And that’s my point; back in the 90s, that shit wasn’t invisible. It was used in the foreground, not the background. Practical effects still look better for foreground action.
And I think my app is bugging out; I only saw the first two paragraphs originally. Now there are two more.
Most of the CGI in Fury Road is used for the backdrops, not the main focus of the action. You wouldn’t even notice it unless it’s pointed out and you see the real world place they filmed vs what they made it look like with CGI in the film.
Compare that to, say, the crappy alligators in Eraser. Or even the dinosaurs in Jurassic Park.
Playing GTA with a controller has been insanely easier than M&KB since I switched. Not just the aim assist, but the ease of doing practically everything makes it faster and smoother. Well… Except drive-bys. No aim assist when shooting from a car and you need ALL THE BUTTONS making it awkward lol
The trick to Returnal, specifically, is to turn the aim asssist to max, and then also go into Accessibility options and make the crosshair as large as possible; the aim assist works off what’s inside tye crosshairs, so if you make it the size of the whole screen, you can’t really miss.
Control you just gotta be good. It’s aim assist fucking sucks. But that’s for the Service Weapon; you really should be meleeing and using telekinesis as your main damage output, and those do get a good aim assist.
Horizon also has great melee and aim assist, tho it’s aim assist doesn’t move the xhair onto things, it moves your arrows toward the target instead. Just keep the circle near enough to what you want to hit.
Also: Hella games support M&KB on PS5 and the PS5 now supports a heap of peripherials. Even my shit-ass Logitech K140 set works if I plug the wireless dongle into the PS5 when it did not work when I got the PS5.
Edit: Oh, also many games on the console have the option to use the gyro controls to aim. That can be a big help for some.
From what I saw of this whole debacle was that the CEO himself uses GenAI for mocking up things for presentations he gives to the rest of the staff, and not something they do in general at the studio.
I was over here wondering why John Carpenter was even involved with this because my mind kept swapping commando for Avenger which is an entirely different franchise.
IIRC, he was actively involved with the development of The Thing for PS2, also. And that is a pretty damn good game for being an older, AA, film tie-in game.
And I’m agreeing with you by adding more context. They’re not PC at all. Even in the way they show sexual misconduct as being bad is through the lens of a “white knight” mindset (male lead must rescue the damsel) or for creepy gross-out gags (old, homeless man flashing people on the street that you must catch).
And those get pretty repetitive and aren’t rewarding enough that I wanna go through that every time. Especially RDR2’s fucking habit of spawning some kind of big animal right the fuck on top of me giving me zero chance to react and making me lose all the animal pelts I’d been collecting right as I am walking up to the motherfucker who buys 'em. 🤬
(I’ve been playing that one recently and it’s reminding me why I stopped)
What am I supposed to explore when I am going back the way I came? The simplest way of doing fast travel still generally requires you find POIs by actually going to their location before you can travel to them instantly.
I’ve done my exploring, now I want to sell all the shit I found and get back to finding more!
None of these games are very PC. Even the most modern ones have humor and ideas stuck firmly in the early 90s and can be in extremely poor taste across all manner of things from misoginy, classism, racism, agism and ablism.