On another note this will make for an easy comparison of Denuvo ridden game vs Denuvo removed. The Day 1 Patch bringing some Fixes and Performance gains would muddy the results a bit but I think it’s still a good idea to have a test like that. If the rumors/speculation about Denuvos performance impact are true I doubt even a Day 1 Patch would manage to balance out the performance difference.
Jitter when the camera slides left and right means he should keep it in one spot and offset the screen. I.e., don’t move the camera - move the graphics. Have some X/Y value that gets added to all block positions, that frame. Then any visible gaps between tiles would at least stay put.
The artistic solution to those gaps is to make hidden faces the same color as the top face. Anywhere a cube touches a cube, the sides that meet should not be shaded.
The artistic non-solution is to give each top face an outline so that all looks like a deliberate grid. Like the surface is tiled the way a kitchen is tiled.
An artistic abuse is that blocks could be oriented freely. Any 1x1 pillar of cubes can be stacked funny. Especially if the engine makes non-grid-aligned tiles cheap. Then you could do a ziggurat where every level spirals upward. Admittedly, that would make collision a pain. Even player movement seems to be gridded.
Unity spent a long time being unplayable in an are where that was unforgivable than it is now. I picked it up just before the big patch where they also threw in the first DLC for free as an apology and I ran pretty well on my device, but nobody cared because nobody was playing it.
I feel it also had a pretty lackluster story, I opened strongly but generally but then just became blander as it progressed. I really wanted to like the characters, but they never landed for me.
The last game that I feel had a great plot was black flag, largely because everything since origins has been enormous in scope in a way that’s just directly detrimental to a linear cutscene style story. Also as historical RPGs they’re good but Assassin’s Creed has something really special that has been forgotten, and I was hoping this game would reignite it, but it seems not.
It was the same with lies of P… I think it’s becoming a trend and someone needs to stop it, it’s false advertising. None of the reviews are credible, they’re not reviewing the same game
Nah, they don’t need to stop this at all. This basically lets people pirate games all they want so long as the devs don’t intentionally throw in a game breaking bug on the review version.
True, but will also prevent you from getting any other updates or bug fixes. This is such a scummy action for Ubi to do, I wouldn't it put it past em to pair this with some sort of game bricking.... "glitch" that needs a patch.
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