youtu.be

Lojcs, do gaming w Your Attention Span Is Ruining Gaming

It really is. I often find myself avoiding long games with intermittent text or dialog (RPGs!) because I get bored when there’s none and want to listen to a podcast but can’t because then I’ll miss the next dialog.

There’s also the “I’ve got something to do so I can’t deal with starting up a game” and then spending an hour on youtube

prole,

I’ve got a problem with having to watch YouTube or listen to a podcast while playing. And that includes RPGs… Though Expedition 33 has had me engrossed enough to shut the laptop while I’m playing

AntiBullyRanger, do games w SHADE Protocol - World Reveal Trailer

SHADE Protocol will be released on PC in 2026. Discover is a 2D cyber-fantasy Metroidvania where music, code, and combat collide. Swap between DAWN and SHADE forms to unleash devastating abilities, wield Instruments as weapons, and rewrite reality itself in a world on the brink of annihilation by the SHADE Protocol. The game introduces an interesting mechanic: the Protocols, thanks to them you will be able to encode your own playstyle, combining protocols and specialized code fragments, to alter your attacks, defenses, and abilities, but also recode the world around you at will, changing how it behaves to allow you to overcome the most dangerous threats.

oyzmo, do games w Skeletor Reveals Nintendo Switch 2
@oyzmo@lemmy.world avatar

Worth seeing 😂👌🏻 really sums up the Switch 2

Flamekebab, do gaming w Why was the Nintendo 64 so Blurry? by Kaze Emanuar - YouTube [18:26min]
@Flamekebab@piefed.social avatar

I can't say I've ever found him to speak too slowly, but you do you.

I think it's Gaming Historian that does my head with that, or at least used to. Comedically slow.

Zarxrax, do gaming w Why was the Nintendo 64 so Blurry? by Kaze Emanuar - YouTube [18:26min]

Low res textures that would get resized with a bilinear filter, as opposed to the PS1 which used no filtering, resulting in a sharp but pixelated look.

bjoern_tantau, do gaming w Why was the Nintendo 64 so Blurry? by Kaze Emanuar - YouTube [18:26min]
@bjoern_tantau@swg-empire.de avatar

N64 games never seemed blurry to me. But Wii games did.

Die4Ever,
@Die4Ever@retrolemmy.com avatar

God the Wii was so pixel-starved

endeavor, do gaming w NVIDIA's Dirty Manipulation of Reviews - YouTube, Gamers Nexus on May 19 2025 [22:05min]

oh look nvidia is doing what intel did.

thingsiplay,

Which product of Intel?

endeavor,

Coldfusion has a good video on intels shenanigans

Chronographs, do gaming w NVIDIA's Dirty Manipulation of Reviews - YouTube, Gamers Nexus on May 19 2025 [22:05min]

I hope AMD rethinks their decision to abandon the high end because NVIDIA being the only option is going very badly

thingsiplay,

I think AMD more or less paused than abandoned the high end market.

harcesz, do ciekawe w Tajwańska taktyka obrony jeża - lekcje z Ukrainy
!deleted269 avatar

Czas poznać fascynującą strategię jeża Tajwanu! W naszym najnowszym wideo odkryjecie, jak mała wyspa planuje zaskoczyć gigantycznego sąsiada - Chiny. Dowiedz się, jak drony, miny i rakiety mogą stworzyć barierę nie do pokonania. Czy strategia asymetryczna rzeczywiście może odstraszyć chińskie siły?

Aganim, do games w Modders and phyiscs to Morrowind with Lua

Impressive that it was implemented with just Lua and, from what I could see, without completely destroying the framerate.

orenj, do games w Modders and phyiscs to Morrowind with Lua
@orenj@lemmy.sdf.org avatar

ordinaror voice: Pick up that flin. Now put it, in the petty soul gem crate.

kaeurennetwo, do games w Modders and phyiscs to Morrowind with Lua
@kaeurennetwo@lemmy.world avatar

deleted_by_moderator

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  • monke, do gaming w Grand Theft Auto VI - Trailer 2 (May 6th 2025)

    We got GTA VI trailer before GTA VI

    Yermaw, do games w The wonderful Revenge of the Savage Planet has been released!

    I’m playing through it now but I’m not enjoying it as much as the first one. I’m not sure if it’s my fault for not being able to give it the time and attention it requires.

    You need the next piece of equipment, so you go to where the robot says it is. “Oh no we need a different piece of equipment to get there first. I’ve marked it on your map”. Cool ok. “Looks like to get that piece of equipment we need to craft this new piece first”. OK. “Looks like we need a special material so let’s go-”

    At a certain point you forget what you wanted to do in the first place and just start following the next marker.

    I love the world and the wackiness of it all, but I’m not enjoying the actual gameplay loop nearly as much as I did the first one.

    Sepix,
    @Sepix@feddit.org avatar

    I’m now 10 hours in and i’m not so sure if the gameplay loop really differs that much from the first one. The world is whacky, exploration works well, as does the movement, and character progress also feels good. What it might miss for me is the element of surprise. I know exactly what to expect, it’s not such a big revelation as the first one and that’s obviously something a second part can’t repeat. What i don’t like so much are the new videos and the third person perspective feels a bit off. Overall i like it though, it’s more of the same without huge surprise and that’s fine with me.

    MyDarkestTimeline01, do games w The wonderful Revenge of the Savage Planet has been released!

    I’m actually enjoying it a lot. The “you dropped everything when you died” thing is getting annoying though.

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