I’m very happy to see them re-implement the attribute system with classes and birthsigns while combining it with the Skyrim’s perk customization. Taking the best parts of both games! It’s also amazing to see the classic lockpicking minigame from Oblivion re-implemented! I always liked that system much more than the spin-the-circle one Bethesda has been using in every game since Skyrim.
I know, my best friend and I were watching like hawks, waiting for the traditional 1 year to elapse for a US console release. Normally it’s 1 year after Japan’s release then it comes out in the US on Playstation. Then 6 months too a year later it comes out on PC. It’s wonderful it’ll come out on PC at the same time as the consoles. That way my best friend and I can play on PCs in the same room, get better FPS, and larger screens since we won’t need to split screen for local coop.
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Aktywne