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Omegamanthethird, do games w Animal Crossing: Pocket Camp Complete - Welcome to Your New Home, Campers
@Omegamanthethird@lemmy.world avatar

I used to play the crap out of this game. I got a ridiculous amount of stuff without paying a dime too. I had to stop playing because it took too much of my time.

ElPussyKangaroo, (edited ) do games w Animal Crossing: Pocket Camp Complete - Welcome to Your New Home, Campers

I have never played this game, yet every time I come across the name I always remember that video with that woman recording the song in a studio.

Link to the video: youtu.be/022CdArz5oM

trigonated,

Thanks for reminding me. Now I gotta go watch it again.

ElPussyKangaroo,

Here you go man. I watched it again too 😂.

wizardbeard, do games w STEINS;GATE REBOOT Announcement Trailer

Money

LambdaRX,
@LambdaRX@sh.itjust.works avatar

Greedy;CEO

ampersandrew, do games w The State of Puyo Puyo in 2024
@ampersandrew@lemmy.world avatar

Puyo Puyo Tetris was the only game I ever bought a non-North-American version of, after watching Giant Bomb play it. As far as I can tell, it never got a real NA version for Xbox, or if it did, I missed it. I didn’t even notice the Steam version of PPT1 until looking it up for this comment. The slowdown problems you experienced may be relegated to the Switch version, because…it’s the Switch.

“…any developer releasing a multiplayer game in this day and age without cross play is making a huge mistake.” They’re the ones who have to pay for it though. You’re talking about a game that you acknowledge as niche, which is even harder to justify additional expenses for. The only entity offering cross play services for free is Epic, and some people, for reasons I don’t understand, will whine about Epic Online Services if the game includes them. Otherwise, it’s an expense out of the developer’s/publisher’s pocket, and in a world without LAN and direct IP connections, that means the online dies when that expense no longer makes financial sense. You may not like playing against bots, but you’d also hate playing against absolutely no one. They’re not the first ones to pull this strategy, and there’s a lot of nuance to it.

As for appeal to bring new players in, I was at Combo Breaker 2022, with a friend of mine. He was watching DBFZ top 24 (IIRC) right next door, and he couldn’t stand the sounds coming from the PuyoPuyo stage, so I’d call that a barrier to getting new players in, too. I don’t know that some new game is going to solve the player acquisition problem without a new gimmick. My recommendation? Make your own PuyoPuyo, like Kirby’s Avalanche, but with blackjack and hookers.

missingno,
@missingno@fedia.io avatar

The slowdown problems you experienced may be relegated to the Switch version, because...it's the Switch.

It's a 2D puzzle game. It's not doing anything the Switch shouldn't be able to handle. Champions never had any problems. Even the Wii was perfectly capable of running 20th, and not much has actually changed since then.

Like, I know the Switch is not the beefiest system ever, but this is not a game that should need a PS5 Pro or whatever.

You may not like playing against bots, but you'd also hate playing against absolutely no one.

That's the current state of every platform but Switch.

I'm well aware that crossplay isn't trivial, but it's too important to not be a priority. If you're making a multiplayer game and you want it to have a playerbase, crossplay is vital to keep your game alive. A publisher the size of Sega has the resources to get it done.

I don't know that some new game is going to solve the player acquisition problem without a new gimmick.

Does simply being content-complete count as a gimmick? It's something we still haven't seen yet in the west. I think 20th and Chronicle had a ton of great things to offer new players. Chronicle's JRPG story mode might be the most innovative onboarding experience any puzzle game has ever seen.

Too bad the west never saw it.

ampersandrew,
@ampersandrew@lemmy.world avatar

The Switch should be able to handle it unless the game was coded in some toolset where performance wasn’t a priority, because it’s only Puyo Puyo. Then suddenly it’s on a low spec platform where performance matters.

And it’s not that cross play is non trivial; it’s that it’s an ongoing expense in most cases. To justify an ongoing expense, you’re going to need ongoing revenue, which Puyo Puyo probably isn’t going to bring in.

Moonrise2473, do gaming w The State of Puyo Puyo in 2024

I can’t believe that I watched a 30 minutes rant about puyo puyo until the end, it was interesting even if I’m on the Tetris side, sorry

RangerJosie, do games w Dragon Age: The Veilguard | Official Launch Trailer
@RangerJosie@lemmy.world avatar

I hope its good. Im probably gonna try it. But the way modern releases are, I’m not holding my breath.

sleen, do gaming w My hardcore world dirt house showcase in Minecraft. (video)

Best dirt house there is

Gamers_mate,

Thanks the only problem is it does not have a bed so I have to avoid the roof at night due to phantoms.

Tyoda, do gaming w My hardcore world dirt house showcase in Minecraft. (video)

Silly and goofy. Too many FPS.

Gamers_mate,

Thank you silly and goofy is what I was going for. Also Fps as in first person mode? Should I have done it in 3rd person?

JackGreenEarth,
@JackGreenEarth@lemm.ee avatar

Fps usually stands for frames per second in this context

Gamers_mate,

That makes more sense thank you. I did have framerate issues recording it especially when turning around took a few tries.

Lewdiculous, do games w Dragon Age: The Veilguard | Official Launch Trailer

It’s so bad. I can’t wait to watch this crash and burn hard.

mox, do games w Dragon Age: The Veilguard | Official Launch Trailer

Or avoid Google’s “sign in to confirm your age” nonsense by watching it somewhere else, like here:

ign.com/…/dragon-age-the-veilguard-official-launc…

Signtist, do games w Dragon Age: The Veilguard | Official Launch Trailer

Looks cool, but I worry that they’ve got so many different enemies pulling in different directions that they won’t really get into an interesting story for any of them. The reason I loved Origins was because it really focused on the darkspawn, both in terms of the lore surrounding them, and the effect their invasion has on society. Then the DLC came out and teased that the darkspawn are more than they appear to be, setting up for future games to delve into that even more. It was great, but then the next couple of games came out and didn’t seem to have that same feeling of depth, and I lost interest. If the game is just a checklist of different things to kill, I’m not really interested in playing it.

Varyk, do games w The Thing: Remastered Gameplay Trailer | Nightdive Studios

I played that, and liked it.

but everyone everywhere keeps repeating that it is a canon sequel, and as far as I can find, John carpenter has never said that it is canon.

people have reported that he said this video game is canon, The statement is repeated over and over again, but I cannot find any evidence of that statement existing.

QuadratureSurfer, do games w Dragon Age: The Veilguard | Official Launch Trailer
@QuadratureSurfer@lemmy.world avatar

Looks like they’re also planning on releasing without any DRM:

pcgamer.com/…/dragon-age-the-veilguard-wont-have-…

Nima, do games w Dragon Age: The Veilguard | Official Launch Trailer
@Nima@leminal.space avatar

I’m so insanely excited!

mesamunefire, (edited ) do games w Rivals of Aether II Official Launch Trailer

The demo was a lot of fun. My wife and I played a bit. Plays more like smash brothers with grabs than the first game. It feels a tiny bit slower, which is fine. They have a mode where you can see replays in detail, frames/hitboxes/etc… The roster of characters are a bit small, but the first game started that way too.

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