random lawsuit some random company lost in some random country is ridiculous.
But that’s nothing to do with pay to win, that is a form of balancing. If you’re bad at the game the game gives you advantages so you can play with the big boys. Hopefully the game gradually turns off those advantages when you start getting good and high skill matches have no one with those advantages on.
That being said I’ve never played the game, or watched anything about it, so I might be missinterpreting what you’re saying, but to me it sounds like a good balancing system to keep noobs from being frustrated and experts from destroying everyone who’s not at their level of skill. It’s like if CS gave you more damage or auto-aim if your account was low K/D ratio, they’re trying to make everyone be on a leveled play field. Obviously competitive matches need to have that turned off, but for people playing just for fun that’s the difference between every time I spawn I die and I can kill someone every once in a while.
Finally, on 27th July, Blow noted the “whole industry is having a hard time” and then, when asked how many of his development team are working on the compiler for programming language Jai, Blow replied: “None, because we can’t afford to pay anyone because the sales are bad.”...
Yes, but read that again, he’s making a new language, not a new engine… To put it in terms of food, using things like Unity is equivalent to eating industrialized food, you have absolutely no control and you get what you get; Using other engines like Unreal or Godot that have open source is like cooking at home, some work but you can get it just the way you like; Building an engine yourself is like having a little farm in your backyard and doing everything from start to finish, it’s slow, you’ll face problems that have nothing to do with cooking that were handled by the farmers before and at the end you’ll get something only slightly better than what you could using store bought products; Building a language from scratch is the personification of the saying “to make an apple pie from scratch first you have to invent the universe”.
And you know the worst part? It won’t be any faster or better in any mensurable way, large groups of developers spend decades to develop the languages we have today.
No it doesn’t. The price parity thing is only if you are selling the game on Steam platform, i.e. selling a steam key, it’s essentially a way to allow publishers to sell the game on their own website, without paying the 30% to steam, but don’t allow them to undercut steam entirely while still taking advantage of their platform.
Games on GoG, itch, Epic store, etc, can have any price they want, as long as they don’t give away a steam key valve doesn’t care what price you sell your game elsewhere.
This is one of the most annoying fake news out there, Valve are going above and beyond what any other store is doing, and they get bad rep from people who have never read their policy, published a game there, or talked to anyone who has.
Yes, if Valve limited the price games could have in other stores that would be anti-competitive, but that’s not the case. Their price parity clause is just for selling steam keys.
They don’t. The thing most people who have never published a game on steam don’t know is that valve gives you infinite steam keys (for free) that you can give or sell as you wish. This is to allow studios/publishers to give keys to whoever they want, and also allows them to sell those keys on their own or third-party websites. This is a HUGE deal, Valve is letting studios/publishers sell games on a separate site without charging anything while hosting the game themselves. The only condition to those keys is that they can’t be sold cheaper than on Steam.
That’s a completely different thing from what you’re claiming. This means that games can be cheaper on GoG, Epic, etc as long as they don’t give you a steam key together (which they could, for free).
I know how Valve’s publisher API works, others are similar in case you didn’t know. But that is only true for games that need online validation of some sort, DLCs for offline games don’t need to implement this.
Valve is hosting the game, providing the storefront and bringing in a lot of customers. If you didn’t think those 30% were worth it you would not have put your game on steam.
Plus all of this is irrelevant to the point that Valve doesn’t enforce price parity.
Yes, but that’s boring, they even mentioned it in the article right before they talk about the Ethernet port, here’s the link if you want to do it yourself github.com/TheOfficialFloW/PPPwn
Yes, because machine code for the legacy machine is how the game was made, you can’t be 100% sure that recompiling it for other platforms won’t introduce bugs because of the difference in platforms. For example, the original Space Invaders used the CPU to it’s maximum to render all of the invaders, they weren’t normalizing by the dt between one frame and the next like we do today for most games, so this results in the game running as fast as possible, which in turns translates to the less enemies on screen, the faster they move. If you recompile that binary for a modern system it’s game over in less than 1 second, because current hardware can handle all of those spaceships as if it were nothing.
I’m not the person who wrote the original comment, but again go back to my example of Space Invaders, if it had been archived that way it would now be essentially lost, because running a copy that was archived that way would cause the issue I described on my other comment. So I don’t understand your point, this is objectively worse in terms of preserving games, it might cause unwanted behavior that you’re not predicting, an emulator is not perfect, but can compensate for these things by emulating the hardware.
First of all this is a chain of replies to someone who said that this would be the way to maintain games for the future. So that’s the argument that’s being attacked here.
Secondly with an emulator you can emulate hardware, so recompiling space invaders would cause the issue I mentioned and you wouldn’t be able to fix it because it’s a “bug” in the original code (not really a bug, but rather using hardware limitation as a feature), and my point is that you don’t know what sort of similar issues you might find here, therefore this is the worst format for preserving old media, ROMs and emulators are better for preserving (which again is the discussion here)
Just played metal gear solid. Damn, that actually surprised me. The story was good, gameplay was good, and this was all done on the PS1? I’m taking a small break before heading up to MGS2 and figured I’d share this screenshot for all my fellow gamers XD
There’s also an emulator for the oculus quest, the moment you launch a game you understand why it wasn’t that successful and why VR was abandoned for a while.
Monochrome games are all good and fun when the screen is not a few cm from your eyes and that’s the only color you can see hahahah
Spec ops: The line. I think this was delisted from most stores though, so you might need to sail the high seas to get it. It might not be as impactful today as it was when it came out, but it’s a great game with a great twist.
Life is strange. It’s a story driven game, sure you can replay it and choose different things, but realistically you probably won’t since the main of the story is the same.
Batman games. Those were my go to for a while when I wanted something linear with an end.
My girlfriend has never really gamed. But she’s now forced to move less than she would like to (health problem) and she’s getting bored. I was thinking of introducing her to a game or two that we could play together. She’s not the real action game type, and seeing as she has no experience with controller/mouse and keyboard...
Me and my wife love playing a game called “Out of Space” it’s essentially a procedurally generated clean the house game. It has Overcooked vibes but it’s a lot more chill.
Factorio might be a bit heavy for someone who hasn’t played anything, but the peaceful mode might be interesting for just building. Also depending on what else she likes Cities Skylines, Rimworld, Stellaris or Parkitect are all very management focused.
If you give us more info on what she likes we might be able to give better suggestions.
Life is strange is very close to what you’re asking, in the game you can rewind time to a limited degree to try different thing, but sometimes your actions only have consequences much further into the game. Even the things that you can rewind and try different things there’s rarely a clear better choice, since all of them are morally ambiguous, do you take a picture of the security guard harassing a student or do you intervene? One is obviously better, but the other gives you proof which you might need later on.
Your comment unlocked repressed memories of having to rewire ethernet cables for direct connection between PCs. And to make my father take me and my desktop+CRT monitor to my friend’s house for a weekend of HL+mods, AoE, and whatever new game one of us had found that month…
Fun times, online matches are great, but the feeling of a Lan party is something that I think it’s mostly lost.
My partner and I occasionally play games together, but they pretty much only play word puzzle games on their own. I’m not very good at word games though, and they don’t have very good spatial skills, so we frequently find ourselves mismatched. We have a switch and a single decent gaming pc, and a pretty old laptop....
Out of Space: it’s very similar to Overcooked, but a lot less chaotic, me and my wife love it and play it all of the time because Overcooked, while great, can be too much action. It is available for PC (and should work even on the crappy one possibly), and switch. Let me know how that goes, I love this game and it is not widely known so I love showing it up to people.
Others have explained to you why it’s different, and that that happened 2 years ago and a lot of things health related can change in that time. But even if he had done that yesterday, even if it was the same, he should be able to choose to attend remotely, he’s not asking to be excused, he’s not asking to change anything, all he’s asking is to be able to do it from his home, and I wouldn’t deny that to anyone unless there’s a reason to be physically there, which there isn’t.
First of all they wouldn’t know there’s nothing worthwhile until they got in. But most importantly if you’re using the same password for everything since 91 there’s around a 0% chance that password hasn’t been leaked. This means that a random person can have access to everything that you have that’s not 2fa protected without you even noticing. You said that no one tried to get into your things, how would you know? Most places don’t let you know when someone login successfully, and a lot of other places do so with an email which the attacker can quickly delete.
If you really use the same password for everything since a long while back anyone who knows your email address can get into anything yours, getting a hold of one of those password dumps is really easy, especially older ones.
Yes, and I usually agree with you and think the whole WINE Is Not an Emulator acronym is a bit too much because a windows Emulator is the easiest way to explain Wine… That being said emulators have a technical definition, and Wine does not fit it because it doesn’t emulate hardware nor does it translate binaries. Linux is perfectly capable of understanding windows binaries and vice-versa, because they both run on the same platform the binaries are the same, which is to say a specific sequence of bits that instructs the processor to do something is the same for both Windows and Linux binaries. The reason you can’t run windows binaries on Linux (again, or vice-versa) is because they make calls to external libraries that are not available, be it the windows API or the Linux Kernel API. So if you write a library that implements the windows API using Linux APIs you suddenly are able to run windows binaries on Linux, and that’s all that wine does.
I’m not a lawyer, but this seems illegal, they can’t retroactively change licenses, imagine Microsoft decides that starting January 1st you need to pay them 20¢ each time you open the file explorer or each time you boot windows. They can’t just decide to change their pricing strategy for an existing product that people have already agreed to. They could make it that starting from version X that would be the price, because people with games already released or in the works can keep the current terms with the downside of not being able to update the engine, or even have a page where people can contact them to tell what is their current project so that projects that started before this date are not affected. But the way it’s being done feels like it should be illegal.
It’s been 10 years since what? Since Microsoft bought Mojang? So you’re saying you’re okay if in 10 years Microsoft takes away your copy of Skyrim or Call of Duty unless you give them your phone number?
Usually Paradox has some content DLC but the vast majority is cosmetic, so you don’t have to buy it but that money fuels their development of future content. Also with every content DLC they almost always release updates and extra content for free for the base game, I feel that Paradox is one of the only companies that do DLCs right.
Also they always allow mods, and a lot of their cosmetic DLCs can be immigrated by mods, so it’s not like they block people from doing what they want with their game just to shove cosmetics.
I strongly disagree, I am a software engineer, have worked on the field for over a decade, while I understand that’s not enough to be one of the extremely senior developers but nevertheless I’m a senior software engineer that can answer any and all questions posed from a beginner or even a mid leven engineer. The company I work for pairs developers when they first join so you have someone who’s expected to be there to answer anything, this creates a positive climate and makes new joiners feel safe to come and ask questions, which in the long run makes them feel comfortable with doing the same.
When you send a message to someone on slack he can finish what he’s doing then respond, on an office setting the question will cut your thought line and cause you to lose track of what you were doing. Back when I worked at the office there were days I couldn’t get any work done because after 30min of investigation someone asked me something, then I had to redo the full backtrack of what I was doing only to be interrupted again for something stupid like shown a meme or be asked if I wanted to go out for lunch. The company I worked before my current one got so efficient during COVID that there wasn’t any work left to do, the managers had planned a year worth of projects and we finished them in a few months and they had to rush to try to find things for us to do. However working from home makes micromanaging harder, so managers who want to micromanage make everyone’s life harder (including their own), and then complain that the engineers are producing less.
I came across this news after watching a Virtual Insider video with the clickbait title This VR Game No Longer Exists. The news did come out about a month ago though but I haven’t seen it posted on Lemmy yet. A 47 second trailer for the game can be found here. In it you can see some elements that do exist in the Metro series...
That’s kind of stupid, Moscow metro station IS an anti-bomb shelter designed to surviv an atomic blast, anyone who’s visited knows this, they can’t copyright something that is real, is like if someone made a game setup in New York and the makers of Spider-Man sued them.
A quick google revealed nothing, and looking at some in game footage those look like generic monsters, but so do the metro ones so they might be copies, but I can definitely find games older than metro with similar monsters for sure.
From some of the games you mentioned I think you’ll appreciate some of these games. All of them are the sort of games that have very rich stories that you will want to talk to people about, remember how you wanted to get your friend to play MGS blind just so you could see him face Psycho Mantis and have his mind blown and then you had someone to talk to about it? I had the same feeling for each of these games (which means I won’t tell you much about them, and you should try to avoid spoilers):
SOMA
Spec Ops: The Line
Life is Strange
I also think the Stanley Parable deserves an honorary spot it’s not exactly story rich but it’s a neat experience that I found quite unique.
However they sent a 3090 GPU and a prototype cooler for that specific board, which they mounted on a 4090 board which has a potentially different layout and was not tested.
Imagine they were a small company , whose first product was the LTT screwdriver, and they had sent an early prototype to a YouTuber who complained that none of the bits he had laying around worked on that screwdriver, so no one should buy the LTT screwdriver because it just doesn’t work. When people complain that they weren’t doing the product justice by testing it with the wrong things they replied “I’m not spending money retesting a screwdriver that no one should buy because it’s useless”. Then turned around and sold the prototype at an auction. Then when people complained they said “we didn’t sell it, we auctioned it for charity, and have already sent money to replace it” having sent the email agreeing to pay seconds before saying that stupid excuse.
They did a LOT of wrong things there, a bad review is the least of the problems. For all I know the product is in fact shit, but because of their methodology, plus all that they did afterwards, I can’t trust that they would ever produce an honest review of the product. And this is a house of cards, as soon as one review can’t be trusted, no review can be trusted. Can you assure that they used proper protocol when testing other things if they can’t even use the GPU that was sent together with the cooler? And that when people point this instead of retesting they just dig themselves deeper into “we’re right”… Plus you should watch the GN video, they point a LOT of inconsistencies and errors in other videos, showing that the cooler is NOT an isolated thing.
I understand that point but my counter is that if someone sends you a product/video in private to review you have more reson to contact them about what you will say before you do than if the product/video is publicly available.
Do you think LTT should contact the companies that they do secret shopping before releasing the video? Any comments that they might have won’t change what happened on their experience, and any promises of improvement won’t prevent them from publishing the video so it’s kind of pointless.
Even if GN had contacted and they had explained what they already explained, the GN video would be the exact same with an added part for LTT’s response, which LTT is perfectly capable of doing themselves, and would do regardless of GN’s video.
What’s a game you can 100% without hating by the end? angielski
As per title. Most computer games these days are made with such unnecessary padding that I want to murder the devs or myself by the end. See, for example, Hyrule Warriors, the 100% 1000 Hour Nightmare, the Review....
The Epic Games Store Officially Launches on Mobile Devices (www.ign.com) angielski
Honestly I know people here are against Epic, but Google Play is such garbage that I welcome the epic store on Android.
Looks like I'm getting into World of Warships (lemmy.world) angielski
Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow (www.eurogamer.net) angielski
Finally, on 27th July, Blow noted the “whole industry is having a hard time” and then, when asked how many of his development team are working on the compiler for programming language Jai, Blow replied: “None, because we can’t afford to pay anyone because the sales are bad.”...
$843 million lawsuit against Valve already has its own website: "The Steam Claim" accuses the biggest store in PC gaming of "overcharging" players (www.gamesradar.com) angielski
You Can Now Jailbreak A PS4 With An LG TV (hackaday.com) angielski
deleted_by_author
Stellaris gets a DLC about AI that features AI-created voices, director insists it's 'ethical' and 'we're pretty good at exploring dystopian sci-fi and don't want to end up there ourselves' (www.pcgamer.com) angielski
Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome (www.bloomberg.com) angielski
Wise words from Master (lemmy.world) angielski
Just played metal gear solid. Damn, that actually surprised me. The story was good, gameplay was good, and this was all done on the PS1? I’m taking a small break before heading up to MGS2 and figured I’d share this screenshot for all my fellow gamers XD
Cities Skylines 2: "Beach properties assets are all gone and my city is screwed. Thanks a lot." (forum.paradoxplaza.com) angielski
It doesn’t stop. It just never stops.
Virtual Boy Pro for Nintendo Switch - Announcement Trailer (2024) (youtube.com) angielski
What are some good games with *zero* replayability? angielski
I want to try and play some more games. That feels more fulfilling if you play games that you can finish and be done with....
What games do you recommend for my girlfriend? angielski
My girlfriend has never really gamed. But she’s now forced to move less than she would like to (health problem) and she’s getting bored. I was thinking of introducing her to a game or two that we could play together. She’s not the real action game type, and seeing as she has no experience with controller/mouse and keyboard...
Games that force you to make hard choices angielski
Hey all!...
Doom at 30: how a LAN session changed my life (www.eurogamer.net) angielski
Recommend a game for me to play with my partner angielski
My partner and I occasionally play games together, but they pretty much only play word puzzle games on their own. I’m not very good at word games though, and they don’t have very good spatial skills, so we frequently find ourselves mismatched. We have a switch and a single decent gaming pc, and a pretty old laptop....
Court rules Gabe Newell must appear in person to testify in Steam anti-trust lawsuit (www.pcgamer.com) angielski
Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002' angielski
Steam Hardware and Software Survey (store.steampowered.com) angielski
https://sh.itjust.works/pictrs/image/434b8763-166d-4a8e-831f-a093f9e56156.webp
Larion Studios forum stores your passwords in unhashed plaintext. (lemmy.world) angielski
Larion Studios forum stores your passwords in unhashed plaintext. Don’t use a password there that you’ve used anywhere else.
Tony Hawk's Pro Skater 1 and 2: This. Is. Epic. Drop in to Tony Hawk's Pro Skater 1 + 2 on Steam, October 3 (twitter.com) angielski
"Ubisoft may also request that Microsoft perform technical modifications,including to ensure that the Activision Games support emulators like Proton" (twitter.com) angielski
https://sh.itjust.works/pictrs/image/08cb7b68-0897-43f6-8dc0-fc21b6fbac0e.webp
Devs on Unity Runtime Fee: "The trust is gone forever" (www.gamesindustry.biz) angielski
PSA: If you still have a Mojang account for Minecraft: Java Edition, you have less than a week left to migrate to a Microsoft account to avoid profile deletion angielski
Thought I’d share this in case there are people who are unaware or have been pending off the migration process....
EA confirms The Sims 5 will be free-to-play and co-exist alongside The Sims 4 (www.eurogamer.net) angielski
cross-posted from: lemmy.world/post/4968815...
COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Says (www.gamespot.com) angielski
Paradox of Hope, a Metro-style VR game, has been removed from the Steam Store following a copyright claim (leminal.space) angielski
I came across this news after watching a Virtual Insider video with the clickbait title This VR Game No Longer Exists. The news did come out about a month ago though but I haven’t seen it posted on Lemmy yet. A 47 second trailer for the game can be found here. In it you can see some elements that do exist in the Metro series...
What game has a great story and is worth the time investment? angielski
I recently finished Rise of the Tomb Raider and Final Fantasy XVI, and I’m hesitant what I should play next (PC or PS5)....
The recent criticism of Linus Tech Tips, explained (www.pcgamer.com) angielski