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scrubbles, do gaming w I would never be proud of letting the game aim for me
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Or, and hear me out, people just enjoy having fun

scrubbles, do games w What game sequel ruined a beloved franchise or character for you?
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Agreed. It could have been such an interesting concept if it was literally any other place. Zeta halo could have been so cool, but it felt so detached from the universe

scrubbles, do games w What game sequel ruined a beloved franchise or character for you?
!deleted6348 avatar

343 could have done something really interesting if they had started with that idea vs just trying to go right for a mainline Chief story

scrubbles, do games w What game sequel ruined a beloved franchise or character for you?
!deleted6348 avatar

Librarian, Didact, people they didn’t even take the time to introduce well and we were supposed to just jump on board with it. Buck was literally the only saving grace for Halo 5 in my opinion - and they introduced him in ODST

scrubbles, do games w What game sequel ruined a beloved franchise or character for you?
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Watched a recent video on magic and writing and it applies for scifi too. Every time you add to the lore you now have to remember and support it forever. 4 just added so much that they clearly didn’t think through like that. Bungie dishes out lore in small bits from 1-3, and it was so exciting when you got just the small tiny bit of backstory. 4 and 5 then just dumped in on your plate in healing portions.

scrubbles, do games w What game sequel ruined a beloved franchise or character for you?
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4 felt like such a cash grab to me. No deep lore or story telling like with 1 through reach. Exposition was just spoon fed to us rather than a great mystery. Still, I plugged through, hoping maybe it’d turn around.

Then 5 came out and I gave up all hope on the franchise. Spent more time playing as Locke than we did Chief, story was more compelling than 4 but the storytelling and pacing were clunky, and it was completely disconnected from 4.

Infinite just got worse. “We lost, chief” (but we have no frame of reference, we have no idea what that means , we don’t know how the rest of the world has been affected, and then we’re put against some no name character when we really just want to know what the hell is happening off world)

scrubbles, do games w GOG and game publishers launch FreedomToBuy.games to raise awareness on censorship in gaming – GOG Pressroom
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Yeah steams silence has been deafening through this. Itch came out and explained what was happening, GoG did this. All quiet from Steam.

scrubbles, do trains w Union Pacific and Norfolk Southern merging under 85 billion deal
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Completely get all of your points, and respect them. I think on the spectrum of bad to perfect systems, I see the UK as “good” - but a long ways from perfect too. The US however is just obviously bad, and I think moving towards the UK’s system would be a massive step in the right direction. Personally, I think the first step is that the private companies should not own the rails themselves, they have proven that they are not the proper stewards of those systems and should not own that.

That’s step one. After step one though, I completely see your points and that there would be a lot of details worth looking into.

And, as someone how has ridden the Azuma service from London to Edinburgh 4 times - I have seen it cancelled twice. Ridiculous that in my very very infrequent trips to the UK I have seen my train trips cancelled just as many times as I’ve ridden them.

scrubbles, do games w Warner Bros. Games is working on another live-service game, despite Suicide Squad flop
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What, you mean like a game you only buy once and just play online for free after that? Why would anyone want that?

scrubbles, do trains w Union Pacific and Norfolk Southern merging under 85 billion deal
!deleted6348 avatar

Fully agree. In a civilized modern country the government would own the rails (because, I mean obviously it would) and operators would put out timetables and requests for trains - all managed by the government. Just like the UK and most other countries, the government is in charge of maintaining the rails, keeping them safe, and expansion, while the operators do what they do best - they manage their schedules and try to squeeze the most profit out of it.

It’s a win-win, private industry doesn’t have to worry about safety or maintenance beyond their own vehicles, they work with the government on scheduling, and passenger rail would get a resurgence because adding new train lines and stops would just be a matter of starting a new operator.

If you thought of a new commuter line that you think would benefit a region, it wouldn’t be trying to convince Amtrak to do it - you could literally raise the money and start your own operator, lease some vehicles, and then literally just start running your train line operated on government tracks. Just as the semis do on the interstate system, just like airlines do.

scrubbles, do trains w Union Pacific and Norfolk Southern merging under 85 billion deal
!deleted6348 avatar

I think the rails should be owned by the US, but they could be operators on those rails. Like in the UK, or how our airlines work

scrubbles, do games w Ubisoft's annual report dictates that the consumers are the problem
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Yeah honestly I really can’t put my finger on it I like this guy or not.

scrubbles, do games w Rumor: Star Wars Outlaws Sequel Canceled By Ubisoft
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And by not offending anyone, they instead bore everyone with their flat dialogue

scrubbles, do games w Rumor: Star Wars Outlaws Sequel Canceled By Ubisoft
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You can really tell Ubisoft sends all dialogue through multiple committees before approving it.

scrubbles, do games w Rumor: Star Wars Outlaws Sequel Canceled By Ubisoft
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In fact, Ubisoft recently blamed Star Wars’ flagging brand reputation as one reason for the game’s financial failure.

God be less self-aware Ubisoft. You built a boring game with the same mechanics as all of your other AC games, and you gave it the emotional maturity of a child’s blanket. You aren’t going to be raking in money if you’re too afraid to have a story that has any emotional depth.

Here’s a comparison between Outlaws (2024) and RDR 1 (2010) www.youtube.com/watch?v=Xg6mvYHjFvE&t=324s

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