Not wanting to play an intentionally ugly character is bigotry for your smooth brain. I know youre hideous and want to feel represented but normal people prefer a character customization option so they can make the character they want and not be forced to play some ugly looking character because of “diversity. “
The fact that you think “intentionally ugly” and “diversity” are the same thing is just a staggering new form of ignorant intolerance. I’m going to need a minute to digest that.
Ok, so many question…
Is it that you only play as characters you want to fuck? Or you only play as characters that look like you? Or is it both, and you only want to fuck people who look like you, and want to play games where that’s part of it?
How ugly do you need to be to no longer be normal? Or is it being different from you that makes people ugly?
Are all ugly people minorities in your mind? Like you see someone on the street with crooked teeth and a mishapen head, and you think “Your kind aren’t welcome here!” Or are there certain minorities that are ugly to you, and you think this character model looks like one of “them”? Which group is even represented in this trailer?
I’m really curious about you. I’d really rather not be, and I’d probably be happier if I just forget you exist. You’re like a really weird shaped piece of dog shit. How were you formed? What the fuck was wrong with that dog?
I know you probably won’t give me answers, and will probably just fall back on some tired cliche of an insult again. But on the off chance that you feel like sharing, I’d love to know more.
The trailer makes my eyes hurt so it’s a definate skip for me.
I mean the whole thing seemed to be animated exclusively with 3s or 4s which to me looks like the characters are micro-warping around instead of moving. When watching In to the Spiderverse and LOVE, DEATH & ROBOTS (SUITS) I literally had to take breaks and watch elsewhere so rest my eyes and this looks a lot worse.
I hope they’ve gone further towards the old combat style and stealth gameplay. I never liked the new one of just being an ‘assassin’ by openly running through a fort and stabbing each enemy with spastic animations until their arbitrary and chonky healthbar depletes.
I trust ID to make a fun game, I do not trust Microsoft however so we’ll see how hands off they’ve been. Hopefully it was too far along for Microsoft to meddle with anything.
Looks like more doom which is all right in my book. Now If they can keep out the always online and live service bullshit out of this one and focus on single player it might turn out to be yet another good doom game. Not sure about the dragon and mecha though, I would rather not have any vehicles, mounts and anything like that in Doom games.
The way I understand their description, they really want emergent stories rather than any written plot, so I wouldn’t expect any kind of specific objectives from it.
Interesting, but as any procedural game, it will be a difficult balance between believable, consistent simulation and unexpected stuff keeping things exciting.
I don’t need much. Shadows of Doubt’s objective is “solve this murder”, and for this game, maybe it’s “amass a ton of money so that you can X”. Just something to propel me forward to come up with a way to achieve it, because I won’t be a baker for the sake of being a baker, probably.
Looks about as shitty as I expected, considering the dumpsterfire that BioWare has been for at least the past decade. I am just glad that, for now, we still have Larian Studios making good, classic CRPGs. Here’s hoping they never get bought up by EA or other large soulless corporations.
The cutscenes hurt my eyes with the frame rate but the gameplay looks alright.
Honestly not fan of the the way some 3d animations animate with 2s/3s to create fake stop motion videos. It’s even worse when they try to make it look like a cartoon/anime and completely forget to add any smear frames that make the these animations look a lot smoother than they actually are. For me these look like characters constantly warping around instead of moving which hurst my eyes, luckily it seems to only affect the characters and not the movement camera.
The gameplay looks alright but very unoriginal, there’s seems to be this basic combat with dodging, light and heavy strikes and then these fly using streams of wind/magic/energy and energy hook-shot to get you exactly where developers want you to go. Maybe the theme, story and visuals will be enough to make this shine above the competition.
I mean sure, maybe the game turns out fantastic, but after a trailer that was apparently done by the Forspoken team with some consulting by Marvel and Fortnite people, I have exactly 0 hope for this.
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