FF7R was full game length but ended when the party left Midgar; in the original game that is a bit before the end of Disc 1.
Granted, the Midgar section was greatly expanded for the remake and it’s pretty clear that we’re not necessarily doing a 1:1 equivalence with the original game…
I think it will released into 3 parts: Remake, Rebirth and the third volume which I don’t think has been titled yet. What makes it even more confusing is that there was an “enhanced” version of FFVII Remake, released on PC and PS5, called Remake Intergrade.
Elder Scrolls Daggerfall was surely the peek of this, you get a letter at the start telling you to meet a woman in a bar on a set date - turn up too early and she won’t be there, but if you mess around on sidequests and don’t have enough time to travel there so are late then she’ll leave and the main quest never really happens.
There were a million other ways to lock your ability to progress but I always remember that, I don’t know if it was possible to get back on track but I don’t think so, I probably played a thousand hours before I did a run where I even started the main quest
I think it comes up with a little note on the screen telling you that it’s no longer possible to compete the game, you’d get that randomly in a dungeon too because two miles away a bad guy randomly died – belive it out not Todd Howard has got much better since 1996
You’re free to create stories, video, of your own video game in the universe. If you chose to make that public domain and give it away for free, then good on you.
Others can create freely in this universe with their own expression, which they could charge for.
Much like how there are movies about Cinderella or Red Riding Hood which are under copyright, but the base story itself is in the public domain and free to use.
I recommend the Overdrive app. sign up (in the app, even!) for a library card (doesn’t necessarily need to be to your local library) and start checking the books out!
Always worth checking if there’s more libraries you’re eligible for, for the best selection - I’ve got a card through my local library, one from the next town over (I just need to visit once a year to renew), and a town in California (Sunnyvale) that gives library accounts to anyone who applies. Some libraries will do digital-only accounts for like $20/Year, so that could be worth looking into if your local library doesn’t support Overdrive/Libby.
As of now, 15 September 2023, the comic book property called Fables, including all related Fables spin-offs and characters, is now in the public domain. What was once wholly owned by Bill Willingham is now owned by everyone, for all time.
The author has relinquished his copyright on the Fables universe. Every work based on it has its own copyright, however.
So while you can make your own stories in the Fables universe, it doesn't mean that things like The Wolf Among Us game from Telltale have had their copyrights affected in any way.
Holy cow, that’s huge. Fables is a very well-beloved universe, good on him for giving it to the public. I hope this opens the door for an adaptation of the comics. Alan Moore would be proud.
PR Guy: I dunno, boys, the headline 'Our boss is okay, you'd probably be fine sticking indie and not being owned at all' doesn't look... good. I'm thinking maybe we just... completely reverse that, yeah that's more like it."
Mobile games don’t qualify as games. They’re riddled with micro transactions and ads, and I would know… I’m complicit in this, as I’m translating their games, of which the cash shops are a noticeable chunk.
May unity milk them till the udder produces nothing but pus.
Agreed, there are very very few actually good experience on mobile and most of those got ported to PC. Too bad non mobile devs have to suffer because Unity see’s a easily exploitable goldmine in mobile gaming.
Not everybody’s cup of tea but genshin impact is unironically a very good game. I was extremely skeptical at first but got drawn in by the world building, the soundtrack, the combat system, and it also filled the void of a new world to explore that WoW left behind after I quit.
I would say that the most obnoxious games live on mobile but think it's going to hard the other way to say good games on mobile don't exist.
Mostly you have to pay for the good ones which is true of most things in life. I say this because I've been playing Root, Kingdom Two Crowns and the Rusty Lake games this week on my tablet and feel like a lot of people also play quality things not crap on mobile devices
Having played the old Price of Persia, this just looks like a random platformer and not really a prince of Persia game. Kinda disappointed. Will check it out when it goes on sale
Funny, i watched the previous video while having breakfast half asleep. Didn’t realize how dark its gonna get, the surgery scene was pretty haunting. Probably gonna wait with this one a bit
He’s right, a product like that would have failed dramatically. At this point I just want them to release a dumb AF, streaming-only, inside-out tracking VR headset that connects to PCs. Forget trying to cram an expensive Qualcomm or AMD chip in there, it will never give you the ideal VR experience. Make something that’s $200 bucks, connects to any PC running SteamVR, and just does extremely well with streaming and low-latency. Both Airlink and VRDesktop have already shown that its possible to get extremely close to a cabled experience. All that’s left is some polish.
I just want to be able to buy something like an Oculus CV1 without Oculus software/proprietary hardware and a nicer screen. I’m still rocking the same unit I got several years ago and it’s still plenty fine for most things.
All of the fancy things like wireless and no-tower tracking are nice, but I imagine a lot of players are going to be seated and just want the immersion. Why not have a $300-400 offering that does this?
I could be wrong on this since I have no source but I always assumed that Oculus headsets were cheap because they’re a Meta product and you’re actually paying for it with your data/telemetry.
Like, the ungodly amount they spent on VR R&D is absolutely not being made up for by the few hundred dollar price tag on their headsets — I bet that barely covers the cost of materials. That must be for a reason.
I think having base stations not only increases price but also makes it unapproachable for a vast majority of people. Personally, I didn’t even consider the CV1 or the Index because I just didn’t have a room that could properly accommodate them. For the sitting use case, no-tower tracking is actually very suitable and probably works better.
even at ideal condition there is about 1~2ms latency(streaming 1080p game), while hitting 90hz requires 11ms frame time. so you are asking the game to at least perform at 111fps or above to function under said ideal condition. I think if some manufacturer can put together a chip set where they do the frame gen tech on the head set side, so the game just need to run at 60fps it would be a better option.(like PS VR ) Frame gen does require some other buffers to generate the in between frames, so that’s more info to stream over the bandwidth.
That’s basically what I got. Xreal Air (formerly Nreal until a C&D from Epic). 1080p per eye and something like 49PPD with a 45° FOV. Tracking is 6DOF and requires software on the host (only complaint) and connectivity is via a USB-C cable (uses DP alt mode).
It’s nearly as “dumb” as an HMD can get. From the teardowns that I’ve seen, it’s really just got an MCU, a GPIO expander, a 6DOF chip, and the displays + drivers. And I love that about it. No batteries or anything to worry about.
It is pretty narrow but also what makes it work, IMO. I don’t have them for immersion but for display replacement. The narrow field of view lets the 1080p display have nearly 0 screen door effect. Plus, the birdbath optics are really cheap compared to waveguides or fancy lenses in VR headsets.
This has been on my radar for a while to compliment my steam deck. But I believe it doesn’t do head tracking with the steam deck or does it? I just want a floating screen in front of me that stays still when moving my head around, otherwise I’m gonna hurl!
I think it’s great for my Deck but, that will indeed be a problem. The headset contains only the sensors and display systems but, none of the logic circuitry to “pin” displays. Including that would increase the price a good deal.
Understood thanks for the feedback. After posting you reignited my interest and I found out that they also have their product called beam which would do the trick to make a spatial display… if you’re willing to cough up another 120 for it!
Yeah… I’m not :P But, I am plotting a DIY solution. A solution that will probably cost more than $120 on components but, I think it will still be worth it.
So, I’ve got one for my steam deck and it’s less an issue than you might think, in my opinion.
When you’re focused on the screen, it doesn’t create too much incongruity when the background shifts, and it’s easy to just let you brain parse the screen as something that just floats in front of you.
It’s not immersive enough to get the inner ear involved and confused. It’s a lot closer to holding a phone sideways about six inches from your face and moving your head around.
The only time it felt weird was when I was using it in a well lit room, and I shifted my focus to something not on the screen, that was closer than the apparent distance to the floating display. It was weird feeling my vision try to reconcile that the nearer thing was moving behind the far thing.
That is a pretty substantial subscription base, no wonder it’s profitable even if it at times feels like a really good deal. Like now when Starfield launched on Game Pass.
It's a shame that it's even considered "radical" since it's basically a copyright holder upholding their end of the bargain in the promise behind the origin of copyright. To incentivize creative content, a creator is given sole ability to monetize it for a fixed period of time. In return for that protection, the public gets it at the end of the term. Today's copyright is so far off course that it defeats the intent. There's no incentive to create anything new if you can keep milking existing content. And the public never gets a return for offering that protection.
Pretty radical for a dude who throws his conservative believes into everything?
The author of Fables is very conservative in his political beliefs. He has written anti-abortion and pro-Isreal material into the Fables comics themselves.
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