Huh I guess my 1060 doesn’t meet the minimum requirements either but it honestly doesn’t seem to play much worse than people with much better hardware. I’m between 40-60 fps depending on the map that’s loaded.
Just a wireless adapter for the index would be nice, though it would have been nicer 3 years ago. The cable makes the barrier of getting it out of the box pretty high for me personally. Still definitely don’t want the mobile level graphics of a fully standalone headset though.
I supported it but, I stopped playing, not enough to do. Graphics are insane but, little to no actual content aside from ships that you need to pay real money for. The constant dB resets prevent me from ever really grinding the game, what’s the point of it will just reset next major update. I personally think the game is going to flop due to this.
I don't think it's possible for the game to flop anymore if we're going off money made. In terms of them making money after they fully "release", well... I don't know if it will ever actually "release".
You purchase the base game which comes with a starter ship. In the game, you can do missions or do cargo trading to earn in-game money which you can use to buy ships.
You can absolutely use real world cash to purchase additional ships, which funds the development of the game. You don’t have to if you don’t want to. Almost all the ships can be purchased with in-game currency.
The main plus point for purchasing ships with real money is they are acvound bound and will stay with you after a database reset.
Well, not all the gameplay loops have been fully fleshed out yet which is why it is still in the alpha stage. Database resets happen as festures are added.
I don’t know if i will go so far as to say they are incentivised to keep it in alpha.
Same for me. Although I really enjoy just low flying on the planets and enjoy the scenery but what made me quit is the insane amount of bugs. Sometimes it’s nigh impossible to even get from the down area to the ship it out of the hangar. Once it’s running, it’s incredible but the lack of reliability is just to frustrating.
The Deck’s AMD Van Gogh APU can’t be had in any other device and is substantially different to any other chip AMD produces.
Is it really that different? I thought it was basically Zen 2 CPU cores and RDNA 2 GPU cores. It’s not an off-the-shelf SOC, but it’s also not that custom. So this seems a little hyperbolic to me. I’d say it’s pretty similar to the XBox Series S SOC (and Series X and PS5), which uses the same cores, just a different amount of each.
I also think it’s kind of interesting that they’re jumping to a VR Headset. If it’s a standalone, it’s probably not “low power.” If it’s not standalone, I think they’ll have issues transferring data fast enough to be practical. So my money is on some kind of accessory, like maybe a Steam Link 2 or a controller. Those are low power, wireless, and seem to fit the bill a bit better.
Then again, maybe it is a VR headset. But I really don’t see them competing at the low end on VR.
These days (I’m 37) its not about the time taken but whether a game just feels like work.
I know that would be different for everyone. But I pumped 140+ hours into Eldenring. Loved every battle and experience. But most other games after a few hours if it feels more like work than fun then I give up. Time is too precious and I’m already overworked.
I can see why easy mode exists now, I want a sense of fulfilment and experience but I dont want a game to create unnecessary work
I love RPGs. But I inevitably spend more time planning out my character class, organizing my inventory, keeping track of quests, etc. Then I actually spend “playing” the game.
It’s an enjoyable play style, I mean I’m choosing to do this. But, it means that every RPG game I see immediately becomes a massive time sink. I’m too employed to ever really enjoy an RPG. :(
Ugh this is me with D:OS2 right now. I’m still in Act 1 but I spend more time looking up class builds and reading guides online than actually playing the damn game. I’m probably only going to ever have time to play it once so it gives me major FOMO not being 100% happy with my choices before progressing further :/
Similar for me. I get maybe 2 hours on a good day that I can actually play games. I’m not wasting that grinding levels or hunting down 200 feathers. I also don’t like games that spoonfeed advancement way to slowly in the beginning, I don’t want to spend 15 hours in a game just to get to the point where the combat system is actually fleshed out fully.
Is this article written by AI? It has all sorts of strange errors and repeated words. Like the sentence at the end of this paragraph. I know it is popular to call out everything as AI right now but this article is suspicous.
You know its weird, here people are downvoting me for agreeing its great. On another post I’m being downvoted for saying its okay. Y’all just don’t know and thats okay. If you know what you need and you are just unfamiliar with a library, ChatGPT can explain it fine if your prompt is concise.
If you have no idea what you are doing and know nothing about programming, its not going to help you. I am currently using it to assist with small tasks using Excel.Interop and it basically spat out a working program for me to tweak. Don’t really know what to tell you about that but I can post it to GitHub I guess.
Its fine with programming so long as you know to take it with a grain of salt and give it detailed prompts. Like for instance, if you don’t specify it usually defaults to Row 1 when dealing with ranges, thats fine, because I know what row I need.
I mean you have to verify it as much as any answer on Stack Overflow. Lets not act like dudes haven’t been ripping code from there and just flying with it.
Never ask it for advice period. It is always confident because that's the most believable way to present information on the internet. It is usually wrong because it is not actually intelligent.
There is a wierd amount of generative-learning articles on game/tech Lemmy. I keep seeing these articles from publications that I’ve never heard of and I get excited because “Oo new people in the space” then halfway through the article I feel duped.
I get what you are saying. I think it also depends on how the game is divided up. If it’s just one continuous romp with autosave points it can feel like it’s dragging on but if there’s clearcut levels and checkpoints I feel like it helps divide up a game into digestible chunks.
I feel like that’s not really present with a lot of open world or sandbox games
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