@Kolanaki@pawb.social
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Kolanaki

@Kolanaki@pawb.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Best game ever? angielski

Yeah pacman and pong were seminal but so was elite on the BBC, and Populous which I think was on the spectrum. Also unreal tournament, silent hill, vice city, homeworld, doom 2016, beam ng, I enjoyed em all but I can’t decide. Ppl here have done much more gaming than me, I’m wondering what you all think is the best game...

Kolanaki,
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Somewhere between Rimworld and Dwarf Fortress lies the perfect life simulation.

Kolanaki,
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I finally managed to invade someone and it happened to be just outside the clinic at the start of my NG+ cycle. My HP was lowered so much, and I did so much damage to the dude while he did basically nothing to me.

I thought BB had the same level/upgrade stuff as the other games? I felt like I just stomped a level 1 character of a player who has never played before 🤣

Kolanaki,
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It’s puzzling how stupid of a decision it is leaving it at 30 FPS even on PS5.

It’s literally the same exact game, the system just has backwards compatibility. They never updated it to be faster, and it’s not exactly an easy fix either since the entire animation system is based on the frame rate. You at least don’t see it drop lower than 30 anywhere on a PS5.

DS1 didn’t get native 60fps until the remaster, and the mods that allowed it to go that fast would introduce a bunch of bugs.

Kolanaki,
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I’m surprised to find it’s not already on Steam.

You’re Winner!

Kolanaki,
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Big Rigs is literally the only video game in existence I can think of that has the same “B movie” qualia about it. It’s so bad, it’s actually funny to play because of just how insanely bad and broken it is. I mean, what other game can you accelerate to literal infinity and beyond by simply driving backwards?

If they actually remastered it and made it a good game, it would actually suck more than the unique experience the terrible original offers.

Kolanaki,
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Nope. VR exclusive.

Kolanaki,
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The “other reasons” people aren’t buying affordable VR setups is because they don’t trust Meta or their privacy policies. If the new Valve headset was $300-500 it would go a long way. But $1200 isn’t it.

Kolanaki,
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Have you used any other VR headset? I ask just cuz I wanna know how the PSVR2 compares to other headsets.

Kolanaki,
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How old will Minecraft be when they update the graphics to make everything more realistic instead of just cubes? 🤔

Kolanaki,
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Do you think I was being serious?

Kolanaki,
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If your game can’t even complete with a game nobody knows anything about, maybe your game just fucking sucks?

Kolanaki,
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And yet, these days I am finding better games, made by smaller teams, for lower prices (usually between $30-40) from indie devs. The cost ain’t the reason for enshittification, and paying a higher price will not mean we get better games.

Kolanaki,
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The only thing Rockstar has ever officially released about the game is the teaser trailer. Everything else is pure speculation and rumormilling.

Kolanaki,
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All they ever did was riff on popular (crime) movies, and they were already scraping the bottom of the bin on that with 5. What popular movies in recent times has 6 even got to be inspired by?

Kolanaki,
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It does have an ending tho. And until recently, when a 13 year old kid managed to do it, the end of the game was only achieved by machines/AI. Tho, to be fair, the ending is basically just going so far that the game stops working.

Kolanaki,
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Tetris as a commentary on transhumanism.

Kolanaki, (edited )
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It’s also very easily modded and there are loads of graphical overhauls for it to choose from that bring it to modern levels of pretty, along with QOL tweaks, bug fixes and good balancing changes. Just remaster it yourself 🤷🏻‍♂️

Kolanaki,
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I sometimes feel like the only American that liked Bubsy. The biggest complaint I hear about it is that the jumping if super floaty; but that’s it’s strength! Once you get the rhythm of the game down, you’re basically Tribes style skiing through the levels. It’s awesome.

Kolanaki,
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Man I wish I had $11k to just blow right now…

I wonder if it would be cheaper to build my own table. I don’t care about the graphics or sounds as much as playing a good pinball table. Physically, and not via a game even if it’s a good simulation.

Kolanaki,
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Only as long as it’s not in the oven so long due to mismanagement and constantly changing direction.

See: Duke Nukem Forever

Kolanaki,
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It could be the sudden and unexpected success of Hollow Knight paralyzing them the way that happened with Valhiem. Not that it’s necessarily a fault of the devs; you hit a huge success like that, there is now a weight on your shoulder to always be that good.

Kolanaki,
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Development on your game being delayed because you’re too busy playing another game is perfectly fair.

Kolanaki,
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I don’t even know what the newest game I even own is… Helldivers 2? Except for Elden Ring and it’s DLC, I haven’t bought anything close to release for years. HD2 came out last year and I bought it last week.

Kolanaki,
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I actually learned that I can’t even sort my Steam library by release date because of this thread. Otherwise I would actually know lol

Kolanaki,
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I can proudly say that every game I have on Steam or any other platform that has 0 play time, is a game I obtained for free.

Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay" (www.gamesradar.com) angielski

“It sounds weird but we try to keep our innovation as low as possible,” the director explained. “We’ll say ‘it’s this game but with that.’ It takes so much time to innovate. Sometimes you find the hidden holy Grail of game design, but often indie developers sit for five years trying out stuff. We’re a studio of...

Kolanaki,
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IMO, “it’s this game, but with X” is innovation. It’s certainly more innovative than “it’s this game, again, with absolutely nothing new” like Ubisoft basically does with every sequel to every IP they handle.

Kolanaki,
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I actually was thinking about this the other day with soulslikes as I make my way through Bloodborne. This is an entire genre that isn’t even new. They’re Metroidvanias (or whatever you would classify the OG Castlevania as other than just “side scrolling platformer”)! The only real difference is that you don’t get tools as like weapons/accessories to reach new areas, you just get a boring ass key that opens a door, you open a door from only one side, or a trigger automatically opens a new path when you defeat a boss. 🤣

Kolanaki,
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Starfield was just weird. Like, I expected the load screens and all the other GameBryo/Creation jank. But that’s not what made it disappointing. It was just… Boring. I couldn’t get immersed in the world because nothing about it was interesting once you scratched deeper than the surface. Even the twist ending/NG+ system which is actually kind of a neat idea wasn’t done well (like you might have to go through the entire, boring-ass game up to 7 times before you even see a difference).

Kolanaki,
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I honestly don’t know why they don’t simply make those a subscription service at this point. They change nothing but the stats to try and reflect real life in most iterations. Sports games are the one type of game that because of how they already do them would be perfect for the love service bullshit, and yet, inexplicably, they are the one genre that has next to no live service games. I can literally only think of one of the FIFA games which is free 2 play and live service.

Kolanaki,
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TOTK makes BOTW look like a tech demo. I wasn’t very whelmed with BOTW, either, but I am glad I checked out TOTK because it is, IMO, the best exclusive on the system.

Kolanaki,
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I haven’t seen an interactive event on Steam for, like, a decade. Unless they’re counting sales as interactive events. 🤔

They used to have, like, gamified events where you’re earning things (like maybe trading cards or badges or other Steam profile items) by playing a small little browser game inside the store page. Those were always fun.

Kolanaki,
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I kinda wonder if they even have any good ideas left after Starfield was such a disappointment in the creativity department.

Kolanaki,
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Is that a typo for Crime Scene Cleaner or is there actually a jizz mopping sim?

Kolanaki,
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Here’s an idea: Just make Conway’s Game of Life but with absurdly good graphics. 😌

Kolanaki,
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Oh, is the developer Peter Molyneux’s protoge?

Kolanaki,
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I was actually surprised to see Ultima Online is still up and active recently. It must have a pretty decent sized population for EA not to shut down and repurpose the servers for Battlefield or something.

Kolanaki,
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The only other two certainties in life are death and taxes.

Kolanaki,
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How do you organize a game that has 2,000 people working on it?

I mean, with the general state of AAA gaming these days I have to assume they don’t. Have you seen some of the shit that’s been coming out?

Kolanaki,
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It wasn’t intended to be like it, but in a way it did have some of the same ideas. It did have the camp clearing parts with what was supposed to be a pretty sophisticated AI faction system. But the system never really worked as intended without mods, so the whole faction battle system just felt super scripted (like, nobody would come and take back control points after you capped them, even though they were supposed to until you completely destroyed the opposing faction). It’s even more fleshed out (and actually works) in Clear Sky. Which is why CS has been my favorite STALKER since it came out.

Kolanaki,
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Vermintide 2.

Deep Rock Galactic.

FarCry (I think all of them? It’s been forever since I played 1-3 tho; the newest ones all have co-op)

Marvel Rivals cheater banned for 100 years (beehaw.org) angielski

Today I’ve reported a player in Marvel Rivals for being a cheater (it was obvious to me, even autoaim through wall playing hawkeye). And I just got a confirmation message that the player is banned until 2125… basically a 100 year ban. :D Do report them. Report toxicity as well (I get ton of confirmation). But do not report...

Kolanaki,
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I remember when you were kept in the loop 100% because the admin was another player in the game who owned the server.

Kolanaki,
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I want to play BB in 60 or more fps so bad. 😩

Kolanaki,
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handing my kids controllers so we can play Mario Kart

Kids: “Ew! You have to use your hands? That’s like a baby’s toy!”

Kolanaki,
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Has anyone ever really noticed how samey everything looks right now? It’s a bit hard to explain, because it’s not the aesthetics of any kind of art style used, but the tech employed and how it’s employed. Remember how a lot of early 3D in film just looked like it was plastic? It’s like that, but with a wider variety of materials than plastic. Yet every modern game kinda looks like it’s made using toys.

Like, 20 years from now I think it would be possible to look at any give game that is contemporary right now and be able to tell by how it looks when it was made. The way PS1 era games have a certain quality to them that marks when they were made, or how games of the early 2000’s are denoted by their use of browns and grays.

Kolanaki,
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Oh yeah this isn’t a complaint, because I think it looks good. It’s just I notice it, and it probably is from almost everything being made on UE5 these days. However, I think MGSV was one of the first games to have this particular look to it, and that’s on its own in-house engine (FOX Engine). It could just be how the lighting and shadowing are done. Those two things are getting so close to photorealism that it’s the texturing and modeling work that puts things (usually human characters) into the uncanny valley. A scene of a forest can look so real… And then you put a person walking through it and the illusion is lost. lol

Kolanaki,
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You’re making me wanna watch the first Terminator again. Haven’t seen it since probably high school and maybe it will hit different now.

Kolanaki,
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Is Counter-Strike a sports game by virtue of being an e-sport? 🤔

I wish there were more sports games like Rocket League, though. Something that is akin to real sports and played in a way that your movement and handling of the controls is the skill needed and not hidden stats behind the scenes like a Madden game where your handling of a ball is dependent on the character/dice rolls not the player.

Kolanaki,
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Until more recently when they started getting competion, what other handheld gaming PCs even existed?

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