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Suburbanl3g3nd, do games w Deep Rock Galactic: Survivor - Early Access Announcement

Shoot. And I was about to buy the other version… Maybe I’ll wait and see if this goes well and plays well on Deck. Any thoughts from fans of the first?

Carighan,
@Carighan@lemmy.world avatar

The two games are entirely different genres.

The first is an absolutely phenomenal coop FPS. While this one is a single player vampire survivors clone with the characters and theme of DRG.

Suburbanl3g3nd,

Thanks! Is drg fun solo?

jaycifer,

It can be depending on what you like. You have a flying drone to help you that isn’t in multiplayer because there you all have different abilities to cover each others’ weaknesses.

Personally I think single-player gets stale and lonely quick, it’s just a lot more fun panicking and overcoming challenges with friends.

Sciaphobia,

It’s alright solo, but it really shines with coop, and the community is mostly very friendly and welcoming. Occasionally you might get called an elf in a fit of pique, but I’ve personally encountered very few toxic DRG players.

Kite,

I had a blast playing solo. It’s not a game I would have ever, ever picked up if it hadn’t been free with PS+, because it didn’t appeal to me in the least. Got bored enough one day to give it a shot and I’ve got 100s of hours in it. Put it aside finally for BG3… for now.

registeredusername,
@registeredusername@lemmy.world avatar

Completely different games but if it makes you feel good drg survivor runs well (played the demo on sd)

Suburbanl3g3nd,

Thanks for the tip! Do you think drg would be fun solo?

registeredusername,
@registeredusername@lemmy.world avatar

Both fun solo and with friends. I mostly play solo as friends have different work schedules but when some are available I play co-op or with random ppl

kosanovskiy, do games w DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer

Honestly I never finished the first game due to life and busyness but loved the 50 hrs in it. So excited to see this one.

darkmatternoodlecow, do gaming w Investigative Report: The Day Before – Fraud or Megalomania? (German audio with English subtitle)

What’s the gist of the conclusion of this half-hour video? I’m curious, but not that curious.

ylai,

There are now summaries from non pay-walled (and English) press: eurogamer.net/new-the-day-before-report-alleges-e…

slimerancher, do games w Moonbreaker 1.0 Release Trailer
@slimerancher@lemmy.world avatar

Oooh, 1.0 is finally out. Hoping it comes to consoles too. As a big Sanderson fan, want to give it a try.

MarcomachtKuchen,

Unfortunately the games player count is not looking to great which is a shame IMO its a great concept we’ll executed. They messed up monetisation on release but took everything back and the game is a full package now

slimerancher,
@slimerancher@lemmy.world avatar

It’s good to hear that they finally fixed it. It seems that it has become a common tactic, do aggressive monetisation, to see how much people are willing to put up with, and then reduce it to that level. So many games seem to be doing that.

Carighan,
@Carighan@lemmy.world avatar

Yeah the game as it is now is fantastic. It’s still mostly a painting simulator IMO so I never expected the playerbase to stick around as so little of the time any one player spends in the game is spent on actual playing. s😂

ImpossibilityBox, do musiczka w [JAZZ] koncert SIEMA ZIEMIA w cyklu Jazz.PL

They’ve got a pretty wicked groove going on. Love their sound.

lobster, do games w Moonbreaker 1.0 Release Trailer

I’ve had this game for a bit, I really like the short runs (against AI). I’m looking forward to booting it back up again, maybe do some painting finally lol

ampersandrew, do gaming w Microsoft Planning Starfield Launch for PS5 | Game Mess Mornings 02/05/24 (also other Microsoft games heading multiplatform)
@ampersandrew@kbin.social avatar

Update from Phil Spencer on Twitter:

We're listening and we hear you. We've been planning a business update event for next week, where we look forward to sharing more details with you about our vision for the future of Xbox. Stay tuned.

aksdb, do games w Tribes 3: Rivals - Official Early Access Announcement Trailer

I didn’t see any vehicles. Or tanky classes. Or any support classes.

Looks not that much Tribes to me. Where is the fun if I can’t fly a bomber over an enemy base that gets defended by engineers repairing canons and tanks shooting the shit out of the sky?

Might as well simply play Midair 2 then (which also doesn’t have vehicles).

Nephalis,

Uhm, you description sonds more like planetside than the Tribes I played…

Pxtl, do games w Rollin' Rascal Kickstarter Launch Trailer
@Pxtl@lemmy.ca avatar

God damn how is it that Sega has never released a Sonic Adventure-style game with that kind of online multiplayer? It’s so freaking obvious and yet we’ve never seen it.

Some of the gameplay mechanics look a bit… unnecessary? Like riding on vehicles, at least at speed. And I’ve always thought the Sonic Adventure rail grinding was tedious. But still overall it looks like a fun adaptation of the 3D sonic gameplay albeit with a slightly dated-looking art style.

O_i, do games w Helldivers 2 LaunchTrailer | PS5 and PC Games (4K)

I’m pumped!

Zahille7, do games w Rollin' Rascal Kickstarter Launch Trailer

I played the demo last night after seeing this post. Tbh the character design is what made me want to play, and it’s actually really fun. There are two levels you can play through, the tutorial and (what I assume might be) the first level. The tutorial is pretty short, but the level after actually has a lot, and I wasn’t expecting that. The multiplayer was actually really fun as well.

Imo the controls could be a little tighter (when you’re going around those curved tracks at top speed the guy always wants to ramp off), but that’s about my only complaint so far.

GrammatonCleric, do games w Fatigued by the Numbers | Cold Take
@GrammatonCleric@lemmy.world avatar

deleted_by_author

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  • SnotFlickerman,
    @SnotFlickerman@lemmy.blahaj.zone avatar

    Maybe they spent too much time with the Encyclopedia of Numbers?

    Rhynoplaz,

    THAT’S NUMBERWANG!!!

    Sanctus, do games w Fatigued by the Numbers | Cold Take
    @Sanctus@lemmy.world avatar

    I get what they mean. I can only see 1,297,948 flood my screen a certain amount of times before I ignore the numbers. It was hopeful where it came from, RPGs and TRPGs are much slower games than shooters and therefor the information is digested easier. But 30 minutes into a game of borderlands and or Destiny and I’m not looking at those numbers anymore. They spill out everywhere and so fast, and by endgame they really arent changing all the time. So whats the point? Extra dopamine when the shot lands?

    Kolanaki, do games w Fatigued by the Numbers | Cold Take
    !deleted6508 avatar

    The only numbers I dislike in games are the kind that fly off things when you attack them. That shit is visually annoying and I hate every game that uses it without an option to turn it off outside of old turn-based JRPGs. So I totally understand that.

    They’re not meaningless, per se, but most of the time you also have a gauge indicating health and it’s far less distracting than a ton of numbers flying off obscuring the action.

    gmr_leon,
    @gmr_leon@mstdn.social avatar

    Not to mention, sometimes they actively take away from the art direction. You can have a game that's clearly going for semi-realism and yet keeps damage numbers flying off like it's a comic strip, which doesn't fit whatsoever.

    The strangest, funniest mixture are the games built off comic licenses that employ a semi-realistic style with damage numbers, when a better combination would be stylized so it would all fit better artistically.

    dangblingus, do games w Fatigued by the Numbers | Cold Take

    They use Borderlands as the poster child for too many numbers on screen, but I think that was intentional. The beauty of endgame Borderlands is seeing the ludicrous amount of bullshit on screen at one time.

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