But the aliens were humans who came before/after you because humans made a thing that made them destroy the universe so everything is stuck in a time loop where humans have to… Stop other humans from fielding too many stars or else they figure out how to loop the star field again.
The kinda prices a Mario Kart, Pokemon, or GTA can maybe ask for. Try that on a Star Wars Outlaws and the sales nosedive, I reckon.
I think the industry is gonna try to normalize these prices and crash pretty hard, cause they’ll budget their productions thinking they can sell for 90 bucks but forget they‘re neither GTA nor Mario Kart.
Then again, Dynasty Warriors Origins is 79 on Steam, I wonder how that performed for KOEI.
Public companies have to account for the shareholdres’ expectation of, well, making money (and more money, and more money, and growing the numbers as much as possible). Shareholders have some degree influence on how the company works, depending on how many shares they own, e.g. they can vote for the CEO. This usually leads to the company to introducing more aggressive ways of making money off the users/customers, enshittification, etc., as it has to satisfy the shareholders and not so much the original customers.
1300$ in 17 years. Around 1200 games. I think I probably spent more elsewhere and got steam keys. I still have a physical copy of portal 2, which was cheaper at release than on steam and had a key inside haha. Good times.
Well not how much you’ve spent, how much it values your collection. But what’s that number based on? I’ve only bought one full price game in my entire life on Steam. And it was one of my biggest regrets so I’m not doing that again. So right there all the sale prices I’m paying aren’t being calculated right? Then there’s the case of free games and humble bundles, back when they were awesome. Hell probably a third to half of the games I have in my Steam account either came from Humble bundles or free giveaways.
SteamDB gives you a valuation based on full price. The article describes an entry on Steam’s Help page that gives you an accurate number of how much money you paid to Valve, including micro-transactions.
That’s very unlikely, I couldn’t have spent so much money on steam. I’ve bought like 5 games on steam and not even at full price. The rest comes from grey zone shops/HB
Edit: Just added up the numbers in my purchase history, it’s about 1/4 of the sum there
Maybe it also counts transactions from the Steam Market? I also found my TotalSpend hard to believe, but it’s also not like I’ve traded hundreds of dollars worth of items in the market.
The description of the support page notes that these values are used to determine some sort of limited user account status. It might not be intended to keep an accurate tally. I wouldn’t be surprised if these values are only available due to gdpr and accuracy of the description was not a priority when they set it up. I’m implying that the employee who wrote the description might not have understood the value precisely enough.
But who knows. I could just be huffing copium about my game expenses 😅
I was disappointed when I saw that there are few roads in the game (my expectations were far too high). I was hoping for, idk, 70% of roads? Really, some sort of driving game using google maps data would be pretty awesome, if a nightmare to process all the images. Hmm, data storage would be an issue too… streaming would be too slow (I think).
Seriously, I’ve been dreaming about world-scale videogame (world generates as you explore based on every useful satellite data we have) where you can just drive around.
I’ve played both games for years. There were mod, but half of them are shitty or don’t work. One I tried just gave me black textures. Unless there’s some paid marketplace I don’t know about, the mod options for drivable cars are shitty.
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