As someone who has played the game from day 1, and almost every day since, it’s a shame that this game that already is on auto drive will be crippled even further. If you have a bunch of friends who just wanna chat and don’t wanna play something competitive it fills all those roles.
I guess we should expect even less changes and content going forward… I know the level creation was just created to allow the community to provide free content so I wonder what else they can do to continue this or if the game will just die off.
Insomniac has really raised the bar for accessibility features. Even though I don’t necessarily need them, I love that these same features give me the ability to tweak so many aspects of the gameplay to my liking.
I played it obsessively for the first season and got pretty decent at it.
The second season started, I got disconnected from my first four games about 3 rounds into each. Played it once more on the day that you could cheese the Infallible achievement by running Hoverboard Heroes over and over.
Never played it again. Certainly never touched it since it went “free”.
That’s not damning. That’s how franchises work. Sequels come with an audience built-in, so they can pull a bigger budget on expected sales and spend less of it on marketing.
How recently was this not true?
Seriously. Ten-ish years ago, the big releases were Halo, Elder Scrolls, GTA, Bioshock, Deus Ex, Xcom, Zelda. If not all ten years old at that point - spiritual successors to much older games. Twenty years ago, the big releases were Tony Hawk, Mario Kart, Prince of Persia, Ninja Gaiden, Sonic… Elder Scrolls, GTA, Zelda. Thirty years ago, when home video games were just barely fifteen years old, half the big names were either direct sequels or media adaptations, and most would become long-running franchises. Shockingly, one title was already a decade-old franchise: Super Bomberman.
Now consider the games he’s talking about, today. Halo’s not on that list anymore. It’s there. But it’s not big. Deus Ex is dead again. The specific aforementioned Tony Hawk game killed Tony Hawk games. Prince of Persia and Ninja Gaiden came and went. GTA and the Elder Scrolls haven’t released a game since, technically speaking.
Meanwhile the last two Zelda games are a more radical departure than anything since that awkward NES sidescroller. FromSoft keeps doing FromSoft stuff, but that’s more of a genre than a franchise. Baldur’s Gate III is a sequel twenty-three years later, in a genre that was niche then and niche-er since. There’s big-budget remakes of stuff from the PS1 / PS2 era, but they’re practically brand-new games. Tony Hawk, ironically, less so.
Some of the big-ass games ten years from now will be surprise hits and slow-burn successes from the last few years. Some games will get a quality-bump sequel that takes off, and then if we’re being brutally honest, a publisher like Microsoft will squeeze the life out of the studio by forcing them to crank out more of that until they hate everything. And people in 2033 will complain on probably-not-Lemmy that Sea Of Stars V is such a tired rehash after the highs of IV, and why does nothing new ever come along?
Anything can be suboptimal hardware, the Steam Deck is no different from any other computer and does not even have to be a handheld.
And I do not play or own a Steam Deck or alike, if that concerns you. Accept other peoples hardware and ways to play, it’s a whole lot easier than whatever you’re doing.
The thing could be a budget gaming PC for some people. Most people are not going to be competing super hard; they just want to play the game and have fun. Who else would be taking up the bronze and silver brackets?
Steam Deck is not limited to handheld, you can hook it up to a desk setup with USB -C. Also, I used to play CSGO handheld. I’m in the low silvers even on PC and it doesn’t make a big difference to me skill wise. You can be really precise with trackpad + gyroscope.
Anyone else remember when “competitive shooter” also implied it could be run on a fucking potato with decent speeds? Or that competitive games aren’t still meant to be played for fun by the vast majority of people who are gonna be playing?
It’s not targeted exclusively towards professionals, is it?
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