In the case they are actually being honest, they could just be speaking relatively - which still doesn't inspire a lot of confidence in me that Starfield is going to be seamless and smooth at launch, or even a few months past launch.
In the case that they are just clearly lying, it's an intentional strategy: they're counting on the fact that they will gain more money from this than they will lose from people discovering it was a lie after the game launches.
I don't think that the issue is the quality of their QA. Well, okay, maybe that's a factor, but I don't think that that was the big one for Fallout 76.
Some of the issues in Fallout 76 that they shipped with, they had to know they were shipping with. It wasn't that QA didn't turn up problems, but that they took too-ambitious a plan, ran out of time, and then didn't delay the release to fix all the broken stuff. Yeah, they did a lot of work to fix the game post-release, but by then, a lot of players had already been soured by the initial bad experience.
They did significantly delay the Starfield release, so I assume that they are trying to put this out in a more-sane shape.
As part of its recently publicised cutbacks, BioWare has “let go of” Lukas Kristjanson, the lead writer behind Baldur’s Gate 1 and 2, and the writer of the first three Dragon Age games, Mary Kirby.
I wouldn’t mind it, typically that level of service comes with redundancy pay. Depends where he was based, if he was working in the US then he’d probably be left high and dry, because US employment is shit.
Could’ve been a mutual decision. They may have taken the hot because they were already thinking of leaving at some point anyway. That sort of thing happens sometimes.
Lol I don’t even have to imagine that. It’s funny you point out 23 years because that’s exactly how long I worked at my previous job before moving on in 2022.
IIRC didn’t Microsoft hold the game back specifically to ensure it didn’t launch in a horrific state? Bethesda games are known for being a nightmare at launch, and even with these assurances, I’m still expecting the first few weeks to be a mess. That being said, if any Bethesda game was going to launch well, it would be this one.
It’s been held back for a full year and the rumors/leaks from when it got pushed out of 2022 was that it was in about the same state as their games usually launch in, but the higher-ups were worried that someone would make a viral youtube compilation of bugs (cyberpunk being an obvious example) and have their flagship title turned into laughing stock.
IIRC spaceflight was something mentioned as working well but looking really jank, so they spent time fixing that as well.
I expect to encounter many bugs still, but hopefully nothing like fallout 76
Man, "15 hours in and not a single bug." I love Bethesda, but I feel like that's an incredibly bold claim to make and that his definition of bug is probably a bit loose. I wish they wouldn't make this big of a hubbub about it and just let the game speak for itself if it's really that solid.
Exactly. By pointing a big red arrow at the problem they've historically had to the point of memory it just serves to make the skeptics more skeptical and create concern in everybody else since it's just a big "source: trust me, bro".
“So I killed an entire city, which caused the dead body clean up cell to overfill and explode dead bodies into the void, which first makes it rain dead bodies and then crashes the game.”
The funny thing is we kinda expect bugs, not game breaking bugs, but bugs that we understand would be there since people are about to have more than 100 hours of gameplay. With possibly over billion hours of game testing time from consumers. So there will be bugs.
That is wild. Someone was talking about being scared of clowns as a kid and it reminded me of this movie. I probably only caught 30 min of it on cable but it was so wtf (to a young me) that it was enough to never forget it. Never thought I’d see it come back!
Absolutely. I first saw the movie a few years ago at a local horror festival and loved it. It has held up really well, in a very cheesy way. Still, a sequel would’ve surprised me… and a video game? I never would’ve guessed that.
I expect to see many videos exploring the failures of this project in the future, maybe a few lawsuits. It would be a miracle if a good complete game worth this investment was created.
Eh, I think CIG has enough true believers buying JPEGs for this to continue pretty much until the whales die of old age or just run out of money to send him. I wouldn’t be shocked if we’re still talking about this in another decade, except this time it’s $1.2 billion in funding.
Not gonna lie. I was a huge fan of wing commander and freelancer. I backed this early, but for a while now I’ve given up on ever expecting anything from this project.
I’m not sure it’s actually a scam, but probably a vision that got away from them due to feature creep. At this point I don’t even care.
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