Starfield's second update fixes infinite money puddles, but not flying cities.
I've read several comments here and elsewhere that Bethesda's Starfield is "a mile-wide but deep as a puddle", or variations on that theme. Said commenters might be tickled to know that there is, in fact, a puddle in the game's Akila City that contains infinite loot: by dint of peering into it, you'll magically gain access to a nearby store's inventory. Strip the shelves, then wait a day or two, and you'll be able to do so again, forever and ever. Or at least, that was the case till this week's Starfield patch, a small update consisting of exactly ten bulletpoints, including one that tackles "an issue that allowed for a vendor's full inventory to be accessible". Boo! Time to go looking for another convenient in-game metaphor, I guess. Perhaps there's something incredibly clever you can say about all the flying cities.
moim zdaniem jedna z najbardziej niedocenionych kapel #sludge na #DIY scenie!! COUNTERBLAST zostawia w tyle dziesiątki bandów i staje na równi z takimi dokonaniami, jak "A Sun That Never Sets", czy "The Eye of Every Storm", NEUROSIS... sludge-perła! 🔥
EXTINCTION OF MANKIND - Baptised In Shit (LP 1995) 🇬🇧
legendarny już LP, klasyka grania po linii AMEBIX / MISERY. mroczny, ciężki DIY #punk z #crust brudem i klimatycznymi zwolnieniami... jedna z bardziej wartościowych kapel grających taką muzę na scenie HC/punk / crust...