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Agent_Karyo, do games w Jacksepticeye Reveals He Was Working on an Unannounced Soma Animated Show but It Fell Apart 'Out of Nowhere'
@Agent_Karyo@lemmy.world avatar

On one hand I agree, I was genuinely curious about the broader world and the lore when I was going through PATHOS-II.

But on the other hand, I almost feel the lack of clarity in many ways adds to the mystique and intensity of experience in Soma.

A key element of the narrative structure is that you don’t know what’s going when you arrive in PATHOS-II.

That being said the prequel videos were extremely good and got me excited for the full game.

Agent_Karyo, do games w Embracer studio Eidos-Montreal has laid off 75 employees
@Agent_Karyo@lemmy.world avatar

Some background on Embracer.

Their piece of shit CEO, Lars Wingefors, was in discussion with a gulf national fund on a huge $2 billion investment.

He never got anything legally binding, but before securing the investment he went on a massive spending spree.

The national fund got cold feet and Wingefors had to cut up all of Embracer to account for his mistake.

You would think such a childish error would result in immediate dismissal and essentially a permanent blacklisting from executive positions (not only in the gaming industry).

Nothing like that happened, I believe the Embracer board is full of his friends and family. He just went with it.

This is the kind of stuff that shows that polemics around hard works and meritocracy are at least partially propaganda to keep the plebs in line.

Agent_Karyo, do games w Blendo Games announce full Steam Deck support for stealthy shooter Skin Deep
@Agent_Karyo@lemmy.world avatar

Blendo games is a really unique developer.

I really liked Atom Zombie Smasher and Thirty Flights of Loving (even though it’s very short for some reason I found the experience to be unique).

Tried Quadrilateral Cowboy, I liked the setting and aesthetic, but I wish the gameplay was bit more varied. Have not tried Flotilla.

Skin Deep looks interesting.

Agent_Karyo, (edited ) do games w Jacksepticeye Reveals He Was Working on an Unannounced Soma Animated Show but It Fell Apart 'Out of Nowhere'
@Agent_Karyo@lemmy.world avatar

Not sure how an animated series would work with Soma (the OG game has a clear beginning, middle and end), but I will agree with the subject of the article that Soma is a top 5 / top 10 best game of all time type experience.

Agent_Karyo, do games w Day 255 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots
@Agent_Karyo@lemmy.world avatar

More kitties!

I do like the visuals AC shadows. They are very satisfying and I say this as someone who is willing to tolerate even bad art (not just average) as long as the gamplay is good.

Agent_Karyo, do games w Witchbrook - First Look Trailer
@Agent_Karyo@lemmy.world avatar

The art is gorgeous in this game.

Love the 2.5D isometric view as well.

Might have to check this out when it gets released.

Agent_Karyo, do games w Nintendo Announce Virtual Game Cards (Digital Game Sharing)
@Agent_Karyo@lemmy.world avatar

I do like the innovation attempted here

How is this innovation, though?

It’s a specific type of DRM/sharing scheme, but it’s not really innovative.

Agent_Karyo, (edited ) do games w 'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
@Agent_Karyo@lemmy.world avatar

It turns into a surprise hentai game in the later levels 🤣

Agent_Karyo, (edited ) do games w Schedule I, a first person drug empire management game, released in early access on Steam (demo available)
@Agent_Karyo@lemmy.world avatar

I don’t think in store location are paid.

I would guess they are algorithmic and something about the game purchase dynamics resulted in a positive feedback loop.

Agent_Karyo, (edited ) do games w Assassin’s Creed Shadows devs roast Elon Musk amid feud with Hasan
@Agent_Karyo@lemmy.world avatar

This applies to the two streamers mentioned as well.

They are both grifters and scoundrels. Elmo is much worse of course, but it’s not exactly much of an achievement if one is better than the most corrupt and degenerate American oligarch.

Agent_Karyo, do games w Day 253 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots
@Agent_Karyo@lemmy.world avatar

Cute kitty. 😀

Agent_Karyo, do games w Assassin’s Creed Shadows devs roast Elon Musk amid feud with Hasan
@Agent_Karyo@lemmy.world avatar

This article/situation reeks of the damp, hot, pungent smell of degeneracy.

Agent_Karyo, do games w Schedule I, a first person drug empire management game, released in early access on Steam (demo available)
@Agent_Karyo@lemmy.world avatar

E.h. Snoop Dog the game would be shilling yourself out in every manner imaginable.

Agent_Karyo, do games w Schedule I, a first person drug empire management game, released in early access on Steam (demo available)
@Agent_Karyo@lemmy.world avatar

Yeah, it seems to be an indie hit.

Agent_Karyo, do games w Best game ever?
@Agent_Karyo@lemmy.world avatar

I see. I still think claiming that Mario 64 and Zelda 98 are the foundation for most 3D action and adventure games doesn’t really align with reality.

Especially the piece about Mario 64 being the first 3D game were movement was fun. I understand that the definition of fun is subjective, but this is basically false.

Beyond Quake, in Frontier: First Encounters you could literally fly between solar bodies, do planetry landings, fly between cities. This is far more difficult to pull off well than the relatively primitive movement in Mario 64.

Same with setting the standard for player hubs. I haven’t played Mario 64, but I have seen friends play Mario Galaxy and the hub area in Galaxy is well designed, but simplistic and with no dynamism related to gameplay.

Not sure about how exactly target lock-on functions in Zelda 98, but target lock-on definitely existing long, long before Zelda and in more complex, dynamic environments.

Don’t get me wrong, you like what you like and clearly Mario 64 and Zelda 98 are good games, but it is strange to put them on the pedestal in this manner. Especially when many of your statements almost approach a PR level of what I assume is hyperbole (e.g. “first 3D game with fun movement” - this is clearly false).

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