I felt that way about 40/41 or whatever it was on when I first found out about the game. The most fun stuff was in the MP disabled version and I had gotten the game for myself, my sister and my oldest friend… We still haven’t played together yet 😮💨
Yeah, I don’t know what happened to him (AmbiguousAmphibian? That’s how I heard about the mod lol) but I haven’t had fire spread down to mine. Worst that happened was I got the plane crash event, waited a day for shit to settle down, go up outside and then just immediately died to absolutely nothing. 😬
I’m loving the current unstable beta version. The basements are dope as shit. Especially if you have mods that add random events like air strikes and nukes, making the basements even more useful.
I have only ever played Stardew with a controller so I’m just wondering in what way is it not good? Because for some menus the right stick is emulating a mouse? Or targeting things?
May I suggest turning the always face target (or whatever it’s called) option on? It makes a big difference in how using tools works with a controller.
I am skeptical of how well done it’ll be. Do they have any games that aren’t just dialogue heavy, QTE adventures? Becsuse even those simple styled games I have played from them have a lot of jank.
Not to say they are bad games; the genre allows for a lot of leeway since it’s story focused. But competitive multiplayer? You want that shit as smooth as possible.
My brother used to shoot me in the back in Doom co-op. But if PvP wasn’t intended it would be turned off.
Reminds me of playing Rainbow 6 on the N64. It had co-op, with no PvP but it had friendly fire so my friend and I would clear out all but one terrorist so the mission wouldn’t end, and then try to kill each other in a now mostly empty map. I once dodge his bullets because it was one the earliest games where your model would bend and move as you aimed, and my controls wonked out and made me look strsight up in the sky so my dude was bending over backwards as my friend shot over me lol
Those were basically the reason I played the game so much back in the day. The lightsaber combat was insanely good. I especially liked the ones that only allowed the Force Jump and Force Throw powers, so it was pure melee combat and not just throwing each other around or zapping a dude with lightning from across the arena.
I’ve seen plenty of Dark Souls randomizer runs that have to be restarted before leaving the asylum at the start because it didn’t spawn the key needed to leave. But that also was quite some time ago when these things were fairly new.