This looks… Rough. The character designs seem to be a major downgrade from before, and the lore and plot don’t seem to follow up at all on the last game?
I agree with this. It looked like some Fortnite shit.
They probably wanted to do a middle ground to make more visually accessible territory and not branded instantly as a “weeb game” this time. The anime art style is what made it unique though.
Disney speedstorm has solid gameplay…. At the expense of being pay to win in most modes. I played enough to “unlock” split screen and politely explained to my kiddo he can only be one of like 3 characters. Damn shame the game has a slot machine barrier. As soon as this sonic game drops though I’m grabbing it.
That Nickelodeon Kart series is not too bad too, maybe it doesn’t look or play as well as the Disney one, but at least you get the characters with the game
Thanks for the suggestion! I think I have one of those from a humble bundle, I’ll have to check it out again (it’s been a while). The main thing I’m looking for is a kid friendly “auto steer / auto accelerate” mode that still gives him some sense of control. I noticed a lot of Nickelodeon, licensed games don’t include any voice acting, which irritates me, but the kiddo probably won’t mind.
We’ve only seen 2 seconds of gameplay, how can you be sure it’s not a rogue like or something? Did I miss it being stated somewhere or you’re just guessing?
Also, this comment reminded me how ridiculous I find it that we have genres such as “metroidvania” and “souls like”, “auto shooter” , “survivors like” and etc. Yet we can’t come up with subgenre names other than arpg which can describe everything from Bastion, to Horizon Zero down, to path of exile. What’s up with that?
I’ve never seen Horizon Zero Dawn called an ARPG but that does seem to be the consensus. I’ve always considered games like that or new God of War to be “adventure games”.
We need more subgenres! What do you call breath of the wild or the spiderman games in that case?
Imo god of war/ horizon are aptly named because they’re action focused RPGs.
We need new, better name for the “diablo-like” games, however. I feel like those are different enough that there’s not enough “rpg” left in them beyond the character building elements. Survivorslike aren’t RPGs despite them having character leveling and stuff so why should diablo 4 /Poe be called rpgs?
Video game genres are one of the few fields in which I’m not a prescriptivist. But survivorlikes only aren’t called RPGs because Vampire Survivor is embossed on the whole subgenre. The suite of mechanics rose to high prominence on the back of one game (or franchise, in the case of Soulslikes) rather than refined through years of experimentation.
We aren’t going to get more, simple names unless they’re similarly derived from a single, famous ancestor like your “Soulslike”. But you can always just be descriptive. Diablo/PoE are “top-down gear-grind RPGs”; it’s jargony but all subgenres are.
Survivorslike is just one option, auto shooter is the same thing and doesn’t use vampire survivors’ name.
And well, in this case, I just saw op say that this game was gonna be an arpg and because I play a lot of PoE, last epoch, etc. I was expecting something in that vein. Then I open the link and I see 2 seconds of something that looks more like hades or god of war and I was disappointed. So if me wishing we had better terms for various genres makes me a prescriptivist, I guess I am one, in this case.
Also tdggrpg is too complicated of a subgenre name, I feel xD
Yeah, it’s not trendy but I don’t think we can do trendy unless we do like I said and derive from standout games with identifiable suites of mechanics. You just have to be descriptive or accept heavy overlap.
“Auto shooter” is not very descriptive. In 10 years, someone would be having this same conversation about that term. Asteroids is basically an auto shooter because there’s no reason to not always be shooting, it’s effectively a QOL change. Some bullet hells too.
There already is a Steam page and the description says co-op action RPG.
I mean, perspective matters, I suppose: you could use isometric/top down and 3rd person to make a distinction between PoE and HZD, but then again I don't play either, or ARPGs in general, so that's as nuanced of a take as I could have on this.
Nah, that wouldn’t be enough to differentiate PoE to hzd, imo. It’s like comparing Max Payne to CSGO. Or I dunno… rocket league to Football manager… or Mario party to street figther… trying to cover as many bases here to cover the games that you might be more familiar with. xD. Point is, in both games you get a character which you level up and customize by doing quests and killing mobs, but that’s pretty much where the similarities end, as far as the gameplay, mechanics and goals of fans go.
And for the record, despite this also being called an arpg, it’ll be very different from both PoE and hzd. ARPG seems to be as vague as “driving game” or “shooter”.
My experience with Code Vein was briefly playing it on game pass, but couldn’t get past the weeb bait waifu chick. Like seriously, first cutscene and her boobs are waving in the breeze while she’s standing still, like they’re fucking flags or something. It was downhill from there when the gameplay was mediocre and I was supposed to somehow connect with and protect said waifu as my motivation.
Uninstalled in under an hour. Wife and I jokingly refer to the game as “Code Titty-Flap.”
It looks interesting. The Summer Gameshow said it was inspired by Silent Hill and DDLC, so it’s an interesting concept. The character models are a little jarring with the game world, but it could be intentional for all i know, and I’m excited to give this a shot.
It honestly wouldn’t surprise me if it’s actually set in a more anime-style world, and that the “real” looking one in the trailer is imaginery or something.
That’s objectively incorrect though. It’s an entirely new chip based on a different architecture. Switch 1 games are actually run through a translation layer, which is why a small number of them still don’t work on Switch 2 currently.
On weekends it’s too much to ask, yes. Monday to Friday is perfectly ok. If we could reschedule this until Monday at the earliest, that would be greatly appreciated.
oh heck yeah! as a patapon fan i finished the demo and i absolutely adore it! it feels like the natural evolution of patapon, we skipped a few games that’d make the transition smoother but the soul is there
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Aktywne