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ChaoticEntropy, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@ChaoticEntropy@feddit.uk avatar

You can’t keep a good grifter down.

mojo,

He definitely delivered on Fable though

chiliedogg,

The game that was missing so many features promised by him that the studio had to stop him from doing any more interviews?

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

Most of “his” genuinely good games seem to deliver despite him, not because of him. Beyond his ability to deceive enough investors/gamers to get funding for other people to pull something good from the fire he creates, what else does he do.

snooggums,
@snooggums@kbin.social avatar

Is he the Elon Musk of video games?

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

He’s more of a snake oil salesman than a Musk, who makes the pitch, takes the money and vanishes off to another scheme.

Musk likes to become very involved and get his hands dirty, even if it’s often just from his own faeces that he is throwing at the wall.

mojo, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

Get monetization and crypto out of games. Sell complete entertainment products!

Voroxpete, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

Only this motherfucker could make a blockchain based product in 2023 and think he’s still ahead of the curve (and not, y’know, turning up to buy tickets on the Titanic after it hit the iceberg).

zik,

It’s probably been in development since 2009 when it was cutting edge.

FiskFisk33, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

cant be disappointed without any expectations

mindbleach,

Dewey disagrees.

Kolanaki, (edited ) do games w Yes, Phantom Liberty and patch 2.0 really are Cyberpunk 2077's 'last big updates' and it's finally time to start the sequel, director confirms
!deleted6508 avatar

Don’t bite off more than you can chew with the sequel, or you’re just going to repeat history. I liked the game since launch, but it was still very evident CDPR wanted to do more than they realistically could while still actually releasing a product.

Great vision, perhaps too much; but poorly managed their time and resources. Stretched too thin on portability to every available console at the time of release. Constant changes of scope. Etc.

Socsa,

They should just focus on PC and then port to console when that is done IMO

sugar_in_your_tea,

Just do like Baldur’s Gate and release a portion as early access, then release the full game on all platforms when it’s ready. Ideally skip early access and just release when it’s actually ready, but the early access option is acceptable.

snippyfulcrum,
@snippyfulcrum@lemmy.world avatar

Honestly part of the benefit of early access is the diverse hardware and diverse playstyles being tested. I’m sure part of BG3’s success was due to them taking feedback and bug reports from the early access players that submitted things and implementing the fixes and changes based on customer feedback. It definitely gives unique insight for the developers while the game is still being made.

Draghetta, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

Why all the hate towards this guy? I didn’t know him before, he seems to be behind games like black and white and fable which are very solid titles

bogdugg,
@bogdugg@sh.itjust.works avatar

Why all the hate towards this guy?

As time went on, he developed a reputation for big promises and hype and underdelivering - viewed by some as straight up lying. He arguably killed the Fable brand. He presented a tech demo for the launch of the Kinect that was thought to be a real game, that was mostly smoke and mirrors. Following Fable 3’s poor reception, he makes his own company and hypes up “Curiosity”, essentially a bad clicker game with a promised prize to the person who gets the final click. The tech was bad, and the “prize” was supposedly a share of the revenue from their following project Godus. That project was not good (which was only expected to be at all due to his penchant for inflating expectations), and the cherry on top was that the person who won the prize for the aforementioned Curiosity game never received a dime.

After that, people stopped caring.

Draghetta,

Fair, thanks :)

DJDarren,

The most fun thing about Curiosity was using it to draw dicks.

Chailles,
@Chailles@lemmy.world avatar

A bad clicker game that you could pay money into to make your clicks worth more, might I add. And I believe that the words “will change your life” was used to describe the prize. And that part of the prize was to play Godus early and they got bored pretty quickly of it.

brsrklf,

And that part of the prize was to play Godus early and they got bored pretty quickly of it.

The guy didn’t even look like he had any interest in that kind of game to begin with. And, really, why would he? He’s just a random bloke who tried playing a brainless clicker game, and won the jackpot. There’s nothing that predestined the prize winner to be into any of this. Even Molyneux’s greatest hits in the god game/management genre are still *very" niche games.

Also yeah, Godus was a disaster on many, many levels and very far from those.

The whole thing was very flawed from the beginning.

yata,

Even if you know nothing about the past of this guy, the fact that he made a blockchain-based business sim should tell you all you need in order to form an opinion.

Kolanaki,
!deleted6508 avatar

He exaggerates or straight up lies about the games he has made. Despite some of them being very good, they still under delivered on many outrageous claims Moleneux has made.

Like with Fable, he once said shit ranging from that you’d be able to do shit like carve your name in a tree and watch it grow and the scar evolve over time and even seemingly minor things like fighting a dragon as a boss which didn’t come to fruition.

Voroxpete,

Originally he was a well liked, well respected autuer game designer from back in the days when that was still a thing. He made games like Populous, and people thought he was pretty cool.

Around the time of Black and White, the cracks started to show. He had bought into his own hype, and had a real tendency to over promise and under deliver. But, even though it didn’t exactly match up to some of his more grandiose descriptions, Black & White was still a very good game, so people didn’t mind.

Fable was where things really went off the rails. The thing is, Fable was a very good game, a fun but largely quite contained RPG, feeling more like a western take on a Zelda game than anything (as in the N64 Zelda games).

But it was not the game that Molyneux promised. Not even slightly. The game he described was one that would have nearly photo realistic graphics, and a vast open world where you could literally see a distant mountain peak and set off to climb it. A world where you could kill a man in a duel, and his son would grow up dedicating their life to one day hunting you down and killing you. A world where you could conquer whole nations with armies of darkness at your command.

Think Skyrim crossed with Mount & Blade crossed with Crusader Kings crossed with Star Citizen. Now imagine that game releasing at the same time as Morrowind.

So by this point people were starting to understand that Molyneux was fundamentally incapable of a) reigning in his imagination, and b) operating in the modern world of game development.

And then we got to Curiosity. If you don’t know, it was a mobile game where all you did was tap on a big cube made of layers of little cubes. Every time you tapped on a little cube it got destroyed, and everyone was working together on this, so each cube was destroyed for everyone. The goal was to destroy all the layers and reveal the centre, and whoever destroyed the last layer would win a prize. Kind of dumb, very simple. But Molyneux, Molyneux hyped this to the heavens. This wasn’t just a “game”, oh no, this was a grand social experiment the likes of which the world had never seen before, and the winner would recieve something “truly life changing.” Molyneux hammered that point a lot. “Life changing.”

What they recieved was that a character would be named after them in Godus, the Kickstarter game Molyneux was making. Oh, and they’d get “a portion” of the revenue from the game (it was never publicly stated how big that portion would be).

That was back in 2013. Ten years later Godus is still in early access, backers are clamouring for refunds after basically none of the Kickstarter promises were met, and the winner of Curiosity has not been contacted by the company since 2016.

He has never seen a cent of the money he was promised.

So, yeah, that’s the problem with Molyneux.

Draghetta,

Fairly detailed explanation, thanks!

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

I didn’t play those but I remember spending a lot of time on Populous. That one was quite good.

Aurenkin, (edited ) do games w Cyberpunk 2077 director says studio's switch from REDengine to Unreal Engine 5 'isn't starting from scratch'

It’s definitely not starting from scratch, it’s just throwing away what they built so far.

To be honest though although I’m not a game dev it does seem like a pretty reasonable decision given presumably the difficulties of maintaining your own engine. This will hopefully allow them to invest more time into different parts of the game and avoid a repeat of the Cyberpunk launch. I wonder if that launch and issues that lead to it was a big part of the drive behind the decision.

That said, I am a bit worried about what seems to be a bit of a consolidation happening with game engines after Unity burning a lot of bridges and now CDPR not moving forward with their in house engine. It’d be nice to see some more competition in this space I think. That’s my layman’s take at least, maybe there are already plenty of options that I’m just not aware of.

ashtefere,

The stuff you can do in UE5 just makes it a no brainer for everyone. Especially if you want an object and detail dense environment where lighting is super important. UE5 and cyberpunk is a match made in heaven.

I do home Godot can get similar features to UE5 one date. I’m rooting for those guys.

Aurenkin,

Yeah Godot is super promising! Hopefully it can pick up enough steam for game studios to invest some money or even dev time in it.

Coelacanth,
@Coelacanth@feddit.nu avatar

I’m also a little sad that REDengine is getting scrapped after seemingly finally getting to a pretty decent spot, and I definitely wish there was more competition for Unreal.

That being said, it’s a very understandable decision given not just the capabilities and ease-of-use of UE5 but also its popularity, which means finding new developers competent with it is easier and onboarding is faster.

And as you say, it lets them focus on actually making games.

Pratai, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

But why though?

echo64,

Blockchain anything was how you got investor funding in 2017 and no one was gonna fund a Peter Molyneux game without it

ech,

Your phrasing suggests blockchain is only being used here to facilitate an actual interesting game, which I can guarantee is not true.

echo64,

Nah, no suggestion of that. Just talking about what investors were spending money on in 2017

MentalEdge,
@MentalEdge@sopuli.xyz avatar

No he’s suggesting the game would be so shit that buzzwords were the only way it could get any runway.

ech,

My point, albeit overly obtuse, was that the game is blockchain. He didn’t patch on the idea just to get funding.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

This game in particular, yes, but Molyneux certainly could make non-blockchain games.

Pons_Aelius,

I would say, being even more pedantic, that the game uses a blockchain (which is just a different type of database) to record in game digital asset ownership. This game could have been made with a normal db taking that roll and would probably run no differently.

He is mentioning and using a blockchain over a normal db for no other reason that it probably helped to secure funding in 2017 as it was a massive tech buzzword at the time.

ech, (edited )

It could, sure, but I’m positive the only reason he’s making it is because of blockchain. I seriously doubt Pete was rolling around a game idea for online real estate separately and just threw blockchain in as a way to get funding.

Carighan,
@Carighan@lemmy.world avatar

It makes them money off of desperate or in turn grifting people, I suppose. Just like all of crypto.

merthyr1831, do games w Yes, Phantom Liberty and patch 2.0 really are Cyberpunk 2077's 'last big updates' and it's finally time to start the sequel, director confirms

generally game studios do choose to begin their next game after releasing their previous game from open beta, yes.

XbSuper, do games w Yes, Phantom Liberty and patch 2.0 really are Cyberpunk 2077's 'last big updates' and it's finally time to start the sequel, director confirms

So when’s the next sale for ps5? I still won’t pay full price, but might pick it up for $40 or so.

loutr,
@loutr@sh.itjust.works avatar

Same, waiting for a discount on the definitive edition or whatever before finally picking this up.

332, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@332@feddit.nu avatar

He’s sticking to what he knows.

Deceptichum,
@Deceptichum@kbin.social avatar

I swear it was only a week or so ago I read about him apologising for this sort of bullshit and overhyping everything.

TropicalDingdong, do games w Thanks to a bug, players have found a 'realm of naked men' in Baldur's Gate 3
@TropicalDingdong@lemmy.world avatar

‘bug’

NumbersCanBeFun,
@NumbersCanBeFun@kbin.social avatar

I prefer the term “unintentional mechanic”.

TropicalDingdong,
@TropicalDingdong@lemmy.world avatar

“explored feature”

lester,

“Happy little accident”

moistclump,

I feel like the talking factor will be genitals right? If there’s genitals or a textured bum there’s no way it wasn’t on purpose.

DLSchichtl,

Uncensored nudity is already in the game

Schaedelbach, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

It’s all just buzzwordsalad at this point.

Who the fuck genuinely cares about a digital plot of land? The only reason stuff like this attracts people is the hope to make money, and therefore only people who only care about the monetary aspect play games like Legacy.

I highly suggest the YouTube channel “Jauwn”! The dude plays nft games “frome the perspective of a gamer”, so he tries to give those games a fair shot (although he is clearly biased against nfts in general). To no one’s surprise each and every nft game is just a grift to mine money in the pockets of idiots who think they are smarter than the rest.

Gamey, do games w Thanks to a bug, players have found a 'realm of naked men' in Baldur's Gate 3

I mean, hot naked people seem to be one of their best selling point so it’s a very fitting bug for sure!

mojo, do games w Thanks to a bug, players have found a 'realm of naked men' in Baldur's Gate 3

I blame Gale

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