If I ever get sued by nintendo for some reason I’m making a large part of my case to try and convince investors how much money they could make having games available on pc, I doubt I could win a lawsuit but I will do my best to be a seed that changes your company forever
nintendo does not want you to play their old titles, theyve been quoted saying “emulation stifles innovation” to me this just says that we cant play old games because it makes their new ones look bad. Nintendo is pulling a call of duty on us, just re-releasing games with a fresh coat of paint and a new gimmick for example MK with its new open world. Zelda with an open world. Smash brothers, Pokemon… you get it. Dont get me wrong i love these games and IPs, but the games have barely changed since 64. I will say the new DK and MK titles look great, but Ill just wait till we can fully emulate switch 2 and keep my money.
Plus i wont have to worry about them bricking my PC. The last good hardware theyve released was the 3ds and wii u. but they only became great when the modding scene stepped in and made them so. They are clearly worried about the modding scene, dumping games, and adding emulators for old titles. To me, nintendo is dead and has been for a while. The dev teams within nintendo are still pushing out gold. Whilst everyone else there is looking to fuck over the consumer.
I’ve only played Nintendo games on-and-off but the last truly special innovation I can remember to the Mario formula was the Super Mario Galaxy games. I can’t recall anything else like it that they’ve done recently
Breath of the wild definitely comes to mind. The combat and puzzles in that game are an absolute treat. The amount of tools they give the player is unlike anything ive played before, heres a decent clip as an example
I couldn’t dislike Breath of the Wild any more than I do. BotW changed Zelda for no good reason, and IMO, was not an improvement. A 6/10 at best if I ignore “Zelda” in the title. Put simply, BotW is among the worst games in the Zelda franchise, up there with Zelda 2 and the CDi games, as a Zelda game.
While the clip you provided is interesting, it features gameplay that was absolutely not intended by Nintendo, and part of the reason why they removed a lot of the abilities that let you do this from Tears of the Kingdom. Nintendo would patch the game to remove that if they could do it without kneecapping the entire rest of the game.
Combat is tedious. Weapons have less durability than literal glass weapons in the Elder Scrolls games. Why should I get into combat when I know I am going to end up destroying 80% of the weapons in my inventory at minimum? This is completely ignoring Master Mode, which is really just “Enemy Health x10 Mode” or whatever the multiplier is. Youre not going to be able to get into any fight in the game with more than 4 enemies and have enough weapons for that, even with max Weapon Inventory slots.
The Master Sword, legendary blade that rends evil in a fell swish? Yeah… you can only use it for like, 10 minutes. And then its locked away from you for another 10 minutes while it “recharges.” What, do I need to make a reservation with the sword so it can check its schedule before I get into every fight? Make sure its back from its vacation?
The puzzles are easy. Like, mind numbingly easy. No dungeon-wide puzzles that take thought and spatial awareness in this game (or honestly, Tears of the Kingdom either for that matter). Zelda dungeons were the cornerstone of the game design. Each had a unique theme, memorable music, and complex design that essentially turned the entire dungeon into a puzzle itself. BotW “shrines” are cookie-cutter, copy-paste, made-in-3-minutes lookalikes. All of them easily solvable in less time it took you to get the shrine to spawn out of the floor. The “divine beasts” are even worse, but at least they are kinda unique in their textures. Unless you do more than one, because all 4 of them use identical textures.
The story was garbage. Not only because it barely existed, but because all the interesting parts happened off-screen. Same exact problem Halo had with Halo 5 and Infinite. I want to play the story the randomly shuffled cutscenes showed me, not see all the cool stuff happen when I can’t do anything. That cheapens the experience.
Oh yeah. That mountain you want to climb? Rain. Always rain. Go ahead, start climbing. The game will force rain to start.
Literally the best way to play BotW is fully modded with infinite weapon durability and changing Link into Linkle. At least then I can pretend its a spin-off.
Agreed, Its barely a zelda game but regardless of how easy the puzzles were, they were fun. But yes there were too many and 100%ing the game was an absolute slog because of the similarity between alot of the shrines
“Combat was tedious” sure. If your bad at the game, alot of attacks are parryable and weapons and food are craftable. Even if i wasnt equipped to deal with a situation the enviroment always provides alternative ways to deal with enemies.
“zelda dungeons were the cornerstone of game design” I have to disagree zelda dungeons have always been either bullshit or as you put it mind numbingly easy and tedious. They were innovative for sure, but they were often obnoxiously long. Stopping for a few days and coming back to the game youd forget wtf you were doing and why. The music however i agree with, botw does not have a single track i remember off the top of my head.
The story was always trash. Except majoras mask and minish cap. But i agree about the cutscenes, Its not hard to tell a story through gameplay, so its lazy for sure.
All that said, i never gave botw a shining review. I just said that they actually TRIED something different. Even if it wasnt executed that well.
ALSO how tf are you not going to mention the final boss fight of botw? That shit had my jaw on the floor with how tedious and ass that was.
Joke is on them. I have had every NES and SNES rom ever made. I need to make sure i have every N64 rom (even if I don’t play that often) and now every GameCube.
I still don’t have a Wii emulator or even looked into that.
Been thinking of getting a used Switch Mini exclusively to solder in a chip and use it as a nice emulation handheld. As long as it doesn’t rat itself out over Bluetooth or something to its older brother gathering dust behind the tv (which has never been touched by the light of piracy), I should still be good I guess.
It’s unfortunate, but what I’m actually worried about is that world where different devices will report on each other.
Just get a proper emulation handheld. It won’t have Joycon’s that will drift in 12 months. The Switch doesn’t do anything special versus an emulation handheld. There are a million to choose from at every price point.
And the only digital store so far that directly allows sharing your collection with your family (yes, I call my long time friends a family). I mean, it am sure they are winning the long game.
Meanwhile EA got their like third remake which STILL sucks, Epic trying to buy exclusivity in PC market, Ubisoft launcher is just a shit stain that nobody wants to use directly and is forced on them, and the rest (Bethesda, Rockstar, Battle.net) are not really worth considering as a store, rather than just DRM-checking slop nobody really needs.
Yeah the amount of games I buy and never even play, its ridiculous lol, big ass back log and can play anything I want under the sun. If my deck can’t handle it then moonlight and streaming from my rig can.
Granted 90% of the components they used in SteamOS are readily available open source components, the componets they did make they did also open source (such as gamescope).
As a Linux gamer the idea of unauthorized software is absolutely absurd. Also spending billions on “security” to make sure only approved games are played then approving slop.
laughs in steam deck You know, I didn’t really have a lot of interest in emulating old Nintendo games, but now I think I’ll do it just because Nintendo doesn’t want me to.
Honestly, I’m an advocate for emulation and game preservation and all that, but I’m surprised this is only now the case. I don’t have the nerve to try to hack my device if it’s the currently being supported platform. If they’ve already abandoned it then it’s fair game but the currently active console with your current actual information on there that gets regular updates? You’re just playing with fire.
It’s like taking it upon yourself to make an “HD remake” of the IPs owned by famously stringent companies who aren’t afraid to put the hammer down on these things.
I generally agree, I only really hack consoles that aren’t being supported anymore, but I don’t like how over-reaching the end user agreement is sounds like it’s likely to be abused
At this point if you’re buying their stuff, you’re the reason they get away with it and you’re the problem because you can’t control them, you can only control you… and you didn’t.
How is retropie still able to operate? Seems like 9 out of 10 people who buy a raspberry pi are using it with retropie to play retro games. Seems like something that holds that much of the emulator industry share would be targeted by Nintendo.
Subsequently, if I know someone who knows someone who has a retropie for gaming, what’s the worst case scenario that could come from Nintendo shutting down retropie’s ability to provide the means to emulate? Will it be fine as long as the OS isn’t updated any further? Just run the emulators and roms already installed on it as long as no new emulators or roms are added after the possible crack down?
Nintendo can't control anyone else's hardware, they can't stop you from doing what you want on a Raspberry Pi. They're trying to crack down on Switch modding, but even that's just a cat-and-mouse game.
You will not get in trouble for emulating at home. Emulation itself is legal, it's only illegal to download games you don't own. But it's nearly impossible for anyone to get caught doing that, and very obviously not worth any lawyer's time to pursue individual end users for pennies in damages. You are safe.
What Nintendo wants to do is attack piracy at the source. They can go after sites that distribute ROMs, but those are like a hydra, kill one and three more take its place. Then there's the likes of Yuzu and Ryujinx, where Nintendo claims to have found some technicality about these emulators having something they shouldn't. But the forks are still being distributed, and you the end user will not get in trouble for downloading the fork at home.
Note that for the most part, they're really only concerned with protecting their current hardware. They've never gone after Dolphin, Snes9x, mGBA, etc, because they know those are battles they can't win. Considering how aggressive Nintendo is on the battles they do fight, it's clear that anything Nintendo doesn't go after is something they can't go after.
I mean it’s still important to walk an emulators for current Hardware while we still have modern working examples and can capture Network packets and whatnot but I’m not totally against the idea of Simply holding your insights from public consumption for a while out of practicality alone
I agree, it's important to preserve things today because it may be too late tomorrow. Some Switch titles have already been delisted, so it's good that we backed them up early.
But I'm just explaining it from Nintendo's perspective. If the tools we use to restore Super Mario Bros. 35 can also be used to crack Tears of the Kingdom, they don't want those tools in our hands.
The more important point though is that it is all cat-and-mouse, and the mouse is winning. We have those tools, and they can't fully stop it.
I'd never thought of it in these specific terms before, but the essentially educational and fear-ameliorating nature of your post led me to realize that it's likely that a lot of what Nintendo's doing with all of this legal barnstorming is essentially PR, and that's all it's meant to be.
They have little hope of actually winning cases or of doing anything more than cutting off one head of the hydra if they do, and all of their safeguards can be and will be worked around, repeatedly if necessary, so from a practical standpoint, they're fighting a losing battle. But all of their noise and aggressive posturing likely serves to scare a lot of less-informed gamers into not emulating in the first place, so it furthers their goals anyway.
Fuck me 10/10 response. Thank you that answered so many of my questions.
Maybe it’s just a coincidence that because I switched to Lemmy almost 2 years ago I started seeing more IT related news and thats why im seeing so many more articles about Nintendo shutting down as much pirated material as they can. Or is it that they only recently started this crusade? If so, do you have any more information as to why they started making this a priority in the past couple years?
And there are a few points why they are so active, first and foremost the IP law in Japan, which says (paraphrased) that IP that is not defended is fair game for everyone; then there is the technological fact that emulation of their systems is pretty easy performancewise nowadays in comparison to the naughts; and then there is the thing that if the few titles that are exclusives to nintendos system can easily played on other platforms (where they don’t see a dime), they will not be able to sell their hardware and therefore no games that are available on other platforms. Also, they have always stepped up their game when a new hardware generation comes out - can’t have people emulating the old platform when there’s new stuff to buy, ya see?
I await the day when someone at nintendo starts using his calculator and recognizes that selling their back catalogue games at 7,99 per game on pc and 10 bucks on all the other platforms would ensure a steady flow of income for much needed innovation; the switch is nice, but i can’t see where the switch 2 is a product that shows enough difference to the switch1 for massive sales.
You can say 9 out of 10 buying a raspberry pie are setring up retro pie for emulating, but 98 out of 100 people emulating aren’t using a raspberry pie to do it.
I mean the statement was heavily implied to be anecdotal to my experience but I’ll add to it by also saying I haven’t met a single person who runs an emulator console using anything but raspberry pi hardware.
What are the 98 out 100 people that you know using? Mini desktops?
You’re just speaking of dedicated emulator systems? I’d agree with those numbers of yours then. I was just speaking of what people use to emulate old games in general. Almost everyone just uses a pc, laptop, or cell phone. The numbers for dedicated systems that look like retro Gameboys and stuff like that are outnumbered by like 100 to 1.
I’ve decided that I’ll skip Nintendo consoles moving forward and just use emulation if there’s a game I really want. I’ll buy the cartridge to cover myself ethically and just put it in a drawer.
For real. What will a Switch 2 do that a Steam deck (or one of its several competitors) won’t? There are still switch emulators, and there will be switch 2 emulators.
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Aktywne