Russian users can still use workarounds to purchase from the steam store. I believe this is a big business for some enterprising users in other countries.
It will most definitely be banned (they even shut down one of the few Ukrainian language libraries in russia before the full scale invasion) and likely it won’t be available in russian anyway.
Thanks for the review. I mostly play abstract (top down) economic strategy games, but this one piqued my interest.
Beating beggars is harsh though. Carrying passed out customers is cool though.😅
From a gameplay perspective it would be nice to not have manual ale quality (I hate QTE type elements); although it looks like eventually employees can make ale? Adding a time speed option to select the ratio of in-game time to real world time would also be a nice feature. For single player games, I don’t see why players shouldn’t be able to play on their own pace.
If your opinion is identical to the corporate sourced PR copytext (not to mention the condescending style - “everyone knows”), then yes it is de facto PR work.
I will never understand when people engage in volunteer (i.e. unpaid) PR work for some random company.
Criticizing a company for lazy patent trolling (a patent for riding a mount?) is not engaging in “hate crimes against video games”.
Nintendo is welcome to release good products on multiple platforms (Palworld runs on PC) to compete with Palworld. Crazy idea, I know!
One would think I should patent the concept of releasing good games to compete with other companies, but out of the goodness of my heart I will release this unique idea into the public domain.
From the translation of the claims, they appear to describe Pokémon-style activities, with ‘191 focused on the act of throwing a ball at characters in a field, ‘117 tied to aiming, and ‘390 on riding characters.
If this is indeed the case, the lawsuit is clearly illegitimate (in the real sense, can’t speak for legal nuances). Not surprising.