Unsurprising. The first game, while novel and interesting, was not a good game. And from what I read, the general consensus is that the actual gameplay of this one is even worse than the first’s. I admired what the first game was trying to do and I even think they did it well, but at the end of the day the majority of people play videogames to have fun.
Regardless, some folks love both games, and I’m happy for them. That being said, it’s a very niche game and I find it odd for Microsoft to have bet so heavily on it to be more popular.
Presumably they removed it all before launch. What I don’t get is how they didn’t figure out who did this (unless it’s mentioned later on in the article, I gave up after it got rambly), don’t they use version control?
If it was someone with certain rights he could theoretically remove trace of this from the history. In git you can do it by rewriting history and force pushing
I’m really excited to hear that the narrative Lego concept is working. It makes a lot of sense on paper, but there are a lot of ways it could go wrong. We won’t really know until the game is out, but this could potentially be revolutionary for the medium, both from the customer’s side and the business side of things.
Yeah, very cautiously optimistic. It’s making me a bit anxious though that it sounds similar to what We Happy Few tried to do with the whole non-linear story thing.
That sounds a lot like the jump from HD to 4K. Which is to say a lot less impactful than the previous jumps and tech. And something a lot of people might not even notice.
Are there other benefits to this? Like less work for developers?
A lot less work for developers, smaller game sizes, and map and game design no longer needing to be built around the onerous limitations of raster lighting and reflections.
Ray tracing is a bigger deal than most people realize. It feels like a gimmick because the games that support it today are still ultimately designed around rasterization.
Path-traced lighting in particular is a huge game changer, and means developers will no longer have to choose between rudimentary global dynamic lighting and very static and storage-intensive baked lighting. You can get the benefits of both without the drawbacks of either, assuming the hardware is up to snuff.
That would make a ton of sense as the legend (beat Ganon) is the same but details and setting change
But I couldn’t help chuckle at mental image of some grandpa telling his kid the legend (the tears of the kingdom version) of making a weaponzied hover bike torturing koroks
That would make a ton of sense as the legend (beat Ganon) is the same but details and setting change
But I couldn’t help chuckle at mental image of some grandpa telling his kid the legend (the tears of the kingdom version) of making a weaponzied hover bike torturing koroks
Yeah, the uh, “trans characters” almost definitely would’ve been cut or modified.
You’d offend people who think that stuff shouldn’t be in video games, and you’d also offend people who think they’re poor “representation”.
Even Fassad could be a little questionable from a cultural-sensitivity perspective.
Not saying I think these should be cut, but that was likely Nintendo’s justification. Combined with the fact that the GBA was on its way out even when the Japanese version was released.
I have a sliver of hope for a release on the NSO expansion bundle, though.
I’m not even sure then being non binary (I think they are referred to that way? May be translation though) is the issue, but them coercing a kid to bathe with them all might upset people.
This doesn’t read soulless corporation to me. This reads Todd Howard’s bruised ego. He’s one of the directors of the whole studio after all, and could very well be behind this decision.
I just meant in the sense that it was in the top 20 games in the US. Of course its the most popular mario kart game at the time, but I had no idea people play it enough to generate a concurrent playerbase that large.
With the general lack of content beyond the initial unlocks/DLC and track packs, I wouldn’t think there was that many people playing essentially becomes a time trial game every day. Then again I play wow now so maybe I do understand.
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