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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Agent_Karyo, do games w Rule the talking movie industry in tycoon game Hollywood Animal
@Agent_Karyo@lemmy.world avatar

I heard that this one does have pretty dark, sleazy motifs.

Agent_Karyo, do games w Rule the talking movie industry in tycoon game Hollywood Animal
@Agent_Karyo@lemmy.world avatar

Tried the demo out, it’s a very stylish game and with it’s own unique take on movie production (somewhat similar to how you develop games in Mad Games Tycoon). Seemed promising, although I do wonder how well the core movie production gameplay works in the mid to late game.

Agent_Karyo, do games w Day 163 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@Agent_Karyo@lemmy.world avatar

Second screenshot looks really good.

Agent_Karyo, do games w Against the Storm looks charming and cosy, but it's actually the best and most fiendish city builder I've played in years
@Agent_Karyo@lemmy.world avatar

Timberborn is also really good, the water dynamics really makes the game stand out compared to other town/colony builders.

They’ve also added much needed improvements to water dynamics (aqueducts).

Agent_Karyo, do games w Day 161 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@Agent_Karyo@lemmy.world avatar

I recently tried playing TF2 after a long break (maybe 5 years) and while there is still decent number of user run servers, it’s not always easy to find a relatively full one for many maps.

Agent_Karyo, do games w Against the Storm looks charming and cosy, but it's actually the best and most fiendish city builder I've played in years
@Agent_Karyo@lemmy.world avatar

It really is special. I initially tried it out because I liked the aesthetic and the map setup/setting; small fantasy colony surrounded by impenetrable forest in a post-apocalyptic world. I was really skeptical about the roguelike x citybuilder hybrid as I like long city-builder sessions with huge maps and elaborate city designs, but they pulled it off perfectly.

I have 100+ hours. I did stop playing after the one of the early access builds made some changes that undermined by core strategy, but that’s a personal thing. Really need to try out the DLC and start from scratch.

Agent_Karyo, do games w Against the Storm looks charming and cosy, but it's actually the best and most fiendish city builder I've played in years
@Agent_Karyo@lemmy.world avatar

This is a great game. They’ve managed to pull off a roguelike citybuilder; a genre combination that one would think would not work. Great visuals and atmosphere too.

Agent_Karyo, do games w Let's Build a Dungeon (in development), a MMORPG development game with both management elements and world creation, releases a demo on Steam
@Agent_Karyo@lemmy.world avatar

There is also MMORPG Tycoon 2, which is comparable but actually does everything in 3D. It’s a fun game if the concept sounds appealing. The biggest issue is that it has been in early access for over 4 years (albeit with a relatively consistent update cadence).

Agent_Karyo, (edited ) do games w Cloud Imperium Games [Star Citizen developer] Undergoes Major Shake-Up to Hit Deadlines
@Agent_Karyo@lemmy.world avatar

To be fair the “most stable release yet” label is applied to almost every patch by star citizen fans.

Just take a look at any reddit thread (let alone the fan forum) and for every patch you having something along the lines of “perfectly stable” or “best AI I’ve ever encountered” or “a monumental achievement”.

And yet you have threads like this one:

robertsspaceindustries.com/…/4-0-preview-unplayab…

There is a reason to be skeptical of “most stable release yet” style proclamations.

Agent_Karyo, do games w Cloud Imperium Games [Star Citizen developer] Undergoes Major Shake-Up to Hit Deadlines
@Agent_Karyo@lemmy.world avatar

… with head honcho Christ Roberts …

Interesting typo.

Agent_Karyo, do games w The $700 price tag isn’t hurting PS5 Pro’s early sales
@Agent_Karyo@lemmy.world avatar

It seems the model of subsidized hardware is coming to an end.

New semiconductor fab nodes are becoming more and more expensive. And on the flip side improvements in graphics are becoming more computationally difficult while being less substantial compared to earlier console generations.

PC gaming has also somewhat revitalised over the past ~10 years and more and more PCs are benefiting from “good enough” iGPUs (10 years ago even top iGPUs could not be used for even more moderately demanding games).

Agent_Karyo, do games w Pantheon: Rise of the Fallen’s early access launch weekend saw over 2300 concurrent Steam players
@Agent_Karyo@lemmy.world avatar

Never played MMOs while growing up, dialup was of horrible quality and parents wouldn’t pay for subscriptions back then. :)

Agent_Karyo, do games w Pantheon: Rise of the Fallen’s early access launch weekend saw over 2300 concurrent Steam players
@Agent_Karyo@lemmy.world avatar

AoC does look promising. But I am not paying $100+ to do alpha testing.

Agent_Karyo, do games w Pantheon: Rise of the Fallen’s early access launch weekend saw over 2300 concurrent Steam players
@Agent_Karyo@lemmy.world avatar

Anyone tried this? I generally dislike MMOs, but I am trying to find something that fits my tastes.

I tried GW2 and while it is a great product, the themepark approach just doesn’t fit with my expectations of an MMO.

I played Darkfall back in the day, I did enjoy Darkfall, the world felt real.

Agent_Karyo, do games w Day 151 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@Agent_Karyo@lemmy.world avatar

Looking forward to eventually trying the Silent Hill 2 remake.

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