That would be smart to support specific handhelds with consistent sets of hardware instead of all the random combinations of hardware that most PCs have.
Myślałem nad żartobliwym komentarzem do tego i wpadłem na pomysł: jeśli teoria skapywania ma być użyteczna do czegokolwiek, to tylko dzięki analogii, że skapywać może coś, co się skrapla, bo wcześniej parowało - z dołu…
Since switching to AMD, I have found game crashes to basically be a thing of the past. It will happen once in a while, but much less than I was experiencing before. Just my experience, and one I’m grateful for.
My experience is similar now that you mention it. The only game that crashes on my AMD machine is Spider-Man 2 Brazil, but probably because it’s a literal PS5 game that was hacked and slashed together to run natively on PC, a full year before the official port was scheduled to come out. So I don’t blame it.
I picked a good time to switch to Team Red. It’s my first AMD build ever, and after fixing a “failing SSD” issue simply by re-seating it, the PC’s been running like a dream.
They basically come overclocked right out of the factory these days, given how hard Intel pushes them just to make their numbers look bigger.
Next time I build a PC, I plan to spend extra on hardware that can run games decently while producing as little heat as possible. My current PC is like a space heater when it’s running and it’s unbearable to play games on it for any extended periods during the summer months.
Next time I build a PC, I plan to spend extra on hardware that can run games decently while producing as little heat as possible. My current PC is like a space heater when it’s running and it’s unbearable to play games on it for any extended periods during the summer months.
The only reason I went for an 80+ Platinum PSU instead of an 80+ Bronze PSU is to make it generate less heat (and the fact that the platinum had a really nice price at the time). Doing it for power savings isn’t worth it, but getting a cooler case is nice. tomshardware.com/…/what-80-plus-levels-mean,36721…
The PC I made before my current was my first SFF, and I had a lot of fun figuring out heat loads and what it means to build SFF. The Ryzen 7 3700x (65w) was just at the top of what my small Noctua CPU cooler could manage in the fractal node 202.
Then I got a steam deck and, holy heckers, that’s some efficient gaming. If you play docked, that would be the ultimate low power/low heat gaming device (handheld you are so close to the source of heat that it’s still hot in the summer) I think it draws 35w on peak load over time with 40w short burst max. For the whole package, incl screen! Captain Dozerman(Bill Hader) from B99 would have been proud. Efficiency, efficiency, efficiency!
For context the nintendo switch uses the nvida tega x1 processor. Which has also been shiped on the nvidia shield. So for context the gaming console is using the equivent processor. FOR A ANDROID STREAMING BOX
Nintendo never hid this. The specs showed a Tegra X1 when Switch was released. It was always public knowledge that Switch is an Ouya with an ecosystem and released games.
None of your post is new but it’s like you want to drum up outrage that a company used easily available hardware that didn’t require custom hardware like Playstation or Xbox (which SHARE nearly identical AMD chipsets!)
Why get mad at the hardware choice for an 8 year old console?
The assholes managing these megacorps are in it for the buck. When they squeeze the final scraps of profit, they go do it somewhere else, having padded their bank accounts and their resume with tales of how they are able to extract maximum returns…
Honestly, I think we are entering an era where via a prompt you will be able to ask AI to make you any experience, show, game, book, VR, song etc etc. I say this as someone who is a VR developer and knows my days are numbered. So are Nintendo’s.
God that makes me feel old. Yeah, Garry’s Mod is literally named that because it’s his mod. He started making it as a teen, released it for free for a long time, and then leveraged it into a job and company (FacePunch, they also made Rust a lot later).
I think Garry’s Mod 10 was the first paid release, and he and his team have just been updating the paid version since.
The game’s official site used to just be his blog, and I believe he still posts semi-regularly about game development, running a company, and life stuff. Always seemed to be a real stand up guy.
tomshardware.com
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