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Carnelian, do games w Nine Sols - Console Launch Trailer

My GOTY personally. Left a really strong impression. Combat is an absolute joy, and the boss fights are my favorite since Sekiro. Story and atmosphere are incredible, you can at times really feel that this is a studio accustomed to making horror games.

They totally nailed it, in other words. Great post-release support as well. Can’t wait to see what they do next

dvlsg,
@dvlsg@lemmy.world avatar

Same. Was disappointed (but not entirely surprised) to see it getting ignored by pretty much all of the game awards.

Carnelian,

This is purely conspiratorial but I think given the studio’s notable previous controversy, they probably excluded it because Wukong has such a prominent presence this year.

Other than that, yeah it just doesn’t make sense to me. Nine sols has better sales and reviews than other games being honored

ApollosArrow,

The artwork looks great to me, but I can’t really see anything amazing game mechanics wise from the trailer. What do you think makes it GOTY for you? (I’d genuinely want to give this game a try)

Ashtear,

For a differing opinion, the artwork is great, but as a metroidvania it’s below rate for my taste. I went four hours with the game and didn’t see any new enemies and virtually the same environments. In this genre, that’s a long time to go without seeing something new.

Maybe I went in with the wrong expectations and should have looked at this as a platformer/2D action game. The combat is certainly the centerpiece of the game, but that wasn’t enough for me.

Carnelian,

Oh, the mechanics are superb. I also didn’t see it from the trailer, and originally got the game based on the art alone lol.

But the gameplay feels absurdly good. The main hook I would say is the talisman system. When you parry attacks, you build up charges of what is essentially an explosive that you can then use an another offensive option. Not only that, but it’s applied via a dash, which is a movement option (and can be used to do some cheeky sequence breaking outside of combat, if you’re into that sort of thing in these games). There’s an upgrade tree with several options for it that affect gameplay in a huge way as well.

Other than that I mean, I just like everything about the game. The story was well constructed and emotional. The characters are well designed, especially the bosses who are not just enemies but important characters in the story. The boss fights themselves as I mentioned. Music got me going. Environments are jaw dropping.

To give voice to the other commenter who bounced off the game after 4 hours, it has overwhelmingly positive reviews on steam but even among the good reviews a common complaint is that the game takes a fairly long time to spin up. There’s a lengthy linear section before you get some more freedom of exploration, and even then it never becomes the game’s strongest point. It also takes a long time to get certain essential upgrades. I think this is a good thing in terms of boss design, but can feel like somewhat of a slog if you’re experienced with metroidvanias and really just want your basic dash and double jump etc.

It’s a long game, took me around 40 hours. But I enjoyed it very much in the beginning, and continued to enjoy it more as I progressed and unlocked things. I went in with no expectations however, and was surprised as the game organically developed from “cool little project I’m supporting because I like the genre and the cat is cute”, to “possibly my favorite action game since sekiro”. I hope I’m not doing a disservice by setting expectations too high! But in the end, yes I was left feeling like it was that good

ApollosArrow,

40hrs seems like a good chunk of time. I think I collected everything in Hollow Knight in 60hrs, so this sounds encouraging in terms of money’s worth. From the comments it does sound enjoyable. A game from long ago that I played for the art was Muramasa on the wii, but I remember never finishing the game and selling it. I will give this one a shot!

Agent_Karyo, do games w New Arc Line Is a Surprising Blend of Arcanum and Disco! - Early Access Preview Impressions [ACG]
@Agent_Karyo@lemmy.world avatar

Thanks for sharing, this looks interesting.

RiikkaTheIcePrincess, do games w New Arc Line Is a Surprising Blend of Arcanum and Disco! - Early Access Preview Impressions [ACG]
@RiikkaTheIcePrincess@pawb.social avatar

Am just here to represent Team Interactivity in the apparent war versus Team Animate the Background Mechanics 😛 swipes the dice and uses them for a lockpicking minigame 😈

ampersandrew,
@ampersandrew@lemmy.world avatar

Heh, I’ve seen what feels like a thousand different attempts to represent lockpicking in a minigame, and they’ve always felt like a waste of time at best. In an RPG, your skills on your character sheet determine what you’re good at, so I’ve found it’s more honest to just represent that with a dice roll rather than making you break lockpicks super quickly or something.

witty_username, do astronomy w [Scott Manley] Why We Must Build a Massive Gravitational Wave Telescope In Space - The LISA Mission

Hullowitsscottmanleyhere

silverchase, do games w Path of Exile 2: Early Access Gameplay Trailer
@silverchase@sh.itjust.works avatar
NuXCOM_90Percent, do games w Avowed - Thoughts After Playing For 10 Hours & Interviewing The Devs

Mortismal has a terrifyingly high tolerance for jank. But if they are excited then I am excited. Both because we tend to have very similar tastes in CRPGs but also because they are one of the bigger PoE fans on the internet.

ampersandrew,
@ampersandrew@lemmy.world avatar

To my knowledge, Obsidian hasn’t released a game with jank since before South Park.

NuXCOM_90Percent,

Both Pillars and Tyranny are nowhere near on the same level as a New Vegas or a KOTOR 2 but, trust me, Obsidian continued to launch games REAL hot well after they made a south park game.

They haven’t done a “This is 75% of one of the greatest games ever” since Mask of the Betrayer. But they are still Obsidian.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Being able to release on their own schedule instead of being made to crank out massive RPGs in eighteen months helped a lot.

False,

Mask of the Betrayer was great

NuXCOM_90Percent,

It was an amazing expansion that deserves to be in the same conversation as Planescape: Torment

But whoa boy was it incomplete and jank.

That_Devil_Girl, do games w FINAL FANTASY XIV MOBILE – Reveal Trailer
@That_Devil_Girl@lemmy.ml avatar

I have a suspicion it’ll be a lot like EvE Online and their EvE Echoes mobile version. The mobile version is significantly watered down in size and functionality, yet is still playable. I think we’ll see something similar.

We’ll still see the core gameplay, but parts of the game might be removed or retooled. Crafting and gathering will likely be simplified, minions will be gone, jobs will have less abilities, graphics significantly reduced, and so on.

It’s doable, but don’t expect it to be the same game.

Dremor, do games w FINAL FANTASY XIV MOBILE – Reveal Trailer
@Dremor@lemmy.world avatar

I had to check if it wasn’t april.

The Steam Deck OLED screen is already barely enough, I can’t see how they’ll manage on an even smaller screen.

Nyvios, do games w FINAL FANTASY XIV MOBILE – Reveal Trailer

I don’t like that they are using the name from the main game, and the teaser shows zero gameplay.

Montagge,

That’s because it’s a mobile game and it’ll be a trash cash grab

MelonYellow, do games w FINAL FANTASY XIV MOBILE – Reveal Trailer
@MelonYellow@lemmy.ca avatar

And mine

DoucheBagMcSwag, (edited ) do games w FINAL FANTASY XIV MOBILE – Reveal Trailer

Will current subscription allow you to use this?..

Edit: different game. Will likely be F2P garbage

delticus,

I think that’s going to be the most important question honestly. Mobile gamers are notoriously averse to high game pricing, so I’m not sure if a separate sub is going to fly for it. Maybe they’ll do a gacha style f2p but mtx model?

DoucheBagMcSwag, (edited )

Wait it’s not going to be a straight port from the PC and console?

Edit:

Lightspeed studios is working with tremendous enthusiasm and dedication to faithfully recreate the story, duties, battle content and other aspects of the original game.

It’s a different game. Not interested in the slightest

maniclucky,

I’d be shocked if that was possible. Though I wouldn’t hate being able to do crafting/gathering from my phone.

erin, do games w FINAL FANTASY XIV MOBILE – Reveal Trailer
@erin@social.sidh.bzh avatar

the most important thing in the case of a port from PC/Console to Mobile is not shown: the HUD / Touchscreen control... I really wonder how it will works with positioning during fight...

MeatStiq, do games w Half-Life 2 RTX | Half-Life 2 20th Anniversary Tribute Video

So jealous as an AMD user I can’t enjoy all the RTX remixes.

Eyck_of_denesle, do games w We're giving The Rogue Prince of Persia a GLOW-UP! (Update Teaser Trailer)

This looks neat

overload, do games w We're giving The Rogue Prince of Persia a GLOW-UP! (Update Teaser Trailer)

I liked the purple prince… Hopefully there are skin options.

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