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teft, w The Witcher producer blames Americans and social media for Netflix series' simplified plot
@teft@startrek.website avatar

“we want to make more money so we dumbed down the plot to idiot level and blame it on americans being dumb. Also we changed everything to be more emotional because that’s what tiktoks kids want, more emotion and less plot or something”

Guy sounds like a twat.

HuddaBudda,
@HuddaBudda@kbin.social avatar

He's a guy that is hitting excel spreadsheet metrics from past shows, wondering why his metrics aren't appealing to people.

TrismegistusMx, w The Witcher producer blames Americans and social media for Netflix series' simplified plot
@TrismegistusMx@lemmy.world avatar

When it flops they’ll blame Americans too. Narcissists are incapable of assuming responsibility for their own failures.

LegendofDragoon, w Former Riot, Blizzard Devs Reveal Teaser For Competitive Shooter Inspired By Anime And Comics
@LegendofDragoon@kbin.social avatar

Well it can't be any worse than what Activision and blizzard are shoveling at us. Can't wait to see something from the new guys.

Zima,

unfortunately it could be worse with more invasive anti cheat software.

tal, (edited ) w Baldur's Gate 3 is a 122GB download and you can't preload any of it
@tal@kbin.social avatar

Why do people care?

I mean, yes, all else held equal, I'd rather have a video game two days earlier or whatever, but this is way down the list of things I'd get worked up about.

Hell, the !@PatientGamers crowd waits for at least a year after release, at which point all the patches and whatnot are normally out, often sales are on, hardware to run a game tends to be cheaper, and often people have done substantial work on game wikis and the like. I can understand someone not wanting to wait for a year, but who can't handle a day or two?

EDIT: Or let me put another perspective on it. The release date is essentially arbitrary from a player's standpoint. Suppose some serious bug had shown up late in development -- which could easily have happened -- and that release date had been pushed back by five days. I doubt that anyone would have said anything, even though they would have gotten their hands on the game several days later. But the inability to preload making that same game show up playable a couple of days later has articles being written complaining about it. Why? The delay happens either way.

Caligvla, w Baldur's Gate 3 is a 122GB download and you can't preload any of it
@Caligvla@lemmy.dbzer0.com avatar

What in the fuck. Can devs please start compressing this shit better? I know this is more of a me problem, but this is like half my SSD just for this game alone. Ridiculous.

GeekFTW,
@GeekFTW@kbin.social avatar

I know this is more of a me problem

Naw naw fuck that fam, this is very much a them problem. 122gb is fucking ridiculous.

iNeedScissors67,
@iNeedScissors67@kbin.social avatar

I was going to install CoD: Cold War from PS+ on my PS5 since I wanted to check out the campaign but I'd never buy it. Fuckin 230 GB for that shit. I lol'd a bit and moved on to something else. So ridiculous.

GeekFTW,
@GeekFTW@kbin.social avatar

Lmao 230gigs fuck that. Sitting here cursing my own life because I have 10 gigs of Sims 4 mods. For 230GB the game better come with a hologram that pops out of a USB port to suck my fucking cock.

iNeedScissors67,
@iNeedScissors67@kbin.social avatar

The only games I'll bother keeping installed that are over 100gb are my ESO with all the addons on PC, and Star Wars Battlefront II on PS5, and only because my friends and I play co-op every Friday night. But it's still ludicrous. My most played game recently, Battlebit Remastered, is a whopping 3 GB lol.

Zahille7,

Is it sad that I’m surprised when a game is under 20gb nowadays?

Zahille7,

I think the largest game I’ve ever installed on any of my devices was like 120gb, and that was The Master Chief Collection so that makes bit of sense.

Raji_Lev,
@Raji_Lev@kbin.social avatar

Just one more reason why the obsession with the latest greatest OMGWTF HIGH DEFINITION GRAPHICS is the worst thing to happen to gaming since the Atari Jaguar.

LoafyLemon,

We can compress textures into ridiculously small sizes, I doubt it's a problem. Audio on the other hand...

In a dialogue heavy game such as this one, each voice line for each language must be shipped with the game on steam. There's no way to split the downloads between regions and languages from within developer console on steam.

I think it's one of the most popular requests devs posted in the dev forums.

ZickZack,

Standard lossless compression (without further assumptions) is already very close to being as optimal as it can get: At some point the pure entropy of these huge datasets just is not containable anymore.

The most likely savior in this case would be procedural rendering (i.e. instead of storing textures and meshes, you store a function that deterministically generates the meshes and textures). These already are starting to become popular due to better engine support, but pose a huge challenge from a design POV (the nice e.g. blender-esque interfaces don't really translate well to this kind of process).

EvaUnit02,
@EvaUnit02@kbin.social avatar

Not everything can be easily compressed to significantly smaller sizes. In fact, for any random arrangement of bytes, finding one that is compressable by any significant amount is rare.

that_one_guy,

I’m sure that what can be compressed is compressed in these game files. What we really need is more intelligent assets. When downloading, the platform should take your localization settings and only download the assets required for that locale. I bet this would heavily reduce the size of many of these games.

QHC,
@QHC@kbin.social avatar

I don't think that localization would help much. Most, probably all, assets that are taking up so much storage space are not going to include language directly.

crystalcorvid,

I'd be willing to bet that the game will be available in a compressed format from a repack site with no content loss. At least 30% smaller. A recent example that I just checked, Forspoken, Original Size: 103.9 GB Repack Size: from 63.6 GB

Before I had an unlimited connection for monthly bandwidth usage I would frequently download an already purchased game from the repack site and then have steam "repair" it. Shadow of Mordor/Shadow of War come to mind specifically. Saved so much of my limits at the time.

conciselyverbose,

What they need to do is utilize steam's branch feature to allow smaller installs for low resolution assets and with minimal language support without an opt in to other languages needed.

The steam deck really has me wishing Steam had pushed for that as part of fully verified (or have "great on deck" be a tier above and only for games that do the extras like that). So much space is spent on things I don't need at 800p

oo1,

yeah, I don't want to fill my steamdeck with 4k res assets.

sunbeam60,

Eh… you can have high quality assets or you can have small size, but you can’t have both.

Game assets are typically some of the most heavily compressed assets there are (it’s often quicker, even from SSDs, to load a compressed asset and uncompress it than otherwise). There’s an entire middleware industry grown up around minimising asset sizes while keeping quality. 122 GB to me just screams “this game is fucking massive” rather than “this game is horribly unoptimised”.

banana_meccanica, w Baldur's Gate 3 is a 122GB download and you can't preload any of it

Well then i hope phisical games come back to be a thing because i will never downlaod a 100gb+ game. They should make game in USB or Hardrive format that an user can buy at store like was with CD and DVD.

discodoubloon,
@discodoubloon@kbin.social avatar

I could see that happening if SSDs of that size drop below the $10 mark

QHC,
@QHC@kbin.social avatar

Flash drives are already at that price point for consumers, let alone at manufacturing/bulk prices.

CIWS-30,

Honestly, things like this were why I thought that Blu-Ray drives would take off. It's why I bought a Blu-ray RW drive in 2014 for my PC build because I thought it would be the future as game and media sizes would only get bigger and more of a pain to download.

I was wrong, but I wish I hadn't been. At least I can rip my PS3 Blu-rays to play them on emulators now. It's hard to go back and play them at 720p on a big screen without all the features that emulators give me. Rendering at 1440p (minimum) just being the start.

banana_meccanica,

Soon or later the progress will gonna need to going back as new generation of physical disk-like. Also this depency on the net is simple unsafe, service can go offline anytime and hundred of dollars in game just become nothing. We should relearning the value of owning something really in our hands and not in virtual libraries.

ampersandrew,
@ampersandrew@kbin.social avatar

Never? There's that infamous quote about how people will never need more than 64KB of RAM that comes to mind. SSD prices are falling rapidly, and internet bandwidth is only increasing. I understand if you don't have the means right this moment, but 100+ GB games are here and will only happen more often.

foggenbooty,

I don’t have a problem with large games if I get the option of what I want to download. Most often these large sizes are because it forces you to get full 4K textures and multiple copies of the audio files for languages you don’t speak.

I would bet half the size of this game is unnecessary for the average player. We really need the ability to download the core game and then these add-ons separately.

LoafyLemon,

This would create excessive waste, and the EU would never approve of it.

Homeschooled316, w Assassin's Creed Mirage will take 25-30 hours to complete – and that's if you're a completionist

I think too many people have tricked themselves/each other into thinking long games are bad because they are long. No, it’s because 95% of the time (moreso today than in the past), a high hour-to-complete time signals a game with 10 hours or content stretched out to an absurd extreme, often in support of MTX/live service type features available ay launch.

An 80 hour game can be good if it has 80 hours of actual content. A 25 hour game can be bad if it’s still just 3-4 hours of real game stretched out to 25-30.

rustyricotta,

Very true.

Some of my recent games below. Good long games:

  • Elden Ring (~120 hours first playthrough)
  • Divinity 2 (some parts do slog)

Bad long games:

  • CrossCode (I know this game is well loved, so a bit of a hot take). I did complete it, but I would have been far happier if it were half as long.
luthis, w The update we were all waiting for!! The Lord of the Rings: Gollum Update 2.2 released, full patch notes

This is definitely something I was 100% waiting to hear, with baited breath and everything.

Aatube,
@Aatube@kbin.social avatar

nice pun

Syo, w Sony has sold 40 million PS5s
@Syo@kbin.social avatar

For comparison, best I could find is Xbox Series X|S selling 21M units. Link. This means Sony outpacing Xbox by a 2:1 ratio, or market share is 66% vs. 33%.

forgotaboutlaye, w Starfield's animated trailers offer some player motivation for life among the stars

I watched two of the three, and really enjoyed them. Sure, I'd much rather see more gameplay, and they didn't do anything to sell me on the game itself, but they were enjoyable nonetheless

Didros, w PlayStation 5 Pro ‘Project Trinity’ Details And Release Date

Am I the only one still with a ps3? I bought enough games and Blu rays and pretty much have not bought much since then. If they are still re-releasing things that came out on ps1 when I was a kid then if I just keep my old stuff I’ll have half of the ps6 releases on ps3 lol

Digismasher,

Nope, I still have mine and still playing it and the PS4. Finding games I didn’t get a chance to yet on either console is still keeping me busy and entertained.

Gorejelly, w PlayStation Project Q leak offers a very rough look at the handheld in action
@Gorejelly@kbin.social avatar

Why couldn't this device have been the one to have "360" in the name? It would have worked (for once!).

"Why do they call it the PieceShyt360? Because you throw it away and it boomerangs right back to you!"

Seriously, though, how am I going to catch the Joker with this thing?

For reals: looks like it has bad ergonomics, the software (just stock Android?) looked to be performing poorly in that one video, it will be super overpriced probably, and we don't know how locked down it will be. If it is cheap and we have play store services, it might be an ok emulation device?

WowMyNameIsUnique, w PlayStation Project Q leak offers a very rough look at the handheld in action

So… could someone explain to me what makes this better than just using the Remote Play app on whatever device you want? That has existed for years and has always worked great.

QuarterlySushi,
@QuarterlySushi@kbin.social avatar

Probably not much, especially if you already like the controller. I have a crap controller that I use with my phone, so it would probably be an upgrade over that... but even so, I’d rather just buy a better controller.

WowMyNameIsUnique,

Yeah… Even then, it basically just uses a PS5 controller with a tablet in between it. If someone likes the controller here, they can use literally any other PS5 controller. They can’t even use the argument that it’s more portable when it’s a hefty 8" tablet lol. What a strange device…

Roundcat, w Ubisoft thinks it's okay to delete your games library now apparently
@Roundcat@kbin.social avatar

I'm starting to feel better about boycotting them after the unaddressed sexual abuse cases.

Kichae,

What are you talking about? They totally addressed that. Someone from HR even stepped down! /s

I used to work in a small Ubisoft studio, and while I was there one of the managers investigated an employee for sexual harassment. He took it super serious, and, as far as I can tell, did everything right. Then he took the case to HR and... Left the company about 6 weeks later.

The sexual harasser also left, eventually, but I think the order of things tells a story.

GeekFTW, w 70 percent of gamers avoid certain games because of 'toxic communities', study finds
@GeekFTW@kbin.social avatar

Absolutely. I enjoyed playing a bit of Smite at one point in time (mostly that big open area map) and some Heroes of the Storm, but I'm not a big MOBA guy. Decided one day to give League of Legends a try, why the hell not ya know?

I have never been called a 'fucking fag' and been told to kill myself more times in a 5 minutes period of time in the entirety of my 40 years on this flying shitball of a planet. Not in public school, not on Xbox Live while playing Halo, not from my abusive family, never.

Uninstalled that shit 10 mins later and went back to TF2 where I get called that only once an hour.

Infiltrated_ad8271,
@Infiltrated_ad8271@kbin.social avatar

That's why I liked hots, the capability to block chat from the start and for everyone.
It's not really a problem in non-competitive modes, as people usually just use on-map alerts.

GeekFTW,
@GeekFTW@kbin.social avatar

Disabling voice/text chat is usually my first go-to with almost any online game cause of shit like this lmao.

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