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Coelacanth, do gaming w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance
@Coelacanth@feddit.nu avatar

If I’m playing an immersive misery simulator like a heavily modded S.T.A.L.K.E.R. Anomaly then encumbrance and inventory space plays a vital role in not only immersion but also gameplay systems like loadout choices and how much supplies and medicine you chose to bring and what that means in terms of how long you can stay out and how much loot you can carry back to base.

In games like Starfield and BG3 I find encumbrance mostly meaningless and annoying, and just exists as a means to slow down early game economy by preventing you from picking up literally everything not nailed down and selling it off. And in the end I typically end up thinking there are probably better ways to accomplish this that doesn’t leave you with an annoying encumbrance system as a byproduct.

Schlock,

In BG3 encumberance is absolutely needed to balance the game. Heavy Objects are still the best way to cheese combat and that is with you being limited in how many you can carry. Building a Character in a way to work around this is absolutely possible and a valid choice for a character build. It is definitely not a meaningless aspect of your character.

Coelacanth,
@Coelacanth@feddit.nu avatar

That’s true. I forgot about Barrelmancy since I had a team of low STR characters and didn’t really abuse that facet but you’re absolutely right.

Thelgor, do gaming w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance - IGN
@Thelgor@kbin.social avatar

I have never wished for encumbrance in a game that didn't have it. I've only ever wished it was gone from those that do.

sirico,
@sirico@feddit.uk avatar

James Stephany Sterling

zhunk, do gaming w Stray Animated Movie in the Works - IGN

For those who’ve played the game, is it worth it? $30 for around 5 hours of play time seems a bit steep.

Little Kitty, Big City looks fun.

CraigeryTheKid,

Took me cost me closer to 10, and you can wait for sales.

I thought it was just a “walk around” game. Boy was I wrong. Best game I’ve played in a long time, constantly engaged in the entire story. Yes it’s worth it.

zhunk,

I’ll add it to my watchlist for sales. Thank you!

BobKerman3999, do games w Space Marine 2 Developer Used the Best Warhammer 40,000 Fan Film Ever as a Reference Point

It is always strange to me that people working on something know less than fans…

Kamikazimatt,

Sometimes it’s nice to validate the idea you have to see if there’s anything you need to change

troyunrau, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@troyunrau@lemmy.ca avatar

I just finished Act 1 and am a completionist who literally inspects every chunk of map, reads every book, finishes every quest-log item before moving to next map area. I can safely say that Act 1 has been amazing for me.

I did encounter one inventory bug. Prior to patch one, I was using the Chest of the Mundane as a poor man’s Bag of Holding due to the weight reduction. At one point I took 600kg of items out of the chest to sell them to a vendor, and my inventory bugged. After screwing around with my buggy inventory for an hour (having fun earning infinite money from a vendor, for example), I reloaded from the save prior to taking the stuff from the chest and removed it in smaller chunks and everything was fine. Patch 1 killed the weight reduction in the chest, so it is unlikely others will find this fun bug.

Side note: my Lawful Good Gold Dwarf Cleric of Moradin has been a blast. I first talk my way into any circumstances, because one shouldn’t pass judgement without all the information. But after judging them as evil, wiping out the goblin, duergar, and zentarim camps has been super satisfying. The completionist in me worries about plot implications of these judgements down the line, and what I get locked out of, but so far it’s been great.

DragonTypeWyvern,

The interesting thing about DnD morality for clerics and paladins is that when someone asks “Who made you the judge of what is good?” your character can honestly say “God.”

FreeBooteR69, do gaming w Final Fantasy 16 Producer Naoki Yoshida Wishes There Was Only One Console - IGN
@FreeBooteR69@kbin.social avatar

Everyone on Steam Deck, fuck these shitty walled gardens.

jeebus,
@jeebus@kbin.social avatar

With the itty bitty tiny text? I love my deck but damn it doesn't work with my old man eyes.

FreeBooteR69,
@FreeBooteR69@kbin.social avatar

They invented these things called reading glasses, have you heard of them? Anyway, PC mouse and keyboard is king, but we're talking console format here i think, and a PC console is better than a walled garden console.

harmonea,
@harmonea@kbin.social avatar

Wow, that's a kind of dismissal that only those who have no idea how bad it gets can wield. Reading glasses help with clarity, but clarity is not the only issue with old eyes and other visual impairment. Sometimes you just plain need things bigger.

One day you'll look back on this exchange and cringe at the kind of person you used to be. Be better. Accessibility is important.

Signed, someone who's needed full-time prescription glasses for 35+ years and only recently started having to read small print on food and medicine containers with the zoom on my phone camera.

jon, do gaming w The Pokémon Company Having ‘Conversations’ About Its 'Constant' Release Schedule - IGN
@jon@kbin.social avatar

Either:

  1. Hire more staff to do more development/QA in a shorter timespan
  2. Delay release schedule to not be annual releases
  3. Reduce game scope to something the team can accomplish

Gamefreak cannot keep its historically small team size while trying to make large, open world titles that release annually. Tears of the Kingdom tool over 5 years to develop, and that was working with pre-existing assets. Gamefreak's model is not sustainable.

Gordon_Freeman, (edited )
@Gordon_Freeman@kbin.social avatar

Gamefreak cannot keep its historically small team size while trying to make large, open world titles that release annually

Define "small". For Sword and Shield they had around 1000 workers, according to Ohmori, the game's director.

With 200 being from Game Freak, some from Creatures Inc. (they make the 3D models and send them to Game Freak) Debugging and Quality Control is externalized

So, yeah. The number being close to a thousand, that of course includes all the different functions like marketing and PR and everyone that would be associated with the game ahead of release. But I think at Game Freak, really the core team of people that worked on the game was around 200 people. And of course, Creatures is another partner company that develops 3D models of the Pokémon. There are various teams that handle debugging at our partner companies as well. So there’s a lot of people involved and I think in terms of just the sheer number of the most resources required to make something happen for the development, it was definitely more on the graphical side of things.

https://www.polygon.com/interviews/2019/10/24/20929597/game-freak-explains-the-1000-staff-missing-creatures-and-leek-size-of-pokemon-sword-and-shield

So it's not like Game Freak does everything for the game. They don't have to do the 3D models that will be used in the game nor debugging

And they hired more for Scarlet and Violet iirc

RickyRigatoni, do games w Arc Raiders Is Already One of the Biggest Extraction Shooters Ever on Steam
@RickyRigatoni@retrolemmy.com avatar

You can play the flute on top of downed people. Goty honestly.

xxce2AAb, do games w Microsoft Appears to Have Quietly Ditched the 10% Xbox Game Pass DLC Discount — Including for COD Points

So they were very vocal about negative changes with predictably negative results, and now they’re being very quiet about the positive rollback…?

There’s just no helping some people, are there?

BeardedGingerWonder,

What are we seeing as the positive?

xxce2AAb,

I’m referring to what Microsoft would presumably want us to see it as.

Veedem,
@Veedem@lemmy.world avatar

Yeah I think you misread the headline lol. There’s nothing positive here.

xxce2AAb, (edited )

I didn’t, and there isn’t. I’m talking about PR, i.e. lies.

stephen01king,

I’m so confused by what you meant. Can you explain which part is the positive that you mentioned?

Peffse,

There was an /s missing.

Basically, xxce2AAb is asking why Microsoft PR is not trying to spin this as a good thing.

xxce2AAb,

Yep.

Passerby6497, do games w Borderlands 4 Dev Gearbox Asks PC Gamers to Wait 15 Minutes for Shaders to Compile in the Background While Playing After Reports Indicate Recent Update Causes Stuttering - IGN

Hahahaha, Bitchford at it again!

I really liked the first 2 games in the borderlands series, but TPS and 3 are just… Not great. I really want to try the Tiny Tina game, but I’ve heard that it as well is not great.

ModernRisk, do games w 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash

Never bought any of the Borderlands games and probably never will.

FarmTaco,

weird flex but okay

ModernRisk,

That’s okay, I love being weird.

SCmSTR,

1 was a flawed revolution and had great dlc. 2 was … A very clear sign of stagnation but has one of the greatest badguys in multiplayer gaming.

There were a few interesting moments and side stories and unique characters after that, but for example, the transitory moment of seeing Ashley Burke come alive as Tiny Tina was once in a lifetime chance that you had to live through in that year/era. Going back now, it’s not really that special since everything is derivative and we live in the future.

ModernRisk,

Glad you enjoyed the games, I suppose. But I never really cared for the Borderlands games and reading how Pitchford is behaving makes me not want to even try the games.

SCmSTR,

I like first person shooters, the original counter strike is one of my roots. I also have many fond memories of Diablo 2 and LAN parties. Borderlands 1 was a taste of what could be and was VERY exciting, as it was trying to combine two things I loved in games and really wanted (and still do). Unfortunately, Pitchford has been driving it into the ground ever since BL1, and wasting his position at the helm. Godawful behavior aside, it’s time for him to move aside for somebody with more talent for game development or something.

If you don’t mind me asking, why didn’t you ever care for the borderlands games? Just for frame of perspective, I want/like to understand what people like and don’t like and why.

jordanlund, do games w Clair Obscur: Expedition 33 Tops 4.4 million sales - IGN
@jordanlund@lemmy.world avatar

Picked it up on Saturday, finally! For some reason it’s been super hard to find!

pressanykeynow,

I envy you.

_NetNomad, do games w Nintendo Direct Announced for Tomorrow Focused on Kirby Air Riders
@_NetNomad@fedia.io avatar

anyone interested in this should also check out Star Garden, which combines elements from the original Air Ride and the a-life features in the Sonic Adventures, a very dangerous combination for gamecube kids

Carmakazi, do games w Monster Hunter Wilds Endgame Expansion Moved Up as Game Suffers From 'Soft' Sales

Base World and base Rise both had quite weak endgames as well. Rise was literally unfinished at launch. It only really takes off as a complete experience once the paid expansion comes out (not title updates).

Vipsu,
@Vipsu@lemmy.world avatar

Oddly enough world base game felt fairly long. Took me quite a while to get to the high rank and even longer to get to the final boss.

Honestly lack of automatic traversal and bunch of busywork made it a lot more easier to get distracted and explore. Lack of artian weapons made it more rewarding to farm weapons made from different monsters.

Maybe the game just got too streamlined with Rise and wilds. Focus shifted too much towards making fights more of a spectacle and add in bunch of unnecessary narrative.

ZeroHora, do games w Wuchang: Fallen Feathers Clocks Up 114,000+ Concurrent Player Peak On Launch Day, But Reports Of Poor Performance Dominate Player Reviews
@ZeroHora@lemmy.ml avatar

But Reports Of Poor Performance Dominate Player Reviews

Sounds like UE5 to me.

Yep, UE5.

naticus,

Clair Obscur immediately had rave reviews everywhere, especially with users, and that was also UE5. UE5 isn’t inherently low performance, but inexperienced devs can make any engine run inefficiently.

shadowedcross,
@shadowedcross@sh.itjust.works avatar

I think the issue with UE5 is that it’s easier to make a game look good, and the systems that allow for that aren’t necessarily very efficient.

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