It seems like this game took a lot of “inspiration” from FromSoft’s titles. That’s opening it up to critiques and comparisons to FromSoft’s game design.
Like how the riposte mechanic doesn’t look like it really impacts enemies in the same satisfying way.
Is this game much better than the demo? I played the demo with my kid and overall the couch coop game with the dog seemed much weaker than Pikmin 3. Maybe it gets better?
I didn’t play the demo but I assume it’s gameplay very early in the game. My review is that the game starts too slow which is probably what you experienced. Overall it might be worse than Pikmin 3 Deluxe but Pikmin 4 is still a quality game that gets better when you’re around the mid-way point. It’s surprisingly long too (going for all treasure, not speedrunning) and overall I think it’s worth the price.
Thanks for the update! Right now it seems kid lost interest because of no co-op, but I’m sure that will change with time. It really seems like a solid game.
Am I crazy or is europa universalis just a worse version of crusader kings? Love crusader kings but mever tried EU because it just seems like the same game with less features?
It’s the same engine, but the focus is different: CK is about the ruling dynasty, EU is about the country itself. Time period is also different (EU4 goes from 1444 to 1821),
A good example of that is that in EU4 your country can be the junior partner of a personal union, where it needs to fight against its rulers to get independence. You won’t see anything similar in CK3, because you are the ruling dynasty.
I guess, idk that seems less fun to me lol. And in CK3 you can absolutely be a vassal of a larger kingdom and fight (or negotiate) for your independence.
And in CK3 you can absolutely be a vassal of a larger kingdom and fight (or negotiate) for your independence.
Yes but you can’t be a junior partner of a personal union, since this means that you (the dynasty) would be fighting yourself. On the other hand in EU4 this works fine since you’re the Senate government/country/state itself, not the king or the dynasty. It was just an example on the different focus, mind you.
On EU4 being less fun than CK3: personally I like EU4 better because I care far more about groups in Modern times interacting on a global level than individuals in Mediaeval times interacting on a regional level. And EU4 always involves some sort of “if I did this in real life I’d be a monster” decision, that actually makes me understand a lot of the shit that governments do, such as culturecide or backstabbing/Realpolitik.
But there’s no “right” choice, it’s different strokes for different folks.
I’d say that’s okay if only the company is credited by name, but the execs names were included. If they’re including names, include all the names. It’s not a long list from what I saw on Twitter.
As of August 6, 2023, The Super Mario Bros. Movie has grossed $574.2 million in the United States and Canada, and $779.3 million in other territories, for a worldwide total of $1.355 billion.
at 69.99 a game, would mean the total volume sold is roughly $1.295 billion, 60 million less than the Super Mario Movie.
I’m not certain if the movie gross is the same calculation though. It seems that the calculation is fair But data for Tears of the Kingdom is about a month older so that it seems possible it passed The Super Mario Movie by now.
This gives me a little hope that we can at least emulate the PS4 version (using pcsx4). This can be done already with the PS3 version but the requirements are hefty and it’s pretty clunky.
My thinking was the graphics themselves actually, on the assumption that the Switch version wouldn’t look as good, but wasn’t considering that this is an old title so probably won’t matter
I'd say so, but then again Morrowind has a lot of quirks that make it hard to get into for modern players. Like the fact that the game doesn't have quest markers. Instead, you get directions like "follow the road and turn left at the fork, it'll be the first cave you see" and you have to follow those directions if you want to find anything. Or how the game uses a dice roll-like system to decide if you hit with your weapon or succeed at casting a spell. At the same time, there is a lot to like about Morrowind if you give it a chance. Unlike a lot of modern RPGs, you don't start out as anyone special. You're a nobody and you stay as a nobody for a good chunk of the game. To advance in the various guilds you have to actually level up your various skills and do enough quests to earn a promotion. So when you do reach the rank of guild master or complete the main quest and people call you a hero it feels like you've really accomplished something.
So yeah. Definitely worth playing, but it's not for everybody and you have to remember that it's an RPG from the early 2000s. If you play it with OpenMW there's a great site called Modding OpenMW that catalogs mods that are compatible with OpenMW.
I wish RPGs would be more RPG again, immerse us in the world with things like directions rather than a UI for everything. Make players figure things out instead of being so hand-holdy.
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