I mean even Skyrim ran pretty nice, till you started playing it long enough to start finding the bugs and jank. Of course, it helped that it had all the familiar jank from the previous games.
Went to the steam page. I had no idea what this game was. Never heard of it and the title doesn’t really do anything for me. So, a minus there. Reviews: Mixed. Minus there. The hero is named Jack and it’s high fantasy. That is the most generic name. Minus there. He looks like every other cookie cutter generic white guy main character. The only time he looks different than a movie star clone is the last second of the trailer. Nothing positive there. The hip hop music with high fantasy is not a good mix, IMO. It’s published by EA. Minus there. The dialog is very “I’m so edgy with my quips.” Minus there.
The villain designs are pretty good. The cinematic trailer is well done.
Reviews say it’s really demanding on hardware. Minus there.
Tons of negatives, a few neutrals, one or two positives. Yeah, this ain’t worth it.
I didn’t know this existed until I saw the Nextlander guys playing it, and even then I didn’t catch the name of the game.
Zero marketing means that unless the game is absolutely amazing, there will be no word of mouth and no buzz, leading to no one noticing the game at all.
There are stretch goals that go all the way to 65 million, and then it stops there. Since it’s obvious those goals were reached a LONG time ago, does anyone know if those are already in the game?
They don’t care about the quality as long as it’s passable most of these people are underpaid anyway. AAA setting the bar lower and lower is nothing new.
This game (Immortals of Aveum) already had a lot of controversy when they announced the PC minimum requirements, including an RTX 2080. People knew something wasn’t right there (optimization seemed poor, game was made with “upscaling in mind” - aka “we didn’t do anything to optimize this other than adding FSR2/DLSS, good luck”). Releases and it’s worse than expected with mediocre graphical features and horrible performance, generic cookie cutter garbage.
Do they even use facial mocap? Fallout 4’s best facial animations were all reserved for Preston Garvey, and they are so not very smooth, I always assumed they were done by hand.
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