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fartsparkles, w Killing Floor 3 - Official Reveal Trailer | gamescom 2023

So glad Tripwire are still making it and haven’t farmed it out. Fingers crossed it’s not full of micro transactions and pay-to-win.

CosmicApe, w Uncharted's Tom Holland reportedly set to star in Jak and Daxter adaptation with Chris Pratt
@CosmicApe@kbin.social avatar

Please stop

ChronosWing, w Hands On: Metal Gear Solid Master Collection Vol. 1 Could Be So Much More, But Isn't

They couldn’t even be bothered to at least bump the internal resolution on MGS1? What a fucking joke.

Computerchairgeneral, w Uncharted's Tom Holland reportedly set to star in Jak and Daxter adaptation with Chris Pratt

I am morbidly curious about how this movie will turn out. Will they try and make it a family-friendly adventure movie influenced by the first game? Or base it on the sequels, which tried to make everything darker and edgier? Also, why? Like, I would love it if there was a resurgence of interest in Jak & Daxter, but of all the IPs Sony wanted to adapt for film they chose one that hasn't had a game released since 2009?

Kolanaki, w Hands On: Metal Gear Solid Master Collection Vol. 1 Could Be So Much More, But Isn't
!deleted6508 avatar

Kinda figured it would be some bullshit when they were already taking a poll on whether people would be interested in another MGS getting the same treatment, only weeks after just announcing this collection. At least the sentiment was most “Hold your horses and finish this one first, then we’ll talk.”

18+ naz_arrete, w The wait between major video game sequels is getting longer
@naz_arrete@shelter.moe avatar

@nanoUFO more time better game

EthicalDogMeat, w Old School RuneScape's poll for new sailing skill

I haven’t played for years but I enjoy the memes and YouTube content. Sailing would mean more content to watch so I hope it passes

hemko, w Old School RuneScape's poll for new sailing skill

No voters unite! Osrs has no new skill, osrs needs no new skill

dom,

I know nothing about this, genuinely curious. Wouldn’t the new content be optional? If so, why couldn’t you just ignore it

thanevim,

Indeed it would. From what I have read and seen, I actually think this could be a lot of fun, and would be enough for me to start back up my membership. But every player uninterested in it can simply ignore it the same way they ignore having fun with Cooking

SouthernCanadian,

Devil’s advocate, it’s not optional if you want to keep your max cape, which is probably the best QoL item in the game

hemko,

Not only max cape but it affects almost all game forward. Imagine you make an account and opt out from magic or prayer.

FracturedEel,

And also you have to sell your soul to get one so

ryannathans,

You sound like you’d fit in at !2009scape

weirdo_from_space, w Killer Bean - Official Game Trailer

Fuck yeah, Killer Bean is back let’s go!

I wonder how the story will shape up because the first sequel series we’ve got was trash.

Cqrd, w Embracer on collapsed $2bn deal: "We have put this behind us"

We destressed ourselves by laying off entire companies of people. Really makes you feel better.

DCLXVI, w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud

I guess they were so distracted by the size of the debt that they forgot to make Baldur’s Gate 3 and accidentally made original sin 3 instead.

emptyother,
@emptyother@programming.dev avatar

Remember that they asked for the BG license just after they finished D:OS1. The game was what they used to prove themselves. The game mechanics is probably what they always had planned for if they was ever allowed to create BG3.

I’m glad for it. The game mechanics of surface elements and mixing to create new effects was fun but way overused in D:OS series. After 2 games, their third got the right balance between fun and annoying, I think.

DCLXVI, (edited )

I agree, all of that would have been fine if they called it as it is: original sin DnD edition. Instead the title is Baldur’s Gate “3” and I invite anyone to tell me what connects this game to the originals. Nothing I’ve seen so far is even remotely reminiscent of the original games and that’s why I find it laughable that Larian “hopes they did bioware proud”. What a joke.

WillOfTheWest,

Same IP; returning characters from the original series; revisiting important locations from the original series; uses a D&D ruleset for resolution; expands upon the story of the Bhaalspawn crisis over a century after the incident, especially via the

spoilerDark Urge storyline.

All of this is apparent through playing the game.

DCLXVI,

I assume if Larian releases original sin 3 with real time combat but carry over some general story references divinity apostles wouldn’t bat an eye.

WillOfTheWest,

Yes because mechanical fidelity is the lowest priority in continuing the series. Continuation of the story and tonal fidelity matter a lot more. The Fallout series went from a turn based 2.5D isometric RPG to a real time action RPG, and one of the best instalments in the series follows the latter formula.

Kolanaki,
!deleted6508 avatar

To be fair, that one Fallout in the latter installments that best fits the original tone of the 2D games had many of the same people that made the original games, including the original designer and writer. If Obsidian was given another shot, now that those people no longer are at Obsidian, I question how good it would be compared to New Vegas.

DCLXVI,

Since when has gameplay been relegated to lowest priority when making a sequel to a GAME. I understand now what the original fallout fans must have felt when they were graced by fallout 3 and the masses praised it.

Tone and story are Larian tier, i.e. mediocre, and far removed from the original games. There is no fidelity to what bioware built, just pretence.

WillOfTheWest,

Baldur’s Gate is part of a setting several decades older than the game franchise of the same name. It was an official setting of D&D a decade before the first game. In the sense of a ROLEPLAYING game, fidelity to the source material is paramount.

The original games were developed at the end of the life cycle of the edition they used for the mechanics. The ruleset got a major revision the same year BG2 was released. There have been several major editions since. Edition warring aside, no one can argue that the Forgotten Realms played in 5th edition isn’t the same Forgotten Realms played in AD&D 2E. The tone and continued narrative of the setting is the key feature in maintaining the soul of a property, not mechanical fidelity.

The game respects the official canon of the Forgotten Realms, including the canonical ending to BG2 where Gorion’s Ward rejected divinity and eventually led to Bhaal’s revival. Characters from the original series return as companions for BG3, with stories acknowledging the Bhaalspawn crisis. One of the origin playthroughs is the exact same story as the first Baldur’s Gate.

If your only complaint is lack of real time with pause then I reckon it’s you who isn’t the real Baldur’s Gate fan.

DCLXVI,

Bioware themselves took many liberties with the source material to create their games, not sure wtf you’re on about. Larian made a direct sequel to Bioware’s Baldurs Gate, the tone was set by Bioware not the source material.

Baldur’s Gate is narrative heavy and Larian’s writers fell flat on their faces trying to replicate it.

Real time combat was a defining feature of the original games. I was prepared to accept turnbased combat but the game fails in too many other aspects to overlook.

Kolanaki,
!deleted6508 avatar

I invite anyone to tell me what connects this game to the originals

  • the plot is basically the same as the first game and the second game combined and mixed with some new elements to make it unique and is set 100 years or so after the events of the second game.
  • The city itself
  • all the recurring characters, including the villains
  • The play style
  • the setting

The only thing that doesn’t connect them is the rule edition, and you’re not the same protagonist. BG1 and 2 used AD&D2e. BG3 uses 5e.

DCLXVI,

I’m not sure why everyone exalts larian as some master story writer now when everything they’ve done has merely been passable. It doesn’t matter how similar the story is if it’s told like shit.

Yes, they did manage to include the city of Baldur’s Gate, I’m impressed.

Recurring characters would be a treat if the game didn’t suck in all other respects.

The play style? Wtf? Where’s the real time combat, 6 party system, single open map, etc. Play style couldn’t be anymore different.

I’m not sure how much the setting has changed since 2E but Larian’s Faerun feels nothing like the original games.

Kolanaki, (edited )
!deleted6508 avatar

If you think the story is told like shit, I gotta know what stories and games you actually like. Because it ain’t BG1 and 2.

The forgotten realms lore has changed tremendously, dude. WOTC is going absolutely crazy with retcons and changes lately. Where have you been? Like the entire pantheon of Gods from even 3.5e is totally different. There has been a huge cataclysmic event that almost destroyed magic for a second time (the first being the Netherese empire’s destruction; Karsus’ Folly) and much of the landscape too. It’s practically a different world. This stuff isn’t Larian’s fault. It’s literally Wizard’s fault.

Also: BG1 and 2 didn’t have a single map. They did have a world map screen that connected all the actual maps, but it didn’t really mean anything. It was basically what the fast travel screen is now. 🙄

Fungah,

I hated the divinity original sin games with a fucking Passion. Stupid fucking jsnky garbage combat mechanics go stick sn exploding barrel up your fucking collective asses, Larian.

I tried the baldurs gate 3 bets once with some friends. A couple hours was all I can take. It’s as much like d and d as removing your eyeball and fucking yourself in the ass is.

Kolanaki,
!deleted6508 avatar

Game mechanic wise, their original titles aren’t even much different in how they are setup from old Bioware titles. Specifically a combination of Neverwinter Nights, KOTOR and Jade Empire. The story is almost exactly the same as the first one, with a blend of elements from the second one, remixed into an entirely new tale.

I’m pretty sure they made them proud. They copied what was good, and improved upon what wasn’t.

Alexstarfire, w Roblox accused of facilitating "illegal gambling ring" for minors

Again? Pretty sure I saw this headline years ago.

atlasraven31, w ZeroSpace RTS - Official Kickstarter Trailer

It looks amazing! That said, I backed The Repopulation and Star Citizen on Kickstarter…I’m hesitant to put my money into “hopefully a game” when I can use it now on released games.

owls,
@owls@community.yshi.org avatar

Yeah, their KS goal being US$100k is a low budget for something they're expecting to take two years.

general_kitten,

they dont expect to be funded only by kickstarter unless they get like ten times the goal but its more to see if people want that sort of game to possibly help securing publisher funding or just fund themselves like they have done the years until now

maynarkh, w Delta Force: Hawk Ops | Official Teaser Trailer

Never has a teaser got my interest so much in the first few seconds only to slam it to zero just seconds later.

Starts off with a nice thematic shot of something that could be Black Hawks flying over Fallujah … oh yeah, we get a Black Hawk Down remake, gotta go clear my calendar. A few shots of stealth gameplay … well, not what the original was about, but why not?

“Recon arrow, out!” … “Powering up, let’s do this!” … and a dude outrunning a tank in a shot where everyone fires only tracer rounds. Meh.

Why does every studio have to release the same game over again? A while ago it was all battle royales, now everyone is releasing hero shooters.

Just don’t call it Delta Force then if it’s not a real sequel to the originals. This is more like Overwatch: Fallujah.

BaalGarnaal,

Looks more like a crysis mod to me. Instant loss of interest at that ‘powering up’ bit indeed.

yesmeisyes, w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud

For me the games I have enjoyed the most are Ratchet and Clank games. I’m so lucky there has been many releases with most of them being good. Longer development cycles and the mindset of releasing when ready would be better for these games too.

thedrivingcrooner,
@thedrivingcrooner@lemmy.world avatar

I haven’t played the last 3 games but I know that one very appealing idea for them that keeps players around is the newer fluid mechanics and lack of bugs on launch. This series is like the bread and butter of Sony games, you’re never feeling like it’s just a reskin of the previous game.

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