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Twinklebreeze, do games w Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse
@Twinklebreeze@lemmy.world avatar

Unpopular opinion, this is the only work of Spielberg’s that I like. I can’t stand his movies.

TheTetrapod,

I find it very difficult to believe that you don’t like a single Spielberg movie, just on a quantity level. He’s made so many at this point, at least one must tickle your fancy.

ByteOnBikes,

Jurassic park? Lame.

Jaws? Unmoving.

Saving Private Ryan? Save me from this bore.

Schindler’s List? Yak yak yak about the Holocaust.

But I will not take slander from the epic masterpiece that is the Animaniacs.

Twinklebreeze,
@Twinklebreeze@lemmy.world avatar

I retract my previous opinion. I forgot about the animaniacs. And freakazoid. But his movies? No thank you.

neuracnu, do games w Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse
@neuracnu@lemmy.blahaj.zone avatar

If your analog control requires your entire hand, it’s interesting.

If your analog control requires several pointing fingers, it’s interesting.

If your analog control requires your thumbs, it’s shit.

Now get the fuck out of my office!

yamanii, do games w Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse
@yamanii@lemmy.world avatar

It’s a good input system even better if your mouse has side buttons, the problem is lazy, often japanese devs, ports, I remember Nioh 1.0 having no mouse support at all, you had to use keyboard buttons to rotate the camera, it arrived later with a few updates.

Crashumbc,

I had bought Dark Souls 3 on PS4 but I suck at controllers and couldn’t play it. So I rebought it on PC, I was just the same but worse on a keyboard.

carbonari_sandwich, do games w Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse

Steven Spielberg was the producer on Boom Blox for the Wii.

JusticeForPorygon, do games w Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse
@JusticeForPorygon@lemmy.world avatar

Steven Spielberg being based as fuck, as per usual

Spitzspot, do games w Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse
@Spitzspot@lemmings.world avatar

A man of culture.

Stern, do games w Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse
@Stern@lemmy.world avatar

Insists on KBM

A man of culture.

DannyBoy, do games w Expanded Steam gaming compatibility likely coming to Arm chips with hundreds of Windows games — Valve testing ARM64 Proton compatibility layer

I mentioned this on a related article already but it’d be interesting to see an ARM Steamdeck after seeing the performance and battery life of the Apple desktop chips. I think gaming will eventually go the way of ARM.

steventhedev, do games w Expanded Steam gaming compatibility likely coming to Arm chips with hundreds of Windows games — Valve testing ARM64 Proton compatibility layer

From what I’ve understood of this - it’s transpiling the x86 code to ARM on the fly. I honestly would have thought it wasn’t possible but hearing that they’re doing it - it will be a monumental effort, but very feasible. The best part is that once they’ve gotten CRT and cdecl instructions working - actual application support won’t be far behind. The biggest challenge will likely be inserting memory barriers correctly - a spinlock implemented in x86 assembly is highly unlikely to work correctly without a lot of effort to recognize and transpile that specific structure as a whole.

BorgDrone,

it’s transpiling the x86 code to ARM on the fly. I honestly would have thought it wasn’t possible

Apple’s been doing it for years. They try to do ahead of time transpiling wherever they can but they also do it on-the-fly for things like JITed code.

steventhedev,

I thought FAT binaries don’t work like that - they included multiple instruction sets with a header pointing to the sections (68k, PPC, and x86)

Rosetta to the best of my understanding did something similar - but relied on some custom microcode support that isn’t rooted in ARM instructions. Do you have a link that explains a bit more in depth on how they did that?

BorgDrone,

Fat binaries contain both ARM and x86 code, but I was referring to Rosetta, which is used for x86-only binaries.

Rosetta does translation of x86 to ARM, both AOT and JIT. It does translate to normal ARM code, the only dependency on a Apple-specific custom ARM extension is that the M-series processors have a special mode that implements x86-like strong memory ordering. This means Rosetta does not have to figure out where to place memory barriers, this allows for much better performance.

So when running translated code Apple Silicon is basically an ARM CPU with an x86 memory model.

steventhedev,

That makes a lot of sense - I wonder if they also do the SIGSEGV trick like HotSpot to know when they need to JIT the next chunk of instructions

M500,

There is an open source project that already does this a bit called box86 and box64.

I think you can find videos of people running Skyrim on arm chips like phones or maybe raspberry pi 5.

They don’t run well, but with more powerful chips and valves experience and money, I’m sure they can do it.

steventhedev,

But does it run Doom? Using CMOV instructions only?

Blum0108,
LainTrain, do games w Expanded Steam gaming compatibility likely coming to Arm chips with hundreds of Windows games — Valve testing ARM64 Proton compatibility layer

A natural next step is to make a Steam Deck Mini of some sort once the compat is good enough for at least a hundred games or so.

poke,

The goal could also be PC gaming on a standalone VR headset.

simple, do games w AMD deprioritizing flagship gaming GPUs: Jack Hyunh talks new strategy against Nvidia in gaming market

That’s one way to admit they couldn’t catch up to Nvidia.

vorpuni,
@vorpuni@jlai.lu avatar

Not necessarily a bad thing if they can make the prices lower, if most people end up buying cheaper but adequate hardware developers will have an incentive to make their games work with that hardware. We have seen what games with NVidia partnerships ended up with in terms of bugs with ATI GPUs but aren’t those problems less severe now?

simple,

Definitely not a bad thing, I’d love more competition in the mid-range because so far AMD GPUs recently have basically been slightly worse than Nvidia at slightly lower prices. I still think GPUs like the 4060 are way too expensive, so if AMD actually undercuts them it could be nice for everyone.

ms_lane,

Very strange way of saying RDNA4 chiplets simply didn’t work.

Carighan, do games w AMD deprioritizing flagship gaming GPUs: Jack Hyunh talks new strategy against Nvidia in gaming market
@Carighan@lemmy.world avatar

I mean, yeah? ATI was great as a budget alternative, less performance but more value. Please go back to that!

heartfelthumburger, do gaming w AMD's Z2 Extreme CPU for next-gen gaming handhelds will arrive in early 2025
@heartfelthumburger@sopuli.xyz avatar

Hoping for a Steam Deck 2 with this

geneva_convenience,
@geneva_convenience@lemmy.ml avatar

This chip is going to be more expensive. Unless Valve releases a deck “pro” I don’t see it happening.

sunzu2,

I thought they said theybwont release a new deck until next gen. Is this thing not next gen?

notfromhere,

Hoping for Deckard with this.

intensely_human, do games w Ayaneo officially enters the U.S. gaming market — $399 Next Lite and $999 Kun now available at Best Buy

This is a bad marketing photo because it takes way too long to realize it’s an image of a coastline or something. It looks like the reflection off a glossy and warped screen.

riskable, do games w Ayaneo officially enters the U.S. gaming market — $399 Next Lite and $999 Kun now available at Best Buy
@riskable@programming.dev avatar

The thing runs Windows so it’s not a Steam Deck competitor… It’s a has-been at launch.

Windows is absolute garbage for a handheld gaming device. When are these manufacturers going to learn and just ship the things with Linux? Many Chinese devices (made for running emulators) ship with some customized Linux so why aren’t more mainstream manufacturers doing it? Seems like a no-brainer to make a better device and save money on licensing costs.

helenslunch,
@helenslunch@feddit.nl avatar

It’s a handheld PC with a built-in controller. I don’t know how you can say that it’s not a competitor. Plenty of people are happy to deal with Windows for whatever reason. Just because you don’t like it doesn’t make it not a competitor.

If I wanted to make an argument for why it’s not, I’d say it’s because it doesn’t matter what hardware you have, they’re all going to be used to buy games on Steam.

HKayn,
@HKayn@dormi.zone avatar

I don’t know how you can say that it’s not a competitor.

It’s because they’re hyperfixated on Linux, just like the majority of the Lemmy userbase.

In reality any x86-based handheld is potential competition for the Steam Deck.

jacksilver,

The answer to your question is in your comment. The reason is that those devices are designed to run emulators (usually nothing past gamecube/ps2 era). They run Android because Android has support for emulating software, but the chips used in those devices aren’t designed to run current Gen games nor are they usually designed to run most Linux distros.

Although someone could try to do it, but if I had to guess it’s more work to do it right (Valve made a custom OS for the steamdeck).

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