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suzune, do games w Putin's 'sovereign' gaming console projects detailed, found lacking

Needs more pink, because they’re out of boys and men to play on it.

smeg, do games w Putin's 'sovereign' gaming console projects detailed, found lacking

Geopolitics aside, this is at least quite interesting

rikudou, (edited )
@rikudou@lemmings.world avatar

Is it, really? Sounds pretty much exactly how I would’ve imagined a Russian made gaming console would go.

Edit: I thought the implication was clear, seems it wasn’t, so let me rephrase! It looks exactly as shitty as I expected a Russian made console to be.

Kbobabob,

I’m not sure if you’re into spaceflight but SpaceX caught a booster with a pair of chopsticks. It went exactly how you would expect it to go and was interesting as hell. There’s probably a lot of things that go the way they’re supposed to but I don’t think that is what takes away from it being interesting. Also different strokes for different folks.

rikudou,
@rikudou@lemmings.world avatar

I thought the implication was clear, seems it wasn’t, so let me rephrase! It looks exactly as shitty as I expected a Russian made console to be.

smeg,

deleted_by_author

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  • rikudou,
    @rikudou@lemmings.world avatar

    Well, really depends on your definition of interesting. Or what exactly you think is interesting about the news. The information itself might be interesting, but the console is anything but interesting.

    tal, do games w Putin's 'sovereign' gaming console projects detailed, found lacking

    Interestingly, Gorelkin emphasized that the console should not merely serve as a platform for porting old games but also for popularizing domestic video games.

    Apparently state-subsidized efforts have not yet popularized appropriate domestic games on their own.

    youtube.com/watch?v=REGKtrAHsnA

    krimson, do games w Putin's 'sovereign' gaming console projects detailed, found lacking
    @krimson@lemmy.world avatar
    SparrowHawk, do games w Putin's 'sovereign' gaming console projects detailed, found lacking
    @SparrowHawk@feddit.it avatar

    Bro caught lacking

    FelixCress, do games w Putin's 'sovereign' gaming console projects detailed, found lacking

    Putastation?

    Alphane_Moon,
    @Alphane_Moon@lemmy.world avatar

    Nice one! It’s honestly too bad they didn’t actually call it Putastation or Putabox! Putabox would have been even better IMO. That would have been so hilarious!

    rebelsimile,

    Putendo

    Knock_Knock_Lemmy_In,

    Pubox

    Cocodapuf,

    The Puya

    vk6flab, do gaming w Steam breaks record with over 18,000 new titles released in 2024
    @vk6flab@lemmy.radio avatar

    Disclaimer: I used Steam once.

    Has anyone done any research into the quality of these 18,000 titles? What kind of uptake there is, how many purchases/downloads, etc. ?

    ImplyingImplications, (edited )

    Anyone who gives steam $100 can upload as many “games” any “game” they want. There is no quality control.

    It’s a common scam to throw some free assets together to make “collect coin” and then swap the coin asset out with a stick and call it “collect stick” and then swap out the stick with a brick and call it “collect brick” then upload all of them to Steam and bundle them into a 50 game pack with a sale price of $100 (95% off!) and hope someone buys the collection thinking they’re getting 50 real games at a steep discount.

    Here’s an example. It’s a 33 game bundle for 99% off its original price of $8,579! They’re all the same “game” with different free assets made by the same dev who uploaded 167 versions of this “game” to steam on March 28, 2024 and priced each around $200.

    https://lemmy.ca/pictrs/image/74bb929e-1c48-4800-aaf8-0c0d92f4ddad.jpeg

    muhyb,

    Clarification: It’s $100 per game. And they give it you back once your game earn $1000. store.steampowered.com/sub/163632

    merthyr1831, do games w We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app

    I know people complain about Nvidia and Linux but one of the best parts of my experience with it was never having to deal with GFE. Just a bunch of project managers trying to make themselves useful by shovelling needless slop into your GPU driver.

    NoForwardslashS, do games w We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app

    Serious question: what is the benefit of Shadowplay now?

    I used to use it for all game recording, but Windows Game Bar and Steam have both implemented that functionality now.

    glitches_brew,

    Steam recording causes my mouse to stop moving for 1-2 seconds every 5-10 seconds.

    FuryMaker,

    Just out of interest, lower your mouse polling rate to see if it still happens.

    Not an ideal solution obviously.

    I used to have hitching like this.

    glitches_brew,

    I had initially lowered it a bit at some point. I didn’t realize it was steam recording for a while and spent a day or two trying driver updates and various things. next time I have a chance I’ll try a significant decrease just for testing.

    Katana314, do games w We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app

    I used to only use this for game recording. But, it got a glitch where games record with a red tint ever since I upgraded my monitor. Thankfully, every single gaming helper app seems to feature recording now, so I just switched to another.

    Appoxo,
    @Appoxo@lemmy.dbzer0.com avatar

    Sounds like something adjusted something in the nvidia control panel and the monitor is balancing that out with a low red value.
    Maybe worth to take a look.

    rdri, do games w We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app

    Let me guess… It uses CFE or Electron?

    vikingtons,
    @vikingtons@lemmy.world avatar

    Yep, uses CEF, though many popular desktop apps do without much perf impact.

    rdri,

    It’s not CEF that does most of the impact. It’s the contents web devs make it load and process. And web devs generally not being very competent in optimizing is just a sad reality.

    merthyr1831,

    web Devs aren’t ignorant to optimizing but the kind of interfaces used in web are very different to that of desktop. Cross platform technologies can work, but anything built on top of web engines is going to be a little dogshit on native platforms.

    Web tech was designed around the asynchronous and comparatively slow nature of the network. Now, those same layout and rendering engines are being shoehorned into an environment where the “server” is your local disk so it’s suddenly doing a bunch of work that was intended to be done iteratively.

    Same goes the other way of course. Software designed for “native first” experiences like Flutter aren’t as popular in web dev because they work on that same, but reversed, assumption of a local disk being your source.

    It would be like wondering why physical game disks aren’t popular on PC - it’s a fundamentally different technology for fundamentally different expectations and needs.

    rdri,

    but anything built on top of web engines is going to be a little dogshit on native platforms.

    Hard disagree on “little”.

    Software designed for “native first” experiences like Flutter aren’t as popular in web dev because they work on that same, but reversed, assumption of a local disk being your source.

    Popularity should not be dictated by what web devs prefer. As long as they build for desktop, I won’t pardon excessive resource usage. And I’m not talking about Flutter. Better performance oriented frameworks exist, see sciter.

    Thcdenton, do games w We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app
    @Thcdenton@lemmy.world avatar

    I already swore off nvidia. My 2080 has been the biggest pain in the ass

    Rai,

    How has it been such a pain? I haven’t even thought about my GPU once since I installed it… but I only use regular drivers.

    circuitfarmer, do games w We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app
    @circuitfarmer@lemmy.sdf.org avatar

    Damn I’m happy I went AMD.

    moe90,
    @moe90@feddit.nl avatar

    it is hard if you rely on CUDA and DLSS.

    DarkDarkHouse,
    @DarkDarkHouse@lemmy.sdf.org avatar

    Damn I’m happy I don’t rely on CUDA or DLSS

    potustheplant,

    How can you “rely” on DLSS when you can easily use XeSS or FSR?

    Xenny,

    Use none of them. Embrace funny duck

    simple,

    Neither of them are as good, especially if you factor in raytracing. DLSS Ray Reconstruction is basically required to not have a noisy image with RTX.

    potustheplant,

    Ray tracing*

    RTX is a brand.

    Regardless, given the performance impact and how few games actually have ray tracing (implemented correctly), it makes more sense to just disregard ray tracing altoghether.

    It’s an undercooked technology used to push more expensive products, nothing more.

    Regarding dlss vs fsr and xess, yes dlss has better quality but it’s also proprietary so I honestly do not care about it. Just like gsync died, dlss will eventually die as well.

    fuckwit_mcbumcrumble,

    Just like gsync died

    (true) gsync isn’t dead, it’s only in the highest end of monitors which is basically where it’s always been. It only “died” because it requires an expensive module vs adaptive sync being built into basically every modern display controller so it’s basically free.

    potustheplant,

    The proprietary gsync approach with a dedicated hw module is indeed dead and most “g-sync” monitors just use the now pretty common vesa’s vrr (aka freesync).

    However I did research a bit and found some “gsync pulsar” monitors but none have been released yet, I believe. They do sound like unnecessary overpriced products though. That’s Nvidia for ya.

    count_dongulus,

    When I went team red for the first time earlier this year, I really scrutinized zoomed in screenshots to compare the upscaling for FSR and DLSS. With FSR 3, I couldn’t see any difference compared to DLSS. Older FSR versions yeah, but at least for me not a problem any more.

    Zetta,

    ROCM works mostly well in replacement of CUDA, and it gets better and better every year

    Dremor,
    @Dremor@lemmy.world avatar

    I went Linux + AMD. No more pesky adwares.

    circuitfarmer,
    @circuitfarmer@lemmy.sdf.org avatar

    Same. Never looked back.

    GhiLA,
    @GhiLA@sh.itjust.works avatar

    Just works

    Like chocolate and marshmallows

    transcoding, tho…

    Well, almost. Can’t have everything.

    AdamBomb,

    Same! It’s a good life.

    Lemminary,

    I thought I was happy I went AMD until my card started overrunning its fans for no reason a month after the warranty ran out. I manually had to reseat the card on the PCIe for it to stop because nothing else would, not even restarting the PC. And then one day it heated up so bad it stopped working. I think they gave me a defective card on purpose because people are less likely to return the items when they’re buying from outside the US.

    I’ve since gone back to Nvidia and my current card hasn’t given me any issues. What a nightmare that was.

    OrderedChaos,

    I swear that in my 20+ years of computer work that everyone has a story like this for every brand out there. It seems to literally be bad luck. That being said some companies just have abysmal and evil support ethics. And these days it seems all of them are trying to dial in the device failure to happen after the warranty expires.

    PriorityMotif,
    @PriorityMotif@lemmy.world avatar

    deleted_by_author

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  • OrderedChaos,

    I think that can be true in many situations. I have had sincere failures that on the surface sound like incompetence. It is possible for things to fail so spectacularly it sounds like fiction.

    caut_R, (edited ) do games w We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app

    That‘s certainly something they‘re gonna want to fix. I hope DF and GN pick up on this, seems like free views and I‘d love to hear what they‘ve got to say on the matter.

    Edit: Also wondering if it‘s the app or if the performance hit disappears when you disable the overlay. Only flew over the article to see what games are affected how badly so mb if that’s mentioned.

    Edit 2:

    HUB‘s Tim tested it and found that it‘s the overlay or rather the game filter portion of the overlay causing the performance hit. You can disable this part of the overlay in the app‘s settings, or disable the overlay altogether.

    He also found that this feature wasn’t impacting performance on GeForce Experience, so it’s very likely a bug that’s gonna be fixed.

    To clarify: Using game filters actively can have an impact on either, but right now even when not actively using them, they cause a performance hit just by the functionality being enabled; a bug.

    The only outlier where just having the app installed hit performance was the Harry Potter game.

    eramseth,

    Yeah they didn’t test that. Nor did they test having the app installed but not running. Crummy article tbh.

    ArbiterXero,

    Disagree, and i don’t think it’s the point.

    As an average user, why am I paying a performance hit for nvidia’s own “recommended parameters”

    That’s trash and a terrible experience, and they should be called out for it.

    eramseth,

    I don’t think you’re understanding. The testing they did was presumably fine and the performance hit is probably unacceptable. But mentioning but not testing the scenarios of

    • app installed but not running
    • app installed and running but overlay turned off

    Is kinda mailing it in.

    ArbiterXero,

    I’ll give you that, yep, sure.

    But that doesn’t invalidate the data they did get, it’s just not a full picture.

    fuckwit_mcbumcrumble,

    Modern Tom’s hardware

    actually trying

    Not possible.

    sp3tr4l,

    Here’s the quote, for people allergic to reading the update in the article.

    Update: Nvidia sent us a statement: “We are aware of a reported performance issue related to Game Filters and are actively looking into it. You can turn off Game Filters from the NVIDIA App Settings > Features > Overlay > Game Filters and Photo Mode, and then relaunch your game.”

    We have tested this and confirmed that disabling the Game Filters and Photo Mode does indeed work. The problem appears to stem from the filters causing a performance loss, even when they’re not being actively used. (With GeForce Experience, if you didn’t have any game filters enabled, it didn’t affect performance.) So, if you’re only after the video capture features or game optimizations offered by the Nvidia App, you can get ‘normal’ performance by disabling the filters and photo modes.

    So, TomsHW (is at least claiming that they) did indeed test this, and found that its the filters and photo mode causing the performance hit.

    Still a pretty stupid problem to have, considering the old filters did not cause this problem, but at least there’s a workaround.

    … I’m curious if this new settings app even exists, or has been tested on linux.

    Viri4thus, do games w We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app

    Getting ready to “motivate” people to get the 5xxx series because the current cards “have issues now”. The more you buy the more you save!

    Valmond,

    And the bigger the number on one of the components in the box the funnier the game!

    WhatYouNeed,

    Me nervously eyeing my 5yr old graphic card…

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