funnystuff97

@funnystuff97@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

funnystuff97,

Currently playing Armored Core 6 with a Steam Controller, and I love it. But… the right track pad leaves a lot to be desired.

The best aspect of the Steam Controller, without a doubt, is the modularity and shareability of it. The standard control scheme a game tries to assume, most of the time it stinks. But being able to browse through community-made control schemes and finding one that works for me is fantastic. The highest downloaded control scheme for AC6 got me 95% of the way there; I just had to change the bindings of the back pedals to suit me. Now it uses the track pad and the gyro in conjunction-- track pad for big sweeping movements and gyro for small adjustments-- and I love it.

funnystuff97,

I’m still trying to learn Mahjong for Yakuza 0…

funnystuff97,

That’s the case for a lot of the “doom runs on it” ones, like that pregnancy test. But I like the idea that if it can compute, it can run Doom; if it can display, it can play Bad Apple.

funnystuff97,

Maybe it’s just me, but I liked Little Inferno much better. But I’m still excited for World of Goo 2, very excited for what they’re cooking.

funnystuff97,

tfw half life 1 gets an update before team fortress 2 does

In all seriousness, very excited to hop in and see what’s new, I’ve never had the opportunity to play some of this content.

funnystuff97,

Kinda gives me suspicions that the next console won’t be backwards compatible. They couldn’t market another Mario Kart, or Smash Brothers while I’m at it, if you could just play the old one… unless it’s a significant upgrade.

I sure hope the next console is backwards compatible, or I aint buying it.

funnystuff97,

This is true, but the slight difference is that the WiiU extremely undersold. A significant number of people who own a Switch did not own a WiiU-- I myself did own a WiiU, and was bummed to not be able to play Mario Maker, Splatoon, Mario Kart 8, 3D World, and so on… but most of my complaints were met with re-releases and sequels. I can’t say I entirely disagree with the decision, again since the WiiU was a major flop, but it would have been nice to have my WiiU library brought over. But for most people, they didn’t care. I mean, MK8D sold more copies than the WiiU itself.

But this is a different ball game. The Switch is a success. Many people own a Switch. The Legend of Zelda games on Switch are among the highest rated video games in history. If this catalog is lost when transferring to the next console, Nintendo would absolutely be shooting themselves in the foot. Historically, Nintendo is somewhat on board with backwards compatibility, but not always, so we’ll see.

funnystuff97,

HOLY FUCK I AM SO FUCKING HARD

…small concern though: I currently use the rail planner a lot, usually to map out how I want my outposts to look at long distances. If the rail planner, particularly shift + click, is actively looking for rails to snap to, I hope it won’t greedily try to snap to rails I don’t want it to. I’m sure the devs already have this considered, but I just want to make sure that if I have multi-layer train crossings, and I’m trying to plan them out before I actually build them, that I’m able to path out rails behind an elevated rail without the rail planner assuming I want the rail to connect to the elevated rail. I hope that won’t be an annoying issue.

funnystuff97,

we stan wikis moving away from Fandom

funnystuff97,

Calling Devolver Digital the “Cult of the Lamb publisher” is like calling Pixar the “Toy Story 4 creators”. It’s not untrue, but they’re also known for publishing a lot of other things. But I get why they picked this game for the headline, it’s in vogue right now.

funnystuff97, (edited )

I haven’t even read the article yet and I’m at full sail.

Edit after reading:

The new rails look gorgeous, and I need those new S-bends immediately. And those smooth curves!

And this:

We have increased the big electric pole range to 32 to go along with this.

is how you know a game dev is in touch with their audience.

Although this confirms my suspicions from last week that 1.1.x maps will be incompatible with the 2.x update, which is a shame but completely understandable. That just means that I have to hurry up and launch my first rocket before that happens! (I swear I’m making actual progress and not just staring blankly at my machines at work)

funnystuff97,

As you can probably guess, the new rail curves will be incompatible with the old ones. Savegames from 1.1 can be opened and trains will still run on previously built rails just like normal, but you won’t be able to construct the old rails at all anymore. In some future Factorio update when we decide to drop 1.1 savegame compatibility (Let’s say 2.1), we will eventually get rid of the old rail shapes completely.

Ah, I misinterpreted that, it seems you’re right. Still, it looks like there will come a point where 1.1.x maps will no longer be supported, which is again understandable.

funnystuff97,

Terraria is like the anti-modern game. They absolutely refuse to evilly monetize their game at all. The playerbase is almost on their knees, begging them to move on from Terraria and make something else (not because Terraria is bad, but they’ve been at it for over a decade!) and they continue to churn out updates. The fanbase voted for a set of features to appear in Terraria 2, which they then turned around and scrapped, and added it as an update to Terraria. And all their updates are always free. And can’t forget about their amazing mod support.

And redigit is just, like, the man.

funnystuff97, (edited )

This game means so much to me, I’m literally playing through with a friend right now (just got to Twilight Town last week!). I’m so absolutely excited for this game once again, and I’m glad Nintendo decided to make this step. I mean, not even Paper Mario 64 first? Bonkers. I’m thinking I’ll do a BP-only Bonetail run as soon as I get my hands on it.

The only person I can think of more excited than me is Arlo, which is a given.

funnystuff97,

I mean a widescreen, HD remaster. It being on NSO’s emulators doesn’t necessarily mean it isn’t up for being remastered, as Link’s Awakening is on GB but was also remastered.

Nintendo likely thought that fans would more appreciate a TTYD remaster than Paper Mario 64, and I know I sure do. (Not that I dislike PM64.)

funnystuff97,

They remove my glass cannon build, and we take to the steets.

But I don’t think they’d change any of the core mechanics. Maybe add some side ones, like a boss rush mode, like what they added to the Mario RPG remake.

My 1-in-a-million prediction? Fast travel mechanic. Mario folds himself up into an envelope and mails himself to a town he’s already gotten a crystal star from. (Yes, I know we already have the underground pipes, just let me believe.)

funnystuff97,

THE THOUSAND YEAR DOOR HD AAAAAAAAAA

Zelda: Tears of the Kingdom Isn't Getting Any DLC, Says Nintendo (wccftech.com) angielski

The Legend of Zelda: Tears of the Kingdom is easily one of the most successful games released this year. It is tied with Baldur's Gate 3 for 2023's highest-rated game by critics (both with an average of 96), and it sold an impressive 18.5 million units in just a month and a half, becoming the fastest-selling Zelda game ever made...

funnystuff97,

In a way, I’m glad to hear this. I mean, for one thing I’m cheap, but more importantly, I never got around to playing the DLC for BotW. I 100%'d the base game (well, minus the koroks) before the DLC even came out, and I’ve tried numerous times to get through the DLC when it did come out, and I just couldn’t bring myself to do it. I know it’s totally just a me thing, but when I’m done with a game, I’m done with it. So I’ve been waiting for the TotK DLC to all come out, then I’d play through it all in one fell swoop. I guess this means I could have started playing months ago, seeing as I bought it months ago, but whatever.

funnystuff97,

Seeing as the post is written by the person who made Space Exploration, it seems they’re targeting entirely different niches here. Where Space Exploration is about challenge and increasing numbers of interdependencies, Space Age seems to be just the natural progression of vanilla Factorio, as in, just keep expanding. Having never played Space Exploration nor made it past Purple Science, I’m interested to see how this expansion will develop.

funnystuff97,

Steam Remote Play is basically my Remote Desktop these days. Steam Link Box on the TV or Steam Link App from the phone, and I’m golden. It works surprisingly well with very little latency.

funnystuff97,

Steam and an Internet connection. That’s it. If you log in to the same Steam account on your PC and Phone/Steam Link/Steam Deck/etc, Steam will take care of everything and hook you up seamlessly. It’s worth trying out!

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