Ok so we got a regular GTA story with humour, 2 main characters in relationship (maybe another playable one?) and hopefully a detailed open world to do side activities in. Looks good enough for me. Just make it at least as good as RDR2 and you have my money.
this unironically makes me wonder if there are any games with the gameplay being just painting a wall, especially since I know there is that House Flipper game
Amazingly… this bond is almost exclusively going to be used on bug planets… since the weapons are melee focused and going melee vs bots or squids is not a great idea.
Maybe I’m just old, but I feel like all the people complaining about no PC port at launch, or how this trailer doesn’t show gameplay must be ‘new’ to the series (which to be fair, could mean as much as a decade).
This is how Rockstar have pretty much always done it, going all the way back to GTA3 on the PlayStation 2; PC ports have always been 6+ months after.
Trailer 1 tends to be about the setting, Trailer 2 about the primary characters, then Trailer 3/4 about the supporting characters. ‘Gameplay Trailers’ usually don’t come out around/after launch as that’s usually what’s being still being worked on by the devs.
Feel free to complain, no one is trying to stop you. Just understand though that you are screaming into the void, and nothing will come of it bar heightened cortisol.
Grand Theft Auto is the arguably the most profitable gaming franchise ever, and it got there doing this exact release cadence. Rockstar Games & Take-Two Interactive will continue to do so for as long as it continues to maximise profits.
Does it stuck for us gamers? Absolutely, but that’s just Capitalism. Given how quickly this hobby has been enshittified over the post decade, we should probably be counting our lucky stars that it looks like Rockstar is still investing heavily into the next entry, and not just pumping out shallow annual releases like Call of Duty!
Please don’t fuck it up Please don’t fuck it up Please don’t fuck it up Please don’t fuck it up Please don’t fuck it up Please don’t fuck it up they’re gonna fuck it up
Although so far I haven’t heard many negative things, from journalists or youtubers. But I also didn’t hear many negative things about civ7 before launch…
The first thing i noticed is the awful amount of TAA/Upscaling artefacting. Apart from that it looks good i guess. I mean its GTA. It will probably be an enjoyable game. But still: Fuck Rockstar. Fuck Take2.
You mean aside from abandoning RDR Online, cancelling GTA V singleplayer DLC in favour of GTA Online shark cards, intentionally delaying the PC release of GTA V to maximise the number of people who would buy the game more than once because of FOMO, absolute dog shit support and punishing their community by crushing the modding community? I’m not sure.
I’m not sure what support you’re talking about, and I’ve never delved into mods for GTA V, but the rest are just sensible business decisions, at least up until now; we’ll see how the different modern dynamic between consoles and PC plays out this time, but I think it’s the last time they’ll do it. As with all these exclusivity deals that are quickly dying out, that PC version will come, and that’s when I’ll play it.
I don’t know why you’re being nasty to me. I genuinely wasn’t sure why someone would have an issue with Rockstar. If they don’t want to make story DLC for GTA V, it’s much the same as Valve not making a Portal 3. I can just move on and play something else. Focusing on a console release first and foremost, especially for a project as ambitious as this, made a lot more sense in the past, and maybe was still common wisdom when the project got rolling. It will stop due to natural market forces. Speaking of natural market forces, it’s exactly why RDR2 Online would be abandoned: there weren’t enough people to care about it compared to its costs. Modding isn’t really my world, so I wouldn’t exactly be privy to those shenanigans, but that sucks.
I don’t think he’s being nasty to you. His frustration is with Rockstar for abandoning GTA to sell microtransactions instead of make content. A lot of people are mad at valve for not making Half-Life/Portal/Left4Dead 3 just like a lot of people are mad at Rockstar for taking 13 years to release a new GTA game.
Personally, I don’t think that’s worth getting mad over, especially not in this saturated market right now where there’s always something great to play. Valve worked on Half-Life, Portal, and Left 4 Dead many times since their last iterations, but you have to give creatives time to throw out what’s not working. And plenty of game developers I like work on plenty of stuff I’m not interested in. I just wait for them to come back around to the stuff I am interested in. In the case of live service stuff, it sucks, but Rockstar’s hardly unique there.
100%, I think people getting frustrated over the time between GTA 5 and GTA 6 don’t appreciate the time it takes to build a game on this scale. Rockstar definitely deserve credit for the worlds they build and their focus on delivering an exceptional game.
Sorry if I came across as nasty, my disdain is entirely with Rockstar and T2. After GTAIV, and the exceptional story and DLC we got many of us were excited to see what DLC was in store for GTAV. To have Rockstar to walk back the planned DLC in favour pushing shark cards and micro-transactions in GTA Online left many of us feeling pretty betrayed at the time.
Regarding the launch, GTAV originally came out on Xbox 360 and PS3 in September 2013, then on a new console generation in November 2014, and didn’t come to PC until April 2015. Many were doubtful that a company with the resources and talent available to Rockstar needed such a delay, and it stank of another tactic to maximise the number of people buying multiple copies.
Gotcha. No worries. I’m more disappointed that basically everyone in the industry stopped making crime stories except for Yakuza, but we’ve got two coming this year, at least, in MindsEye and Mafia: The Old Country.
Did they finally do something about the modders on GTAV online? I used to play but ended up with a stalker that made the game unplayable for me because he would kick me anytime I got online, for weeks. I had to download one of the paid mod menus to stay hidden from him until I just didn’t feel like paying for that anymore and just gave up and stopped playing. It was extremely frustrating to say the least.
As long as they let you turn off the upscaling I won’t complain about it. Unfortunately there has been a trend as of late to force it on; the artifacting drives me nuts. It’s always harder to to see in youtube videos though, since they are compressed quite a bit compared to live play.
Biggest thing that concerns me was their focus on pushing one into multiplayer in V. I’m worried that is going to intensify since it made them so damn much money doing that last time.
Either way, game isn’t out for a year, and it isn’t out for PC for probably two years. So, just going to go back to enjoying my Breath of Fire IV playthrough I’m currently doing. :)
Unless you have no plans to play Online, the money you’ll spend on Shark Cards trying to catch up with established players will far exceed $80. That’s why I stopped playing GTA V Online—I got tired of grinding for cash, just to keep up with the unemployed people who dedicate their lives to one game (I refuse to spend money on microtransactions in any game). Either play at launch, or don’t bother with Online.
There’s literally no reason in this day and age to not release on pc on day 1. Xb and ps market share is absolutely losing ground to pc at record time, there’s no reason anymore.
If they don’t pc release day 1, then I guess gta6 actually just comes out 2027.
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