sadly i don’t think my monitor supports HDR, otherwise i would totally turn it on. I used to think it did but i’m learning my monitor can’t do a lot i thought it originally could lol
Ever since playing and liking Tomb Raider (2013), I have noticed it being compared to Uncharted, which made me curious about the latter. However, the clips I’ve seen made Uncharted’s characters seem focused on being macho men, rather than being humans exploring dangerous environments. Is it like that throughout, or did I just randomly find video clips that happened to highlight a single minor aspect of the games?
I’m in sort of the opposite boat. I’ve never played tomb raider lol (but it’s on my list someday once I remember to pick it up on Steam). I will admit I’m biased (I grew up playing these games so that bias may make me blind), but wouldn’t say it really focuses on being Macho Men unless you’re referring to the scenes that are trying to be cool (like the famous train one).
There’s a lot of Gunplay involved and the later games (or at least the 4th one. It’s been ages since I played 2 & 3) have a lot of exploring like you want involved too.
The oily skin look is just because there was a change in lighting techniques around this time. It wasn’t built for a CRT. At the time I remember thinking that they were perhaps trying to mask their lack of visual fidelity with an art style that was getting closer to Pixar.
That’s interesting. I’m a hobbyist video game developer so learning old techniques is interesting for me. I’ll have to look more into this later because I’d love to understand how it works
…that got me wondering what it might have looked like on a CRT. I know they have a sort of natural AA effect, so I’m wondering if it might look better for me if I break one out.
Do you have a good one just lying around? I’ve been on a retro game kick lately and sort of wish I had a good CRT but they’re so goddamn big and bulky so it’s not like I kept one around from back in the day. But you’re absolutely right about old games being made with them in mind and it’s especially noticeable for stuff like pixel art games.
I wouldn’t be surprised if I had one in the garage, if not I live in an area where people seem to be giving away CRTs regularly for some reason. I’m sure I could nab one. I think the main thing stopping me is I’d have to haul it up some stairs lol
That’s ultimate my goal (though I’m not planning to quit after that if I make it). I figured having some sort of goal to work towards would be a good thing
I enjoyed this one a lot when it came out. The levels can be kind of repetitive and the game is on the shorter side but the story is good and it’s nice to hear the original actors.
I really liked this game and I’m a fan of the first two movies. The original cast is here doing the voice acting, also Dan Akroyd and Harrold Ramis helped write it. Akroyd said it’s the closest thing to getting a third movie and I agree. If you are a big fan, you will likely enjoy this game. I played it on PC.
I grew up on The Movies and The Real Ghostbusters, It definitely feels like a ghostbusters movie. Honestly the only thing that takes me out of it is the Lip Syncing being a little off, and even then that’s not that big of a problem, especially for an older game
Something I love about this game is how there’s no hud, all the info is conveyed through lights on the backpack.
I know other games have done similar, like all the menus in Dead Space existing as projections from your suit in the game world and not stopping time. I’m a sucker for that little bit of extra diagetics (pretty sure that’s the right term).
The lack of a HUD was something I thought was really cool. I can imagine it’s difficult to pull off (different resolutions, screen size, and if you ever need to zoom out the camera you’ll have to worry about that too), but I wish more games did something like that because it’s really amazing to see done.
pixelfed.social
Aktywne