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Dead_or_Alive, do games w Civilization 7 developers Firaxis have laid off an unspecified number of workers, 2K confirm

I don’t buy civ games until they release all the DLC. Since CIV 5 it seems like they have released unfinished games that lack major game mechanics on launch and the game only gets finished through DLC.

Poor adoption and sales with CIV 7 is their own fault. They have conditioned the market to wait for the DLC.

Railcar8095, do games w Folk Emerging is a fascinating 4X strategy game about prehistoric nomads that ends where Civilization begins

Should have been called “UnCivilized”

Crotaro, do gaming w Itch.io are seeking out new payment processors who are more comfortable with adult material | RPS

Good. I hope they succeed!

MysticKetchup, do games w Killing Floor 3 review
@MysticKetchup@lemmy.world avatar

I put a ton of hours into KF1 but never got quite that far into KF2. I could blame it on the progression but I can’t really remember if it was all that different from the first game, so I’d probably chalk it up to not having the free time of a college student anymore.

That being said, 3rd entries are rough. You could tell that the first game was made on a limited budget, so 2 offered the opportunity to expand on graphics and gameplay in ways there just couldn’t afford before. But once you’ve done that, how do you expand further? Seems like the answer for this one is “chasing hero shooter trends” which I don’t think they needed

Tetsuo, do games w Rematch review

I’m tempted to try it out as an avid Rocket League player.

I’m just not sure there is something in Rematch that I cannot already get somehow in Rocket League.

ChicoSuave,

“What a save!”

I can think of a few things RL has that can’t be found in Rematch. Yet.

vxx,

There’s enough toxicity in Rematch already. You can just spam “good job” instead.

What i’ve noticed subjectively is, that RL has become more mature and less toxic since the release of Rematch.

Maybe all the toxic kids are trying Rematch now and the old farts stayed.

Quicky,

I’ll dispute that. Fired up Rocket League for the first time in a few months yesterday after a couple of hours of Rematch. First game I got into was constant abuse from a teammate against the other two of us on the team. Finished the match with double his points and still got called trash because we lost.

Tbh though I love it. Makes me laugh thinking about how angry the guy must be getting while playing.

stephen01king, do games w You can now search for Steam games by adjustable difficulty, mouse-only options and other accessibility tags

I’m still miffed that we still can’t filter for two tags at once in Steam, unless its just me who doesn’t know how to do it. Everytime I filter more than one tag, it just acts more like an ‘or’ rather than an ‘and’.

fefellama,

Augmented Steam does this I believe. Just tried it out and it seemed to work just fine (only things that matched all filters showed up).

stephen01king,

But I prefer browsing in the Steam app. Do they have a plugin for the built-in Steam browser?

fefellama,

I don’t think so unfortunately. I just like browsing via my browser. Besides the features of Augmented Steam, it’s handy having my shortcuts and gestures on the browser compared to Steam itself.

stephen01king,

Guess I’ll still be waiting for Valve to update their search function. Thanks for the suggestion, anyway.

mintiefresh, do games w You can now search for Steam games by adjustable difficulty, mouse-only options and other accessibility tags
@mintiefresh@piefed.ca avatar

Really cool to see them add this.

There are probably even more categories they could add but one step at a time.

SharkEatingBreakfast, do gaming w I Just Want To Be Single!! is an aromantic dating sim that’s rewriting the rulebook
@SharkEatingBreakfast@sopuli.xyz avatar

Absolutely ecstatic to check this out! 💖

Thank you for putting this in a spotlight! (: Happy Pride!!!

silverchase, do games w SpreadCheat is the Dark Souls of Microsoft Excel simulators, or something
@silverchase@sh.itjust.works avatar

I played this during Next Fest. Best spreadsheet game.

DannyBoy, do games w Creator of Dicey Dungeons, VVVVVV and Super Hexagon to launch a big freeware collection

I’ve got it wishlisted already.

kryptonidas, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

I liked Frostpunk and would have loved a story driven game in that universe.

random_character_a, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@random_character_a@lemmy.world avatar

Not agreeing, but if I look at my own purchases for the last few years, there aren’t many story driven games there. God of War and Starfield. Didn’t play much either one.

HerrVorragend, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@HerrVorragend@lemmy.world avatar

Just put some digital boobs in the game. It WILL sell

Mwa, do games w Microsoft Flight Simulator 2024's launch has been marred by long load times, server issues and now it has overwhelmingly negative reviews

Let me guess,it doesn’t work on Linux.

Kbobabob,

You don’t have to inject Linux into the conversation just because Microsoft is in the title

Mwa,

Nah am guessing, because when I see a game with negative reviews I always assume it doesn’t work on Linux.

Kbobabob,

Lmao, it apparently doesn’t work on Windows either.

Mwa,

Bruh 💀

RavenFellBlade,
@RavenFellBlade@startrek.website avatar

It doesn’t work on anything, apparently. That’s kinda the point of the post.

Mwa,

Ah I see.

DuckWrangler9000, do games w Microsoft Flight Simulator 2024's launch has been marred by long load times, server issues and now it has overwhelmingly negative reviews
@DuckWrangler9000@lemmy.world avatar

This is what happens when you have monopoly status. They’re too big to fail.

barryamelton, (edited )

Sims are a captive market: all enthusiasts just buy it once, and there’s limited number of enthusiasts. Companies either have finite money and resell the same sim again and again with a different coat of paint, or over promise and under deliver. Long gone are the days of a company that doesn’t need to be profitable (like Microsoft with the early flight sims, made at a loss to showcase and sell their OS), and games are more expensive to make nowadays, not less.

To break a captive market you either increase customers (not gonna happen, in fact simmers and interest in aviation is trending down compared with the 80s and 90s), or remove the market part altogether.

Removing the market is the solution: be need an open source sim for the community by the community. Sims and libraries that can aglutinate all work done in academia, gaming, and different styles of sims under one umbrella, bringing a symbiotic work that is way better than the separate parts. We need to pull a Blender.

We are in 2024. Sims suck. They are barely multi threaded. They reimplement all planes again and again, losing all info in what they falsely call themselves “a sim museum”.

We can do better.

Deway,

be need an open source sim for the community by the community.

You mean something like FlightGear ?

barryamelton, (edited )

In soul yes , in reality no. I mean:

  • Something with a cutting-edge game engine like Bevy: Entity-Component-System architecture, Rust, immensely multi threaded, new graphic tecnhiques like Meshlets (same as nanite tech from UE5, the other only game engine I know that has it), physically based rendering, highly performing, customizable, with good multiplayer capabilities, using new techniques of software engineering (it’s not the 90s anymore).
  • Something with a community that embraces collaboration and the new tools (again, it’s not the 90s anymore). Git forges, chat platforms, RFCs.
  • Something that from the game engine to the flight models is open to be reused across academia, different types of sims such as land vehicle sims, civil aviation sims, combat sims. Something that wants to foster that kind of relationships.

All of this is possible, but not particularly easy. It doesn’t need to start big, just with libraries and utilities for academia and developers that one can build on top of.

Hence why I think the formula is “Bevy + Blender + some Copyleft licensed parts (GPL) + Community”. I’ve given quite the thought to the topic, and a custom ECS engine is paramount. One that is designed for working collaboratively and not by in-house devs with UI tools for it. One that is massive in the cutting edge of tech and at the same time easy to collaborate on remotely. That is Bevy: the shortcomings (no UI tooling l for now) don’t matter for Sim games, as we normally need just one model in Blender, rigid animations, and no level editors. It also is written in Rust, is performant, a bliss to work on iteratively and grow the size of, and people are actually looking forward to work on for free, contrary to C++.

Whatever we do, the best we can do with fellow enthusiasts is recognise that sim games are a captive market. This way we can change the Zeitgeist, and move away our attention from the hype and drama of this companies (Microsoft, DCS’s eagle dynamics, IL2’s 1C), and into collaboration.

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