@Faydaikin@beehaw.org avatar

Faydaikin

@Faydaikin@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Faydaikin, (edited )
@Faydaikin@beehaw.org avatar

Personally, I’d say anything on PC that goes Storefront Exclusive or require a Subscription to play is an automatic “no go.”

And MS leans quite a bit on both of those concepts.

But alas, the rest of the world seems to be of a differente mind. So eventually everything not indie will likely go down that road.

Faydaikin,
@Faydaikin@beehaw.org avatar

Both yes and no. Epic hasn’t gotten anything out of their attempt. Xbox is another matter, they are still trying. It was more or less the point of buying all those developer studios. They are just not rushing it. But yeah, the plan is to get the Game Pass concept to a certain point of normalization. Which they’re quite close to achieving.

Faydaikin,
@Faydaikin@beehaw.org avatar

Freespace 1 & 2 deserve a mention here. Old games, so smaller in scope than modern games. But I feel they can compete still.

Faydaikin,
@Faydaikin@beehaw.org avatar

A bunch of old Sierra games. Like the Space Quest series.

Great games, but unforgiving. Having a walkthrough on hand is a must as a few sections are close to impossible without one

Faydaikin,
@Faydaikin@beehaw.org avatar

Yes, but I’m talking about in this day and age. There are no Hint Books or Hotlines anymore. So we fall back on ye olde walkthroughs, as without them, the games are close to impossible.

Faydaikin,
@Faydaikin@beehaw.org avatar

I doubt any of the devs working on it really wants to.

This game’s existence seems very ordered from the higher-ups. The model seems in tune with that estimate.

Faydaikin,
@Faydaikin@beehaw.org avatar

Yeh, but It’s still EGS… So, do we care? Are… are we caring about this?

Faydaikin,
@Faydaikin@beehaw.org avatar

We all have our own principles.

Faydaikin,
@Faydaikin@beehaw.org avatar

Yeah, but what EGS is doing isn’t competition.

If they had stuck with being a cheaper alternativ for Indie Devs and maybe followed it up with even more favorable deals for using their Engine and being on their platform, I wouldn’t have had a problem with them. It would have been a good strategy to compete with Valve.

Like GOG did with retro games. Tapping into something Valve didn’t focus on.

But they didn’t. It all came down to a shitty attempt at Storefront Exclusivity. And that isn’t competition, that is just removing customer choice.

Faydaikin,
@Faydaikin@beehaw.org avatar

The Devs take a pay for timed exclusivity and this helps development.

This is only in the case of Indie Devs. And again, only if the deal is struck before the game is done. For any studio tied to a publisher, it’s just money up front for the publisher.

Plus, I remember the stories some Devs told of how egs tried to strong-arm them into going exclusive. Didn’t score them any bonus points in my book.

But as I said, everyone has they’re own principles.

Faydaikin,
@Faydaikin@beehaw.org avatar

It doesn’t cost them any more. They already paid an estimate of sales.

All you’re doing is telling them is that they’ve got your attention.

Faydaikin, (edited )
@Faydaikin@beehaw.org avatar

I’m pretty much against exclusivity as a whole.

I’d prefer if corporations competed with better tech and services.

Faydaikin,
@Faydaikin@beehaw.org avatar

Booted the old Warframe and Path of Exile accounts back up. It’s been a hot minute.

Those two old games are still fantastic. And they just keep getting bigger! There’s always new content coming out.

I’m also trying out a new build in Baldurs Gate 3, which is always fun.

Faydaikin,
@Faydaikin@beehaw.org avatar

A solid first step. Sadly, I don’t think it will bring back any semblance the old Blizzard.

I think it’s damaged beyond repair.

Faydaikin,
@Faydaikin@beehaw.org avatar

I’m not talking Bobbys Blizzard.

I’m talking really old Blizzard, before WoW and Overwatch.

When they where still the good guys in gaming.

Faydaikin,
@Faydaikin@beehaw.org avatar

In that case it has always been there.

Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is" (www.gamesradar.com) angielski

apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...

Faydaikin,
@Faydaikin@beehaw.org avatar

Gotta love Bethesda going all “You think you want it, but you really don’t.” Like Blizzard back in the days.

I have to admit, I find the entire thing immensely entertaining.

Faydaikin,
@Faydaikin@beehaw.org avatar

It was about WoW Classic. Here’s the clip

But in the end WoW Classic did indeed become a thing.

Faydaikin,
@Faydaikin@beehaw.org avatar

In Bethesdas case, they’ve been going down this road for a while now and have just refused to listened to any criticism along the way.

Eventually that turned into F76 and Starfield.

The fact that they are telling people “they are wrong for finding the game boring” is funny. But that Beth won’t learn anything from this is just sad.

Faydaikin,
@Faydaikin@beehaw.org avatar

I can’t actually think of anything off the top of my head. After I stopped buying AAA titles from the obvious scummy companies, pretty much everything has been at least as good as expected.

Faydaikin,
@Faydaikin@beehaw.org avatar

It looks like Bethesdas Fallout.

Hopefully the writing will be better.

Faydaikin,
@Faydaikin@beehaw.org avatar

bring in a bunch of people who know nothing about the franchise, forbid them from learning about the franchise, and then we’ll market to people who don’t care about the franchise.

That was basically what happened between Fallout 2 and Fallout 3.

Faydaikin, (edited )
@Faydaikin@beehaw.org avatar

Not trying to get up your hopes. That would just be cruel of me.

But TES is still their flagship IP. It’s likely to get a more “cautious” treatment than both Starfield and Fallout.

Starfield was Bethesdas version of “ambitious”. And Fallout is just a testing grounds for whatever is trending.

Faydaikin,
@Faydaikin@beehaw.org avatar

Yes, they’ve been quite clear about not wanting to use anything else.

Faydaikin,
@Faydaikin@beehaw.org avatar

Or just repurposed.

When one game stops generating money, it’s time to roll out the next and sell new collectables. And it’s gonna need a server to store it on, right?

Faydaikin,
@Faydaikin@beehaw.org avatar

Just from a quick search about the case, it seems to hold very little water.

Hell, it’s already been dismissed once.

Faydaikin,
@Faydaikin@beehaw.org avatar

Nah, there’s just not enough of actual old titles that could do with a remake or remaster.

Faydaikin,
@Faydaikin@beehaw.org avatar

Just got ‘Metal: Hellsinger’ It’s pretty fun take on the Doom-like Shooter genre.

Also got ‘Dredge’. Very chill, while being a creepy lovecraftian fishing game.

Both games are really good, if a bit short. But for the discounted price, the length of them is just fine.

Faydaikin,
@Faydaikin@beehaw.org avatar

Don’t worry too much about it. It’s part of the Role-Playing charm.

After my own first couple of playthroughs with “serious characters” I just started screwing around with fun builds.

The “Double Chaos” sorceror is fun and stupid way to complete the game. Sometimes I’m a doomsday machine in battle, others times I’m a sheep…

Anyone knows about calm Windows games with 1-finger touch screen support? angielski

What I am searching for is for games that support touch screens and can be played with 1 finger / one hand. No action games with fake joysticks on the screen, just games that work with a single finger or at least one hand while lying in bed and trying to wind down. One very good example is Civilization V, which has a dedicated...

Faydaikin,
@Faydaikin@beehaw.org avatar

It’s times like these where flash games are missed a little extra.

Armorgames.com had a ton of fun games that would have been perfect for pads and such.

"Oxygen Not Included" on sale on Steam this weekend (store.steampowered.com) angielski

Oxygen Not Included is on sale this weekend. If (like me) you happen to have wanted to play it for a long time, but were worried you lack the patience/stamina and give up after a couple of hours, the price is now at a level where buyer’s regret is rather unlikely.

Steam Deck Owners: What’s been your favorite game that you first discovered on Steam Deck and now you can’t seem to put down?

Looking for those games that you may have heard about but never tried until you got a Deck. Or old games on systems you never had that you’re trying for the first time. Or new AAA games that just released in the last year or two that you picked up for the first time specifically to play on Steam Deck and have kept you glued to...

Faydaikin,
@Faydaikin@beehaw.org avatar

I don’t know about Game Of The Year. But Zelda definitely deserves a few catagories under it’s belt.

My money is on BG3 for Goty. It addressed a ton of the complaints there had been circulating about modern games for the last 10 years.

Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthought (www.eurogamer.net)

“What’s more frustrating for those working on SCP, and the wider Starfield modding community, is how difficult it is to work with Starfield’s code without official modding tools and support. This isn’t helped by the delayed mod tools from Bethesda, which the company says are coming at some point next year.”

Faydaikin,
@Faydaikin@beehaw.org avatar

Which is weird when you think about how dependent Bethesda is on the Modding Community.

Faydaikin,
@Faydaikin@beehaw.org avatar

It was pretty much one of the biggest lessons of the whole covid affair. The groundfloor personel is the most essentiel part of everything. Without, the whole system collapses.

Faydaikin,
@Faydaikin@beehaw.org avatar

Are people still buying these?

I get Blizzard games can be hard to quit, but damn, at least give them a reason to make a new base-game.

Faydaikin,
@Faydaikin@beehaw.org avatar

Aside from the point that SH:A is just another over-monetized scam, I am quite interested in how much money that first stream garnered them. Because the more I read about it it seems like everyone and their grandmother bought into it to try it out.

I am sincerely hoping that isn’t the case.

Faydaikin,
@Faydaikin@beehaw.org avatar

It was only one for me, Baldur’s Gate 3.

So yeah, very much a matter of opinion.

Faydaikin,
@Faydaikin@beehaw.org avatar

Quite a few times.

BG3 already payed itself off in the first couple of weeks. Subnautica is another. And although I loathe to admit it, I do have about 2000 hours in Dead By Daylight.

Hell, I’ve bought and re-bought the original two Fallout games several times back in the 90’s as I wore out the CD’s over the years. And there plenty of games in between them and the newest that were absolutely worth it. Some aren’t even playable anymore.

And since I got into the Indie scene the numbers went up.

So yeah, quite a few games all in all.

Faydaikin,
@Faydaikin@beehaw.org avatar

It’s all a matter of personal taste. But yeah, Beth’s best games are definitely in the past.

Faydaikin,
@Faydaikin@beehaw.org avatar

Oblivion is the weird transition point, ngl.

Faydaikin,
@Faydaikin@beehaw.org avatar

For me, the “NASA punk” wasn’t the turn off.

Starfield could have been a great game. But the general route Beth has taken with Fallout, and continued in Starfield, doesn’t appeal to me. Pointless building filler, environmental storytelling over actual storytelling, radient quests everywhere and so on.

I have no doubt they’ll do the same with TES. Just half-assing it really. Skyrim was already pretty flat, so…

Faydaikin, (edited )
@Faydaikin@beehaw.org avatar

Witcher 3 is a CDProjectRed game.

I don’t think Beth’ is capable of making a game even close to The Witcher 3. XD

Faydaikin,
@Faydaikin@beehaw.org avatar

I absolutely agree with you. And I did play it back when it came out.

There’s a few more things that goes in the “Meh”-pile of changes Oblivion brought to the table. Like the boundless fast-travel system and streamlining magic (although I did like the quick-cast mechanic. But that got scrapped as fast as it was implemented with Skyrim) and so on.

Faydaikin,
@Faydaikin@beehaw.org avatar

I’m more upset about Obsidian and InXile.

I’m with you on that one.

Obsidian and InXile had just started getting some new promising franchises up and running (Wasteland & Outer Worlds). It’d be a shame if they went ‘Storefront Exclusive’ already.

The last minute EGS timed-exclusive deal already screwed with the first TOW game’s launch.

The concept of Storefront Exclusivity just shouldn’t be a thing at all.

Faydaikin,
@Faydaikin@beehaw.org avatar

I agree. It’s just one of those things that starts things off badly.

And MS has been pushing a bit for it, like EGS.

Also I’m painfully aware of the age of the OG Wasteland as I grew up with it. I was thinking more in the line of the crowdfunded ones, 2 & 3. InXile seemed well on track with 'em.

Faydaikin,
@Faydaikin@beehaw.org avatar

For platformers it’s controllers. Type varies from game to game.

For almost everything else, Keyboard & Mouse.

And lastly, the Joystick for those very singular free-flight games i might posses.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • FromSilesiaToPolesia
  • fediversum
  • esport
  • rowery
  • tech
  • test1
  • krakow
  • muzyka
  • turystyka
  • NomadOffgrid
  • Technologia
  • Psychologia
  • ERP
  • healthcare
  • Gaming
  • Cyfryzacja
  • Blogi
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • slask
  • nauka
  • sport
  • warnersteve
  • Radiant
  • Wszystkie magazyny