I feel like I'm in some crazy minority here, thinking that none of these competitors are even worth considering without trackpads and back buttons. Handheld PCs just don't work without them.
I am also kinda upset that people can't post reviews on steam, it feels like cheating the system. The game is out, over 200 000 people are playing it, why can't we see its score? How is it different from any other big launch? Should all early access games not be reviewable until they are out, meaning some can't get a score for years and years?
From the grapevine, it's less that it sucks, more like it's meh. 7/10 and all that. Exactly what you'd expect from Skyrim / Fallout 4 in space, but somehow more bland in terms of characterization and storyline.
Same Bethesda shallowness and jank. People who just like exploring a big universe and doing repetitive stuff mindlessly will enjoy it, people who want more choice and character interaction with a compelling story probably will not.
It's kind of like the old Bethesda / Bioware split, except that Bioware's basically dead now, and Larian's doing what they used to do, but possibly better in some ways. Then there's Obsidian who used to be like Bioware / Bethesda but better in the past, but nowadays they seem content to just try to copy Bethesda while adding some "quirkiness" and hoping it'll work.
There's a mod that adds a metro system. The on-rail trains present throughout the city.
I'd shift my version of that complaint more toward "post-game doesn't let me be a passenger". Delamain quests, side quests, main quest complete? Congratulations, you are officially the only driver left in Night City. Sitting and watching in the passenger seat is no more!
Concurrent players on launch is really only a metric of hype - from what I’ve seen so far in discussions, the game itself is shaping up to be a pretty big let down
Kinda seems like people hating just to hate. It's a Bethesda game in space, albiet with slightly more menu travel.
It's a fine game. I wouldn't say it's a let down unless you're expecting fully fledged landing and docking systems. I've actually been pleasantly surprised.
So, I love Daggerfall. Daggerfall is one of my favorite games, I still haven't finished the main story mostly because I keep getting distracted doing side quests and personal goals. Daggerfall is also ridiculously big, I believe it's one of the largest games ever. It's also got some very bland towns outside of the major cities. I'm ok with that, because it kinda makes sense that this random town I wandered into is 6 houses and a tavern. That works for a medieval fantasy game, especially because Daggerfall is so damn charming with everything it does. Thing is, Daggerfall is pretty far removed from today's Bethesda. And if Bethesda promised what Daggerfall is, today. I wouldn't believe them. I see Star Field as a sci fi Daggerfall, but I just don't believe they'll nail it in the way necessary for that largely empty space to be charming like Daggerfall is. I say this mostly because of how bland I felt their recent games characteristics are. I'd be happy to be proven wrong tho, and maybe I'll try it out some time in the future.
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