Well the Curtis rifle is hardly forgotten-about, it’s just that high ROF weapons that can charge are super tedious to wield in this dual-wielding meta.
The important shit is getting done already. The community isn’t going to wait for a toolkit.
And the things that toolkit likely allow aren’t really what modders want to change, anyway. I don’t think anyone wants to add quests, but fixing broken things seems to be the goal of the current mods.
Modders aren’t single minded collectives. A modder who wants to make a quest mod will make a quest regardless of the inconveniences a QoL mod they could have made would have fixed.
I absolutely believe that exclusivity can create a better product. A company can put more resources into a game if they’re more worried about making a system seller than a profit driver.
But I don’t think for a moment that it benefited the game by creating a focus for the developers by limiting the consoles.
Back in the day, console exclusivity meant you could take advantage of system-specific features such as the ridiculously powerful SIMD core in the PS3. Now, 2/3 major consoles have nearly identical hardware, and the third is an overclocked smartphone, so there's no real benefit to system lock-in.
Seriously, if they said this about the Switch, nobody would bat an eye. But it seems to be easier to simultaneously develop for PS5 and XBox Series than to develop for both consoles and PC, given how terrible a lot of PC ports are.
A Ryzen 5 is a pretty large span of processors, ranging from “old and mostly obsolete” to “modern and highly capable for gaming”. Which one exactly would be helpful for others to help judge their own.
I’ll take another look at it today after I fiddle with the settings a bit. What I saw yesterday was not impressive - occasional stuttering while barely utilizing my 2060 on low/med settings while looking worse than Skyrim did in 2011.
id has always been a crack team of developers where performance is concerned. The fact that it was possible to get Eternal running on Switch says a lot.
Portal 2 also came out on PS3 and Xbox 360 but was a standalone and not part of the Orange Box. Portal 2 on consoles was interesting because I believe it also came with a Steam key for the game as well.
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