Used to play the crap out of some Populous (all of them) was a great game. Not giving EA any money though. Just get them on GoG so you don’t rent them.
There is OpenRA. An open source engine to get those classic C&C games running on modern machines but it only supports C&C, Red Alert 1 and Dune 2000.
They are working on the next engine with Tiberian Sun currently under development.
If you’re interested in Dungeon Keeper, I highly recommend a similar project called KeeperFX. Play the game on modern systems, in higher resolutions, with game fixes as well.
This one and SimCopter took way more of my time than any of the other Sim games by a mile. I was especially surprised because SimCopter was full 3D and my old hardware could run it.
I don’t know how well a remaster of either would sell, but I’d buy them. SimCopter could even be a mobile game at this point.
Looks like somebody is in need of cash 😂. But to be fair, these games were back in the day mighty good. It’s really a shame to see how both greed and ever growing ambitious killed creativity.
Any recommendations for fine tuning Sunshine to match Nvidia’s local Gamestream? I haven’t had much luck in getting Sunshine to run as smoothly at 4K 120Hz HDR 150Mbps via LAN as Nvidia’s deprecated streaming server software, so have to slow to migrate over.
Aside from my PC, the newest device I own is only a snapdragon 8 gen 1 soc device, which I think sadly doesn’t have a hardware AV1 decider. Definitely a consideration for later upgrades.
Uh sunshine is usually MORE performant, not less. I would suggest heading to the Moonlight/Sunshine discord server and requesting help there.
Personally I have no issues streaming 4k@60 150mbps on a wired connection with moonlight and sunshine. Would try @120 if I had a display that supported it lol
I’m surprised I couldn’t yet find a dummy HDMI plug to spoof a 4K@120Hz capable display. All the ones I’ve found thus far only support 120Hz at 1080p, and never any HDR support at all. I have an OLED android device with 2K screen and matching refresh rate, but the without a physical monitor to stream capturing from. Emulating such display resolutions and colored depths also seems just as formidably challenging.
This is a shame. But I'm honestly surprised London Studio lasted this long. I loved Blood & Truth, but I'm surprised that they were sustained on Sing Star games for two decades. I mean, I know from a corp perspective they want to buy up people to stifle competition and then they don't need the people because they never intended to utilize the output. But like, gosh, use what you've got. How bad could their fantasy London game have been for them to not only axe it but shut down the dev...
today is apparently just a bloodbath day in gaming generally. Deck Nine is also laying 20% of its staff off, and esports company ESL Faceit Group is laying off 15%
I mean, cool, they’re finally replacing Geforce Experience, one of the worst pieces of software ever made.
But they’re replacing it with shit that commits all the same crimes. Locally run webserver hosting web interfaces and a website running in a packaged Chrome accesses. Instead of something utterly wild like oh I don’t know, actually building a piece of software not a web page!
Also it still commits the cardinal crime of letting 11y old me do the design and what I thought was “COOOOOL!”, instead of just, you know, looking like an app. In the design language of the OS. Which would be wild, I know.
That is true. I will say, even with all the features dropped, this is a step in the right direction.
It’s a small one overall, but credit where credit is due, this shows promise. Just wish the underlying architecture were better, it’s still based on the packaged chrome thing.
Agreed. They are planning to take away the control panel so we’ll be stuck with this dogshit. Hopefully someone makes something similar to nvidia profile inspector to simulate the old drivers so we remove this new app bullshit.
Steam Link performance was terrible for me. Like half the frame rate and crunchy as hell. No idea why. I assume it was using CPU rather than GPU, or maybe using too much GPU…
GFE worked for a bit (until Nvidia killed it) but would often use the wrong monitor with no way to configure it.
theverge.com
Aktywne