The old video game industry still blows my mind. Competition was so fierce, there were tons of high quality AAA games releasing each year until things suddenly slowed down in the PS4/Xbone era. Granted, a lot of consoles failed and a lot of companies went under but it must have been wild to see Counter Strike, Baldur’s Gate 2, Diablo 2, Deus Ex, Perfect Dark, Red Alert 2, etc. all launch in the same year.
The indie scene today is great, but the amount of AAA games coming out these years are much fewer, and there’s a 50/50 chance it’s going to be a total flop.
Even if the game is well received, if it doesn’t make more money than the last game, then the studio is shuttered, and you’ll never see an official sequel. You’ll be stuck waiting for an indie dev or original dev on kickstarter to come along 5-10 years later, maybe even more.
Indies are making now what would have been AAA back then. And as many great games as there were back then, we get more now. Back then, it was possible to keep up with just about every major release as it came out. Now I’ve got a backlog of 9 games that piqued my interest and came out this year that I haven’t had time to get around to yet, and it’s only April.
Yeah I play on my PC and I’ll cross play my save on my Xbox when I want to use the TV. The series X is quite a bit smoother. Sucks lol. Every UE5 game I’ve played on PC has not been a good experience lol. (I can play star citizen around 60fps in cities, KCD 2 on the highest srtting, for reference)
I run it on ultra at 1440p with RT on high and FSR performance upscaling. I get 60 fps consistently with these settings, no drops. I have a 9900X/7900 XT so I imagine you’ll be able to get quite a bit more out of it.
And this is why I don’t buy day 1. Performance actually looks reasonable compared to other day 1 releases, but it’s still not what I want to play. I bet most of these issues will be resolved in a month or two, and definitely resolved by the first sale, so I’ll hold off. It’s not like there’s going to suddenly be content to miss out on, it’s a remaster, so waiting is absolutely reasonable.
I had to tweak quite a bit but it’s running at a stable 60 fps at 1440p now. I wouldn’t say I’m looking past it, just enjoying it in spite of the performance issues.
love the frank herbert books. I thought the recent movies were ok. But MMO? what a strange fit for this universe… unless billions of the players die in the jihad lol
It’s an alternate timeline where Jessica had a daughter instead of a son and Leto defeated the Harkoenens during their invasion, so Leto rules over Arrakis for the indefinite future, leaving space in the story for fetch quests and base building. Apparently the fremen disappeared too, so you have to solve the mystery.
It’s an alternate timeline where Jessica had a daughter instead of a sun
this is what the bene wanted. a daughter Atreides to mate with Feyd Rutha Harkonnen - but Jessica wanted to satisfy Leto.
and Leto defeated the Harkoenens during their invasion, so Leto rules over Arrakis for the indefinite future, leaving space in the story for fetch quests and base building.
uhhh so this is an entirely different fiction huh
Apparently the firemen disappeared too, so you have to solve the mystery.
I suspect you mean fremen…
why even bother licensing the story if they’re determined to change everything?
Wait, this is going to be a Funcom game?? Oh man, Funcom has made some of our favourite games! We adored Anarchy Online, and The Secret World is still one of the mmo’s I would recommend to anyone who wants to try a really unique modern mmo with an amazing story.
Unfortunately when they were developing TSW and Age of Conan, someone made the call to go all in on AOC which was just… not unique in a space saturated with that kind of WoW clone.
TSW ended up not having the cashflow (devs) it needed to release updates and expansions and it fell into disfavour once the player base reached end game. Which is really sad, because even as a “dead” game the story and gameplay are so good.
I really hope they have retained the devs that worked on TSW and have enough cash to push everything into this game. Make it unique like TSW and AO were, push a couple expansions, and there will be players.
I only got to play a bit of The Secret World (or was it Legends or something?) and it was really fun! I was sad I had found it at the end of life. My memory is bad, so my only real memory was er…I was helping around some Haunted Indian Reservation, and the daughter of the owner was rightfully complaining about people coming in and white knighting (and being male) and we panned over to my character…chinese ass woman standing there. And it acknowledge that! She was like “Guess not all the time though” and it was like!!! Excellent!!!
So... will this mean we'll finally be able to restart as a new player in the offline mode? I've wanted to start from scratch with TC2 for ever. It's been such a frustration that you can't have more than one player profile per Ubisoft account.
Vincke says the team finds DLC boring to make, so they don’t really want to make it anymore.
I find this driveby comment rather significant.
It means they are trying to conform to the developers’ strengths, desires, interests. They’re shaping huge business decisions around them. That’s just good for everyone, as opposed to devs inefficiently, dispassionately grinding away at something they don’t like.
That’s huge. I’d also posit “happy devs means happy business.” And Larian has repeatedly expressed similar things.
I hope they manage to salvage this game and steer it back. I loved HLD and solar ash and was really disappointed when I heard this game had major issues.
At the risk of being a negetive nancy, they haven’t done this with crew 1. So that game is still dead. This might just be a perfunctory action to quell support for the movement. They haven’t made any real promises to have EOL plans for all their games.(As far as I’ve seen)
To be fair, the update itself was announced last year (here is a random IGN article about the announcement) after people started complaining about upcoming shutdown of the first game (which in turn spawned the Stop Killing Games initiative).
Not that this makes the filing irrelevant but it’s not some knee-jerk reaction thrown together on the spot. Besides, game built with online components in mind calling servers once a minute isn’t really that crazy (whether that should be a thing for a single player mode is a different matter).
The case by noyb referenced single player games. Stuff like session start, duration et cetera was being tracked.
I was one of the people that signed the SKG initiative after The Crew was taken offline. Not because I loved the game so much but it’s the principle. I payed for it and should still be able to play it.
Ah, I see. I thought it was specifically related to TC2. Thanks for clarifying.
I haven’t played or owned TC but game preservation is an important topic for me so I also signed and tried to popularise it as much as possible. I don’t expect much but every attempt is important.
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