Never understood this shit, create a account and download a launcher to get a free thing that you don’t own in a shitty platform, that’s piracy with extra steps.
I’ve never seen captchas like that before, I wonder what kinda weird shit the next generation of captchas will be once we’ve trained the machines to solve these?
Works for Prime and GOG. Epic sometimes works outside the docker container, but sometimes you still get a CAPTCHA still. There’s an active discussion for fixing Epic inside a docker container.
I’m talking about smaller studios but even for big studios, guaranteed income instead of gambling can be more interesting for certain projects.
The logic is still the same.
It’s like selling your product at Costco instead of Walmart. Costco will rent you the space to sell it for a certain amount of time and you are gambling on the fact that you’ll make more revenue than the rental cost you, Walmart buys your product and sells it for more. Hell, Walmart even pays for exclusive products as well so the example truly fits. It doesn’t prevent companies from selling other products at Costco, but it gives them a guaranteed income from one source.
The analogy I used makes more sense with indie games because I’m talking about having a job (small scale), but the same logic applies to companies.
A company like Lockheed Martin will do R&D to come up with new engines and hope to recoup their cost by selling the technology later on, they’ll also sign governmental contracts with guaranteed payments as the project moves forward. You need a mix of both.
That’s the thing though, you can make an excellent game and never recoup your cost just because you didn’t get the luck of the draw.
Do you know how many games released on Steam this year? 18k. How many did you hear about? How many were successful? How many were good but didn’t get the coverage they needed? Hell, sometimes you have indie games that will suddenly become successful years down the road. It’s. Just. Gambling.
Even for a well established company, sometimes one in the hand is worth two in the bush.
We see big studios that made successful games going bankrupt every year, don’t you think a studio like that would have loved to have an income guarantee so they could finish their next project instead of closing their doors?
If they want to be guaranteed to be able to operate, they should join the communist movement. Monopolistic capitalist business practices aren’t the way to go. If we’re having a capitalist market, it had better be a free market, which is to say one with sufficient consumer protections so that customers can make free choices about who to give their money to for a certain product.
Oh so a free market where companies can decide to sign exclusivity contracts isn’t ok but a free market where everything is released on the platform that you like is ok.
Sufficient consumer protection would see Valve being broken apart as a preventive measures because they’re in a position where they can sway the market any way they want and there’s nothing anyone can do about it. Funny how you guys never talk about their monopolistic position in the market, right?
If Aldi only sells apples and Walmart only sells pears, that’s not a free market. That’s two monopolies. Drag doesn’t get a choice who to buy apples OR pears from.
If Aldi starts selling pears too, that’s not a monopoly. That’s customer choice. Drag can choose to shop at Aldi because of their lower prices and better customer service. Drag can vote with drag’s wallet. If Walmart has a deal with the pear farmer not to sell pears to Aldi, that IS a monopoly.
Drag doesn’t want to give any money to Epic. Put the game on GOG, put it on Itch, hell, put it on Origin! That would be great for consumers! A monopoly isn’t.
Bullshit. The only way it ruins PC gaming is by forcing you to use a launcher that isn’t Steam, you will never complain about all the games that only release on Steam.
18k games released on Steam this year, how many did you hear about and how many were actually successful?
There’s tons of good games that just won’t sell enough for the devs to recoup their cost just because no streamer decided to play them. Go read on indie devs communities what the experience is like when releasing a game you put your heart and soul into only to get no coverage and no sales.
Try to come up with something a bit more original. You don’t give a crap about exclusives as long as they’re on the platform you like, it’s pure hypocrisy.
If the launcher somehow forgets what games you have installed you have to redownload the whole game again, no simple “scan to find installed games” (No, tricks to do it don’t count)
They got caught sniffing your steam friend list
Scummy “Reviews” system where you have to choose between refunding the game or hoping to have a chance to review the game
"Review” system so barebone you can’t even write your own reviews but pick from predetermined ones
"Customer support" so dogshit they can’t even help you if someone hacks in your account (Steam does it pretty well)
The list goes on… There you go your “try to come up with something more original”
You’ll defend every shit out of this because you like to suck lil’ Tim cock :)
Maybe don’t give Bezos more money, but if you have Prime alreafy anyways, then you get 4-5 games for every one that Epic gives away. Some are on their Prime service, but most of their codes are redeemed through GOG or Epic.
I bought Alan Wake 2, and glad I did. Accidentally decided to buy Red Dead redemption 2 on there because of a discount code making it much cheaper than steam a couple of years ago.
Huge mistake. I added it as a non-steam game so now to launch Red Dead redemption 2. I need to launch steam which then launches epic which then launches Rockstar Games launcher which then launches the game.
I like Heroic but it doesn’t always help. I spent hours yesterday trying to get the Hot Wheels game working and never did get it working in game mode, only desktop.
That’s some dedication! Sometimes I wish I would do this more often. I start doing it, then it just fades away… Might be because some of the games don’t apply to my taste, then I forget to keep up with it.
I’m honestly astonished they don’t require payment info on file to collect them by this point - initially it’s a way to bribe people into making an account, and now they could bribe a bunch of people into giving payment info and lowering one more barrier to actually buying from them.
Not to mention “stick it to 'em” when he’s doing exactly what Epic hoped for — engaging with their platform. It doesn’t even matter if you’re using Hero Launcher or not even playing it, it’s a +1 in their system and that’s what they care about.
And thats exactly why Epic is untrustworthy. Its like a shady guy on the corner saying “Hey i will give you 500 bucks if you just do this easy little thing for me. Will be done right away no worries”.
With GOG you can download all game files to your local storage and play them even if GOG goes to shit. Thats the difference. But yes Steam is the same as Epic in that regard.
You commented on a post about a dude who never bought from Epic but still has 200 games there, that Epic is shady for doing this.
I said by that logic, GOG is shady as well, because they also give away tons of games.
Just saying that labeling them as untrustworthy, just because they give away games, doesn’t make sense. Steam was never mentioned, or the business practices of different storefronts.
Epic doesnt give games away. They give temporary licenses to games away which they can always take from you. Epic uses this to get people onto and dependent on their platform so they can then extract money from them. GOG has no way to extract money from people like that and has no leverage against their customers.
What are you even talking about? Why is Epic “extracting money” but GOG is not? Do you mean if you lose your games on Epic you will buy them again on Epic? Nobody does that, and it doesn’t happen in the first place.
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