You can’t really gauge its Steam reviews because there are only 13(!) total so far, reflective of a game that has launched with just a few hundred players. 224, as I’m writing this article. Sub-Concord levels. Yes. Concord is a unit of measurement now....
Same here, and frankly, what kind of title is “Unknown 9: Awakening” supposed to be? That reads like an internal Codename they forgot to change pre-release:
Sooo, since I have you as an enthusiast here: The only Silent Hill I’ve ever played was Shattered Memories way back when (I actually have a rare pre-release press copy). Clever game and equally scary. Which game should I pick up first if I wanted to seriously get into this series? This new remake of Silent Hill 2? The original Silent Hill? Shattered Memories again?
I’m in no way condoning Nintendo’s behaviour, but the idea that they don’t make any money from their back catlog is rather misleading given that they have re-released a large number of their older titles to either buy or rent on every console since the Wii, along with releasing mini versions of their older consoles with the titles pre-loaded. It’s not like they locked those games away never to be seen again.
Just a correction: the sequel was released in 1999 as Battlezone 2: Combat Commander. It was a AAA release and picked up the original alternate history storyline 30 years after the events of the first game, with all Earth-based factions now forming an official alliance and fighting a new common threat. It was insanely cool for a teenager back then.
While the sequel was technically far superior, I did miss the cold war tone of US vs Soviet conflict that was present in the first game.
I also loved the interpretation of Greek mythology through the “ancient aliens” lens (Hercules Brigade and all the other stuff, quite along the lines of what Stargate SG1 was doing at the time) that was revealed to you through briefings and pre-mission voiceovers. I think this was also more pronounced in the first game.
I’m chuffed it’s a one-time purchase. Before release I only had the option to pre-download and I was a bit fearful of inevitably sinking cash on microtransactions (despite the dev being vocally against predatory practices)
Update: Transaction declined! They really are considerate of taking my money!
Yea I recall it being like 20 something. That’s why I never pre-order. Without having poof I would assume they got refunded if it stopped development, it’s epic games. I do recall it did get released eventually but I had lost interest by them.
After the massive blunder of Starfield, I cannot see how Elder scrolls 6 could possibly be successful. Everything points to the fact that they knew that the game was not even half finished, in my opinion, with major glaring issues, and they decided to just send it off anyway. The difference between this game and Oblivion is that...
A 1 out of 10 for Starfield is ridiculous; either hyperbole, or you haven’t played many video games before to see what a 1 out of 10 would truly be
I’ve played 20 years worth of games. My criteria is actually very logical. What is the scale of the company and their resources, the budget, past releases, and then finally, the game itself: How many hours do I get out of it? How linear is it? How believable is it? How captivating? Replayability? I give Starfield a 1.0/10 in all of these. Keep reading if you’re curious why
Linearity: This game is almost entirely linear, despite being called a “sandbox”. There’s no point whatsoever to wandering around away from the main storylines. Unlike Skyrim, Oblivion, hell even Fallout 76… You can’t just go wander off and find some new awesome area to do interesting stuff in. You find a new area, but it’s bland, has nothing interesting, or is very short-lived. So you’re basically coaxed back to just go finish the main story, with is such a linear and plain slog.
Believable: There are so few important choices to make, none of them really feel meaningful either. Also, the story just feels so cheesy. It’s so bad. You’re wandering around with a cowboy and his pre-teen daughter shooting people in the face, really? Yeah, that makes sense. All your companions are judgmental and never STFU with the ‘holier than thou’ attitude, forcing you to basically be good, or to be lectured constantly and nagged. Towns feel pointless and unbelievable. Not a single town I visited felt like a real place. For example, the western style town felt like Westworld. It was so clowny.
Replayability: Once you’ve done the entire storyline, there’s literally no reason to replay the game. It’s such a linear and unimaginitive story that there’s really nothing worth going back and seeing again
Now why is this a 1.0 out of 10? Taking the company size, their past projects, their capabilities, their support network (the entire mod community of all their games)… They had the potential to make SOMETHING better than this, but it was clearly rushed. It’s also highly unlikely they’ll give it the Cyberpunk or NMS treatment, leaving it bland, boring, broken… for $70. Unbelievable. The fact that a multi-million dollar company backed by Billion dollar Microsoft could produce this is just ridiculous.
Minus the pre release hype, this was how I felt about shadow warrior 2. The first one was so good with the retro updated FPS feel, and even made your starting sword relevant throughout the game. Then 2 came out and it was a bullet spongey, bad craft system crapfest. I didn’t even make it a couple hours after the dozens I spent in the first.
Unless a game is sold as “pre-order for open beta access” or the more modern equivalent “early access”, I still expect games to be “complete” in terms of core content on release date. Bug fixes and quality of life changes later are ok, (but it would be nice not to need them) and games that never stop being updated are an exception (e.g. Minecraft).
Neither of those games was really “incomplete” on launch in terms of core features. Cyberpunk had some bad bugs, but the core of its controversy was poor performance on older consoles, which (as I understand it) was never really fixed. No Man’s Sky was missing multiplayer on launch, but the core of its controversy was people didn’t like the core gameplay loop and also didn’t like the randomly generated terrain and creatures. NMS has received a lot of content since then, but it hasn’t really changed its core gameplay loop and has only slightly improved the quality of random generation.
Over and over and over and over the gaming community has been screwed over by Publishers so I’ll stop grave dancing when Corpos stop being so horrible
Requiring a third party account to play a game months after it was released and after selling it to customers who can’t legitimately make an account because you don’t feel like their country can make you enough profit. Helldivers 2
Attempting to take away peoples digital “purchases” of media because you can’t be bothered to pay licencing. Sony
Changing the definition of “purchase” an established word in English and not defining your new definition until page 22 of a EULA that you know nobody is going to read. Sony, and everyone else
Shutting down a server and rendering a game with a whole single player aspect completely useless and not telling consumers this at the time of purchase. The Crew (www.stopkillinggames.com)
Selling a terribly incomplete game filled with glitches for the price of a full game. Cyberpunk 2077 and so many others.
Selling Pre-Purchases to let people play the game early but really its just another way to get people to pay to be Guinea pigs in your buggy game. That new Star Wars game and so many others.
Adding so many stupid “micro transactions” to games to milk players as much as possible for useless skins and camos etc. Diablo 4 and so many more.
Adding a “Season Pass”??? I don’t even understand what this is??? Buy a full priced game and then buy a subscription to that game??? But still not have access to all of the content and then be shown a magic glove that costs €500, why is this not part of the subscription or is it??? I hope it is. New COD and probably others
“Making” a game and selling it to people but really its just a scam where they got “volunteers” to work on the game for free. Then shutting the game down instantly. That zombie game with Will Smith.
Something, something Overwatch 2 is a totally brand new game.
Shutting down third party mods for an unsupported and dangerous game just after the sale for that game is over. Fine, they didn’t own all of the assets used but they did fix the issue where people could infect your system with malware. COD
Increasing the prices of all of your subscriptions and making those subscriptions worse by offering less while your parent company is posting ~$20 Billion profits in the most recent quarter, yes quarter, thats like 3 months…
Btw all of these examples have happened within the last 4 years. Its pretty sad that I can list these off the top of my head. I only play single player games and I only got back into gaming a couple of years ago after ~10 years of not really playing anything
The so what is that this writer for the verge will likely never be trusted with NDA type pre-release access for any other games going forward, and this may even impact all of the Verge.
This isn’t just a one and done kind of issue, this will be seen by the entire industry as a “can’t trust that guy with pre-release access”
More of the World of Warcraft Pre-Expansion Event. Like last week, I leveled a bunch of characters to max, just because it’s easy, even if they’ll never see the light of day again (until the next event like this).
Then, the new Diablo 4 season started, and in less than a week I’ve basically progressed as far as the whole of last season. I went with a Sorcerer this time, currently running a Chain Lightning build, and it’s a lot more fun than the Minion Necromancer last time. However, now I’m at the point where it’s not just easy upgrades all the time, but grinding for those drops to feel a real difference, so the honeymoon phase might end soon. The new season mechanic seems pretty neat, although I haven’t done a whole lot of it yet. It’s a pretty simple wave based mode in a small room, where you just get to slaughter tons of demons and a boss fight afterward. This mode has different tiers or difficulties, most of which I haven’t tried yet, so I don’t know how much things change, if at all, but considering I’ll probably only play another two weeks at most (until the Warcraft expansion release) I don’t see it getting old.
They are going to add Linux support the game is in alpha.
That’s not day 1. Why do I need to say it over and over again? It’s not like I spelled it out already: CS2 had a Windows-only pre-release and the Linux port was only added to the formal release, resulting in the Linux port being very buggy to this day! Their own platform needs to be the top tier development target from day 1. How is that difficult to understand?
I think their main problem was that it was again reliant on the same ramp up that is typical for Pre-Patch events.
The lack of communication in that left people assuming that the current speed of acquisition was all there was, when most likely there was no worry about missing out even if you joined in the last week. People with alts also had a massive advantage.
Could have all been solved with more communication. While you can’t make two first impressions, it still seems like a fun enough event and the rewards are neat. Not enough to play the game just for the event, but I doubt that that’s ever the intent behind these. They’re just there to set the mood a bit for the upcoming release.
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
I just had flashbacks to Dead State. It was a AA title written by one of the guys from Vampire: The Masquerade Bloodlines so I was watching it closely during development.
Suddenly, it went from EA to full release. I was surprised, but picked it up without reading many reviews.
I enjoyed the game and put maybe 15 hours into it, but then I had to move and had to pack up my PC for a few weeks. By the time I got settled and booted it up, it had gotten a massive patch which fixed a ton of bugs, filled in missing content like item descriptions and a bunch of other polish that would typically be done during pre-launch.
Meanwhile, one of the devs had gotten into a high profile pissing match with the community over accusations they had rushed it out the door. I normally try to sympathize with devs over a reactive community, but I couldn’t help feel like I got punished for buying the game at launch and experiencing those relatively non-replayable opening hours in a non-optimal (Dead) state.
Investing a bunch of time into Erdtree. I think some of the bosses probably need a bit of tweaking, in particular Rellana seems to be a spot where lots of folks are struggling. I wonder if someone will figure out the Scaudtree fragment mitigation/dmg boost, but there’s definitely a lack of pre-Rellana fragments or just a general struggle with this boss based on how quickly you can get summoned and how quickly people seem to just straight up die when fighting this boss lmao. Took a lot of tries to down him the first time myself but I also haven’t touched this game since release and I played through it pretty quick.
Tips for Rellana if you're strugglingA lot of his attacks won’t drain a ton of stamina, bring a shield and start to learn his move set. In general rolling into him, especially to the right or left is useful for many attacks. Many of Rellana’s moves are also parryable, bring a shield with golden parry or carrian retaliation. Be sure you’re running a heavy fire and heavy magic reduction talisman. Two big points to watch for. When he enters second phase, the animation is good for a solid punish. If you punish him he’ll almost always do the flame pillar move, so punish and roll back a few times. When he jumps in the air with two blue orbs, get ready to jump 3 times or have a good shield and full stamina. You might want to run a bit away from him to make timing the jumps easier.
I’m just generally pretty skeptical of DLC; I feel like sure, there are some good examples of actual “expansions” but that a lot of DLC is just cynical nickle-and-diming pushed by publishers.
I’m even more skeptical of season passes, which feels like pre-ordering DLC. I don’t pre-order anything, and barely keep up with modern gaming, because it feels like disappointment after disappointment.
I also feel a little negative about a developer releasing something and even months before launch having one eye on DLC. I understand it probably works that way in terms of development timelines, and I understand that it can be a good way to keep employees working on something productive, but I can’t help but feel like I’m not getting as full a game as I could have.
It’s just my opinion tho, and I’m definitely not saying everyone has to agree!
‘Unknown 9: Awakening’ Arrives To 200 Steam Players, Poor Reviews (www.forbes.com) angielski
You can’t really gauge its Steam reviews because there are only 13(!) total so far, reflective of a game that has launched with just a few hundred players. 224, as I’m writing this article. Sub-Concord levels. Yes. Concord is a unit of measurement now....
Silent Hill 2 (2024) Review Thread
Game Information...
Ryujinx emulator GitHub repository currently down (gbatemp.net) angielski
Random Screenshots of my Games #7 - Battlezone 98 Redux (lemmy.world) angielski
For you older gamers out there, I’m gonna take you back a bit today....
Balatro is now available on mobile! (apps.apple.com)
Finally, the ultimate weapon against boredom while waiting
"Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy" angielski
Is this the fastest video game death of all time? Not even Lawbreakers died this fast.
Is Elder Scrolls 6 doomed to fail? I can't see how it will work angielski
After the massive blunder of Starfield, I cannot see how Elder scrolls 6 could possibly be successful. Everything points to the fact that they knew that the game was not even half finished, in my opinion, with major glaring issues, and they decided to just send it off anyway. The difference between this game and Oblivion is that...
Higher difficulties in every single RPG. angielski
Star Wars: Outlaws being a "AAAA Game" for 3 minutes (www.youtube.com) angielski
I knew it was bad but this is hilariously bad.
Daily Screenshot Drop - Kay Vess (Star Wars: Outlaws) (lemmy.world) angielski
cross-posted from: lemmy.world/post/19272648...
Just one more time (lemmy.world) angielski
The eagerness to grave dance on unpopular games has become a bad habit (www.pcgamer.com) angielski
Black Myth: Wukong - Review Thread angielski
Game Information...
Modern Warfare Remastered climbs Steam charts as MW2 multiplayer mod prepares to launch [VGC] EDIT: C&D by Activision, so nvm i guess (www.videogameschronicle.com) angielski
The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter (www.forbes.com) angielski
Weekly “What are you playing” Thread || Week of August 11th
Whatcha all playing!...
Deadlock (Valve's Unannounced Title) Passes 12k Peak Players in Closed Alpha angielski
steamdb.info/app/1422450/charts/...
World of Warcraft: The War Within's pre-patch event has been fixed, removing 90-minute wait times and turning its weekly quests into account-wide dailies (freedomproject.pages.dev) angielski
Elden Ring is "the limit" for From Software project scale, says Miyazaki - multiple, "smaller" games may be the "next stage" (www.rockpapershotgun.com) angielski
Buy 7 Days to Die at your own risk (lemmy.world) angielski
TL:DR...
Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
Patch 7.0 Notes (Preliminary) (na.finalfantasyxiv.com) angielski
Pre-order access is scheduled to go live at 09:00 UTC on the 28th with the full release following at ~09:00 UTC on the 2nd.
Weekly “What are you playing” Thread || Week of June 23rd
Whatcha all playing?...
The First Borderlands Movie Clip Looks Like An SNL Skit (kotaku.com) angielski
Today, during IGN Live, we got our first real look at the Borderlands movie, and folks, I’m not sure this is going to be very good....
Kingdom Come: Deliverance II Saints and Sinners Trailer (www.youtube.com) angielski