RPG Maker XP is what got me into game development when I was 12, I can’t remember the amount of hours I poured into that program. I will always have a sweet spot for them, but I think the art style of the new versions aren’t as good.
The First Descendant, whose open cross-play beta is currently enjoying a healthy spot on Steam's most played games list. At the time of this writing, The First Descendant has over 77,591 concurrent players, and that figure continues to rise. It's easy to imagine it landing into the top 10 by the end of the day....
Because it’s a tool, game development is a huge investment, there’s really not many alternatives, and if you think Godot is an alternative, you have zero gamedev experience. You have to be straight up ignorant to believe that completely unrelated game developers are somehow supporting this, and have zero basis in reality to think they can swap engines on the drop of a hat.
That’s not any less detached from reality. Like I said, you have no familiarity with these tools if you think it’s a simple choice to just not go with Unity. It’s also rarely obvious what engine a game is actually made in unless it’s a smaller indie game that still has the Unity stuff left in. Also if you think gamers actually have the ability to boycott games, then lol.
Uh huh, Godot doesn’t have any texture/mesh/animation/audio streaming, has no access to low level rendering structures, lacks significant optimizations, lacks swarm logic, complete lack of mature tools, no paid asset/extension store, miles behind shader editing and vfx effects. Which part of these are wrong, and do you understand why these things are required for big games?
Streaming is required for a lot of use cases, it’s probably the most important of everything I listed. Godot is miles behind even Unity in fidelity still. “Opening a paid store” still means it currently does not exist and also means there’s zero assets for actual purchase. Running native c++ has literally nothing to do with Engine optimization lol. That’s also just false, you don’t have access to the rendering server even from gdextension.
This isn’t coming from me btw, this is coming from the literal creator of Godot, so you’re disagreeing with him here. Really shows you how deep into the circlejerk we are here lol. godotengine.org/…/whats-missing-in-godot-for-aaa/
edit: nice the guy who calls me cringe blocks me after replying so he can’t be called out for being wrong. Maybe don’t be so argumentative when you reply and don’t know what you’re talking about. How toxic.
I don’t need to ask your personal info, I just need to ask how many actual medium+ budget (100k+) projects do you seen being worked on/ported into Godot?
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical...
There’s nothing to indicate that the choice will lead to that outcome.
Who would’ve thought that saying fuck off to a literal god had consequences? Why do you think the game triggers an auto save when you enter the room? It’s safe for the game to be able to do that when it just auto saves for you right before, meaning you lose no progress. You’re ignoring a lot of context here, and it absolutely indicates this outcome lol
They’re remastering the graphics (at least somewhat, doesn’t look super amazing), and they’re leaving a toggle that lets you swap back to the glorious triangle boob graphics at the flip or a switch.
$10 may seem like nothing and all you can spare, but it definitely adds up and is very important. That $10 is still very important and making a difference.
They’re defintely way different games. NMS is more sandbox and procedural focused, whereas Starfield is a story focused game. Both are buggy space games lol.
I used to like open world games that would take 50+ hours to beat but I feel like as I get older these games can be intimidating to even start and I often get sidetracked with other games frequently only getting half to three quarters of the way through....
Really depends on the game. A linear story game is not going to be very long. Then there’s sandbox games where you can have hundreds to thousands of hours.
So far, Starfield is an awesome game, but now I have an urge to pick up my character on no man sky, and I’m having trouble putting that game down right now....
I really like NMS, they’re very different games. NMS gets very sandboxy and end game ends up farming the best stuff and upgrading it all. The process is pretty fun tho and that’s the main gameplay loop.
In the special video message issued today, September 7, Miyamoto recalled when Martinet made his debut as the voice of Mario in 1996’s seminal 3D platformer, Super Mario 64, his penchant for calling the Nintendo legend “papa!”, as well as the many trips the pair had taken together promoting Mario and Nintendo across the...
There’s two online games I play. Guild Wars 2 and Genshin Impact. Guild Wars has you filled with your inventory a lot, especially as a new player. It’s a massive turn off. Genshin just has a big mega inventory where items are sorted by tab (like character upgrade material tab), and has practically infinite inventory size. It technically has a limit of like 9999 but that’s not going to be anywhere close to what a normal person gets. Definitely prefer that system.
Both those games should label a ton of unusable items as trash, so when you pick them up, they go to a separate tab. Just today I spent like 20 minutes managing my inventory in Balders gate, and it was a pain to survive until I found another vendor.
Nope, and I mean it’s actually unplayable without Runelite. They other guy is missing out a lot of details, even simple stuff like increasing the render distance and using GPU rendering.
I’ve actually never met a single person who uses the official client, it has so many things that are just required to play. Sure you can click and move like normal, but you’re missing a massive amount of essential information and QoL features.
Uh yeah and the game today is very different then it was in the 00s. As much as I wish I was a 10 year old mindlessly killing goblins all day for next to no experience, people optimize their exp/hr nowadays, and that requires Runelite. Mobile is good for when you want to do woodcutting while on the toilet though.
You don’t go into modding for the money. It’s like making a non profit for the money. That’s why they’re getting backlash, they’re asking money where money’s not supposed to be involved.
Yes, again you don’t mod for the money. If you’re looking for that, you can create your own software. Other people in this thread made other good points, and this guy was trying to make a dlss mod subscription based, so fuck that guy. It’s literally better if the mod doesn’t exist in that case. Like I said with my analogy, it’s like trying to create a non-profit for the profit. There’s a million other avenues available to them if they want money. Especially because they are basing their work off of other’s work whom are not getting paid, yet they are?
Also idk what you’re talking about with the mod stuff but I do think it’s dumb internet janitors do work for free lol, and they do it for power. I don’t think they should be paid either.
That’s the point. Denuvo states that their goal is to prevent piracy the first couple of months while the game is hot, so people cave into buying more. Then after a certain amount of time they remove it because it’s not longer needed and will get cracked at that point.
For me it’s probably Jazzpunk, but I liked Disco Elysium too. I’ve been looking for something to scratch that “Jazzpunk surrealist comedy itch” for a while and not many games have come even close.
We also launched on Steam last week, and, although being review-bombed isn’t a fun experience, it’s been great to see lots of new players jump into Overwatch 2 for the first time. Our goal with Overwatch 2 has been to make the game more accessible than ever for more people than ever before....
Honestly thought their response was pretty decent. They said they understand about the PvE. Of course they didn’t mention any anger towards the CEO or mismanagement. They did say they’ll deliver, but who knows, it’s probably just empty words… again.
RPG Maker on the Unity debacle (lemmy.world)
Cyberpunk 2077: Phantom Liberty review: perhaps the best expansion pack ever made (www.rockpapershotgun.com) angielski
Nvidia Says Native Resolution Gaming is Out, DLSS is Here to Stay (www.tomshardware.com)
IGN posts written review of Cyberpunk: Phantom Liberty, but withholds video review. CDPR is, once again, not letting reviewers use their own gameplay footage before release. (www.ign.com) angielski
Steam’s latest hit is a generic F2P co-op third-person shooter – but not the one that launched last week (www.vg247.com) angielski
The First Descendant, whose open cross-play beta is currently enjoying a healthy spot on Steam's most played games list. At the time of this writing, The First Descendant has over 77,591 concurrent players, and that figure continues to rise. It's easy to imagine it landing into the top 10 by the end of the day....
Microsoft Nintendo acquisition hopes revealed by leaked Xbox exec email (www.rockpapershotgun.com) angielski
In the latest unredacted document oopsie stemming from the US Federal Trade Commission's efforts to stop Microsoft acqu…
Game wikis just aren't as popular anymore? angielski
Has anyone else noticed that Wikis for most games just aren’t as complete anymore?...
Doom Studio id Software is Seemingly Working on new Version of its Game Engine - id Tech 8 (wccftech.com) angielski
Unity reportedly told dev Planned Parenthood and children's hospital are "not valid charities" (www.gamesindustry.biz) angielski
cross-posted from: lemmy.ca/post/5555641...
Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy. (nitter.net) angielski
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical...
Is It Just Impossible to Have an Honest Conversation About Starfield? (www.themarysue.com) angielski
It sure feels impossible to have an honest conversation about Starfield online right now.
'The Game Just Fundamentally Undermines Itself': Game Designer Breaks Down 'Baldur's Gate 3's Most Fatal Flaws (www.themarysue.com) angielski
‘Baldur’s Gate 3’ can be a fantastic experience and a bad game at the same time.
Tomb Raider 1, 2 and 3 getting remasters early next year (kotaku.com) angielski
Forget Phantom Liberty, Cyberpunk 2077's free 2.0 patch is a staggering upgrade on its own (www.pcgamer.com) angielski
How to improve the gaming industry (lemmy.today) angielski
Want to know more? godotengine.org/donate/
Starfield hasn’t hurt No Man’s Sky’s popularity – it may have even helped it (www.vg247.com) angielski
No Man's Sky has had a great month, coincidentally around the launch of the other big space adventure of the day....
Unity adding a fee for devs for each time a game is installed, after certain thresholds (www.gamesindustry.biz) angielski
Baldur's Gate 3's director hasn't completely ruled out DLC (www.eurogamer.net) angielski
Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout (www.gamesradar.com) angielski
Starfield, is it getting review bombed? (youtu.be) angielski
Seems kind of like the game is just suffering from reactionaries, but I definitely don’t put that much stock in critic reviews these days either.
What do you think is a good required completion time for video games? What examples come to mind of games that felt just right? angielski
I used to like open world games that would take 50+ hours to beat but I feel like as I get older these games can be intimidating to even start and I often get sidetracked with other games frequently only getting half to three quarters of the way through....
Starfield has made me obsessed with no man’s sky
So far, Starfield is an awesome game, but now I have an urge to pick up my character on no man sky, and I’m having trouble putting that game down right now....
Nintendo’s Shigeru Miyamoto Issues Heartfelt Thanks to Former Voice of Mario, Charles Martinet - IGN (www.ign.com) angielski
In the special video message issued today, September 7, Miyamoto recalled when Martinet made his debut as the voice of Mario in 1996’s seminal 3D platformer, Super Mario 64, his penchant for calling the Nintendo legend “papa!”, as well as the many trips the pair had taken together promoting Mario and Nintendo across the...
Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance (www.ign.com) angielski
Starfield and Baldur's Gate 3 both weigh the player down with encumbrance. Love it or hate it, it seems like it's here to stay.
Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' (www.pcgamer.com)
Sure Todd, lol
RuneScape reaches mostly negative reviews on steam after introducing Hero pass (store.steampowered.com) angielski
Starfield players pirate the DLSS mod after the developer locks it behind paywall (www.gamescensor.com) angielski
Doom Eternal has Denuvo DRM removed (steamdb.info) angielski
Pokémon Go now has more Pokémon than any main series game (www.eurogamer.net) angielski
here are now more Pokémon to collect in Pokémon Go than in any of the franchise's main series games....
Rockstar is selling Cracked Game Copies on Steam (twitter.com) angielski
What's the funniest game you've played? angielski
For me it’s probably Jazzpunk, but I liked Disco Elysium too. I’ve been looking for something to scratch that “Jazzpunk surrealist comedy itch” for a while and not many games have come even close.
deleted_by_moderator
Blizzard on Steam Overwatch 2 review bombing (news.blizzard.com) angielski
We also launched on Steam last week, and, although being review-bombed isn’t a fun experience, it’s been great to see lots of new players jump into Overwatch 2 for the first time. Our goal with Overwatch 2 has been to make the game more accessible than ever for more people than ever before....
Starfield has housing system, player jail, and more reveals Bethesda in new Q&A (www.eurogamer.net)
Noooooo you can't make a microtransactions free game and finished too 😭😭😭 (lemmy.world) angielski