wccftech.com

shadowedcross, do games w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'
@shadowedcross@sh.itjust.works avatar

Yeah, Star Citizen is the world’s most expensive tech demo, that is the picture book definition of scope creep. It’ll just keep getting more and more complicated, but never get to any kind of a “complete game” state.

slaacaa, (edited )

I work as project manager, just spent the entire week fighting a client on a new project’s scope, because he wanted more things done by the team than what was agreed in the proposal.

Anytime I read about this game, I have to do breathing excercises in a corner to calm my anxiety.

SplashJackson,

I just hope when it finally releases it has just as many tits as Duke Nukem Forever

deegeese, do games w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'

If they finished it they’d have to find a new revenue stream.

jewbacca117, do games w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'

Damn. I had really hoped my grandchildren would get to play Star Citizen in their lives.

Rottcodd, do games w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'

Do people just not know who and what Chris Roberts is?

This is what he’s done throughout his career - the only thing that’s notable about Star Citizen really is the scale of it and thus the opportunities he has to find ever more things to obsessively tinker with.

It’s entirely possible that if Microsoft hadn’t bought out Digital Anvil and given him the boot, this wouldn’t even be Star Citizen - it would be Freelancer, coming into its 25th year of delays.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Chris Roberts is still rich, and could probably retire right now without worrying about anything. He could tank the company, and he wouldn’t care.

Blackmist,

When has any really rich person ever gone “you know what? I actually have enough now…”?

manmachine,
@manmachine@lemmy.world avatar

MySpace guy comes to mind.

Krauerking,

How could you forget about your first and only friend Tom?

theneverfox,
@theneverfox@pawb.social avatar

Wozniak is probably the most famous example. He recognized the corrupting nature of money, decided he had enough, and stopped to live in comfort and occasionally work towards causes he finds important

Lots of people have done the same… But if they’re rich and still chasing after money? They’ll never stop

Blackmist,

I guess Notch as well. Sold Minecraft for an obscene amount of money and got into indefensible right wing views instead.

yamanii,
@yamanii@lemmy.world avatar

I heard he got better after leaving twitter for years and coming back.

damnedfurry,

That’s the majority of them, but ragebait articles aren’t written about them, so you have no idea who they are.

Don’t be so easily manipulated by media.

morrowind,
@morrowind@lemmy.ml avatar

I don’t, what else has he procrastinated on?

lime,
@lime@feddit.nu avatar

the wing commander series was famous for inflated development costs, freelancer was repeatedly delayed and eventually released like five years after it’s announcement, and since then… he’s been working on star citizen

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Keep in mind Freelancer was released after Microsoft acquired Roberts’ company, kicked him out of a leadership role, and drastically slashed the scope.

Star Citizen is what happens when there is nobody above Roberts to say no, and now after years plenty of people under him with an interest in keeping the development churning.

supercriticalcheese,

Probably the same needs to happen here but I don’t see how it could happen in this occasion.

Shadywack,
@Shadywack@lemmy.world avatar

I mean, some people called this back in fucking 2012, but the dreamers bought into his vision. He’s always been real great about vision and lofty ambitions, but shit on execution. He sells dreams, but doesn’t know how to finish anything. Every project he was attached to that executed on deliverables, was due to control being outside of his purview and accountability enforced.

Bonesince1997, do games w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'

SCAM

slaacaa,

You’re just jelous of my 5k kimited edition spaceship (will be ready next year)

Zahille7, do games w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'

Who’d’a thunk?

SARGE, do gaming w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'
@SARGE@startrek.website avatar

There’s no need when people shit money all over them.

Why bother finishing if there’s no incentive to do so?

MangoPenguin, do gaming w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'

It’s been that way basically since it first was available, they make so much money on whales buying the expensive ships that they really don’t seem to care about finishing the game.

They keep adding more and more paid content you can buy, while the game is barely playable with incredibly poor performance, and constant bugs like not being able to finish missions, cargo randomly disappearing, cargo glitching into ships and causing them to explode, etc… And the game is generally just extremely unstable with lots of crashes.

MonkderVierte,

and constant bugs like not being able to finish missions

And since it’s online, you can’t just install a community fix.

grrgyle,

That’s where Derek Smart went wrong, I guess. He actually released his game, not realising that you can just sell the hype vapour on its own. Rookie move.

Asafum, do gaming w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'

“Earlier this year, Microsoft was given a brief presentation for Squadron 42, CIG’s spin-off campaign of Star Citizen that consists of around 20 different chapters (levels) of various lengths. It’s understood that the plan for Squadron 42 is to get it out of the door as soon as possible, with directors of the company hoping the influx in cash will sustain Star Citizen’s development and help to push Squadron 42 as a multi-game series, which will see the game’s story span over several different episodes. As for when Squadron 42 will launch, I wouldn’t want to guess, but it’s understood that the game has only just made it to its “feature complete” stage, despite the claims last year.”

Nonononononono… Microsoft means gutting the game in every way possible to get it to run on the Xbox toaster edition…

As for the end of that, thankfully they gave a release window today (2026) I hope most of this isn’t true though. What they want to make is seriously impressive

Rookwood,

I want to make something even more impressive though. Where’s my gajillion dollars!?

Asafum,

Make a Kickstarter! Lol people fund just about anything if it looks good enough

Eeyore_Syndrome, do gaming w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'
@Eeyore_Syndrome@sh.itjust.works avatar

October 28 new Elite Dangerous Odyssey patch lets gooo… Fuk Frontier tho for the ARX inflation and gatekeeping new ships behind it tho lol.

Iheartcheese,
@Iheartcheese@lemmy.world avatar

Is this a big patch or something?

Eeyore_Syndrome,
@Eeyore_Syndrome@sh.itjust.works avatar

They re-did reskinned power play, so all powers have all modules. Just at different ranks. And no more rank decay.

New early access exploration ship gate kept behind premium ARX but, after 3 months buyable with in game credits.

Supposedly a completely new game feature coming…

cosmicrookie,
@cosmicrookie@lemmy.world avatar

https://lemmy.world/pictrs/image/e4b9709d-c516-4124-835c-073261c7b4d5.jpeg

One of them is for rich kids though, who have overpowered gaming rigs, and money to throw away on fictional space ships. Sure Elite Dangerous has the whole galaxy, but when it just repeats itself, it kind of is just as good as one solar system really.

Rookwood,

Flying in E:D is worth the price alone.

MintyAnt,

I get the issues with ED but like… are we really comparing a finished and released game with star citizen?

Eeyore_Syndrome,
@Eeyore_Syndrome@sh.itjust.works avatar

The new SCO Frameshift Drives removed the tedium from Supercruse travel. Finally, boost while in Supercruse.

Also added new maximums to jump ranges vs even the previous community goal/tech broker V1s FSDs. For faster overall jumping as well.

Alexstarfire, do gaming w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'

I think that’s been obvious for a long while.

Katana314, do games w Ghost of Yotei Will Feature a Less Repetitive Open World

I’m always surprised Ubisoft gets so much flak when other developers are doing much the same thing.

That said, my main annoyance with Tsushima is: You’re not a hero. 99% of side quests end with the people you were helping ending up dead, and possibly some other nameless NPCs rescued. It just feels tragic.

It’s a perpetual issue where it’s easier to code in 20 more enemies than 2 or 3 more innocent, living people to have conversations with.

B312,

Mostly because Ubisoft was the company to start this shitty trend, with everyone else being a trend chaser

PunchingWood,

That doesn’t really explain why Ubisoft got shat on for it, while Ghost of Tsushima often got praised into oblivion. I constantly found myself thinking that it could’ve just as well been a Ubisoft game, just with less content.

B312,

I think it’s mostly cause of the really good gameplay, rather than the open world.

Coelacanth, (edited ) do games w Ghost of Yotei Will Feature a Less Repetitive Open World
@Coelacanth@feddit.nu avatar

Thank fuck, that’s definitely one of the game’s more detrimental flaws. I hope they also work on varying their quest design more, as well as mixing up the tone of the writing and acting more frequently.

I enjoyed the beautiful locations, solid combat and often great boss fights, but the game in general was too monotone for me to be truly captivated by it. Towards the end I felt worn out by it, having to mentally steel myself to even finish it. I get that the serious samurai trope is what they’re going for, but while that might work in a 2-hour movie it becomes incredibly one-note over a 50-hour game. Kenji alone is not enough to break up the flow with some variety. Especially with the gameplay being very repetitive too - so many missions are simple walk-and-talk, ride-horse-and-talk and go-to-spot-kill-mongols.

PunchingWood, do games w Ghost of Yotei Will Feature a Less Repetitive Open World

Good, it’s the one thing that kept me a long time from finishing the game after chapter 1. I only wrapped up the main story last week, after not having played for like 2 years lol. The main story of the game isn’t even that very long actually, or at least chapters 2 and 3, and the open-world content got repetitive very quickly.

Ashtear, do games w [Updated: Epic Statement] Major Epic Leak Hints at Unannounced Games Coming to Epic Games Store

The Square Enix ones mentioned in the article are nothing earth-shattering–the Final Fantasy XVI PC port and what’s most likely the Final Fantasy IX remake. FF9 was part of the previous Nvidia leak.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • krakow
  • FromSilesiaToPolesia
  • test1
  • muzyka
  • rowery
  • fediversum
  • healthcare
  • Gaming
  • Cyfryzacja
  • Blogi
  • NomadOffgrid
  • esport
  • Technologia
  • ERP
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Radiant
  • warnersteve
  • Wszystkie magazyny