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Linuto, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

Cool, so I’ll wait to pick this game up until it’s $10 on a steam sale in 5 years, and play the community’s modded version.

Skyhighatrist,

I’m not sure the game is popular enough to get quite the modding support of the community like previous Bethesda games.

Fraylor,

I disagree purely on the point that what Starfield is, more than anything else, an amazing platform to make a mod on. Not a great game per se, but the setting and overall theme leave a lot of room for Bethesda to cash in on the work of others as is tradition.

Katana314, do games w Bethesda Is Responding to Negative Reviews of Starfield on Steam

There may in fact be a few games where empty spaces and a sense of vastness actually contribute to the atmosphere and make for an enjoyable game. But NOT in a game that’s divided by fucking loading screens with not a single “vista” to look out at.

Barricky,

deleted_by_author

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  • Aux,

    No Man’s Sky. Too large for human comprehension. And sometimes it’s way too empty. Just like real space. Especially in VR.

    Carighan, do games w Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN
    @Carighan@lemmy.world avatar

    Now I will say that a game company maybe doesn’t need 1100 employees. That’s just intuitively oversized, at least to me.

    That being said, I cannot imagine a substantial amount of money, that could trivially uphold those jobs, is being wasted on middle management positions which will not be part of these layoffs (of course, they never are), bonuses and C-suite yachts. Plus, the company had no game release sind 2017, maybe not performing too well financially is, well, expected? That is, certainly the wise CEO put significant sums of money from the highly successful early years of Destiny 2 aside to easily cushion the leaner years later instead of blowing it all on cocaine and hookers, right? Otherwise, why would someone keep that management around that cannot even do something as simple as cushioning money? Right? 😑

    I hate how this never affects the people who are actually responsible for the losses. You never get the C’s sued to take the bonuses back they got blown up their arses. You never get all the excessive layers of middle management removed. No, they always let go of the actual workers, who could do fuck all to prevent it to begin with.

    WarmSoda, do games w Capcom President Thinks Game Prices Are 'Too Low' - IGN

    They can raise the prices all they want.
    I’m still only going to buy them long after all the patches and on discount.

    beckerist,

    deleted_by_author

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  • WarmSoda,

    Yeah goty is my preferred copy. Shit, those are usually on sale anyways.

    If these companies can’t support their movie crew sized teams, then scale down.

    DarkGamer,
    @DarkGamer@kbin.social avatar

    Funny how completed games are cheaper than games that are still in development/public beta.

    WarmSoda,

    This needs to repeated a lot.

    natryamar,

    Yeah, let them try and see what happens lol

    KingThrillgore, do games w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN
    @KingThrillgore@lemmy.ml avatar

    The aftermath from its main audience, mobile devs, is going to be biblical.

    ArtificialLink, do gaming w Marvel's Spider-Man 2 Accessibility Features Let You Slow Down Gameplay - IGN

    Two things i love about accessibility. First more people get to play the games. and second it usually lets you turn off those stupid ass mini puzzles and quicktime events developers love so much for some reason.

    six_arm_spider_man,
    @six_arm_spider_man@reddthat.com avatar

    I also appreciate changing button mashing to just holding it down. So nice…

    JJROKCZ,

    Yea I’ll admit I used the skip puzzle mini games thing in the last game. I did a few of the first puzzles, determined I didn’t like them, and turned on the skip feature

    CodingSquirrel,

    I liked them fine enough the first time through the game. But I absolutely loved that I could disable them for my second playthrough. More customization like this is a big step forward.

    Sentinian,
    @Sentinian@lemmy.one avatar

    I loved the skip puzzles feature! I struggle with them a lot and I’ve dropped so many games cause of them.

    Thalestr,
    !deleted6828 avatar

    I played through Spider-Man 1 with the puzzles enabled for a few hours before turning that crap off. I’m very glad they gave the option to do so because they are annoying and tedious at best and downright frustrating at worst. They absolutely grenade the pacing and flow of the gameplay. There are numerous puzzle games out there I could play if I wanted puzzles; I don’t want half-assed, janky, pace-destroying puzzles in my action games.

    frozen,
    @frozen@lemmy.frozeninferno.xyz avatar

    I agree with your last statement, but I actually really enjoyed the puzzles in Spider-Man 1. The story-based ones were never difficult, and for the optional ones, I just waited until I was in the mood for some puzzles, and then blew through them all in one go.

    But if you don’t like puzzles at all, I understand turning them off.

    Zapp,

    Accessibility feature enabled: “You can just kill this escort quest NPC and go enjoy the rest of the game.”

    echodot, do games w 'Xbox Hardware Is Dead,' Says Founding Team Member, 'It Looks Like Xbox Has No Desire — Or Literally Can't — Ship Hardware Anymore' - IGN

    Well yeah because they screwed up one of their main franchises. All they had to do was leave Budgie alone to make Halo games, but no.

    Bbbbbbbbbbb,

    Bungie didnt want to make halo games anymore though

    Psythik, (edited )

    Well too fucking bad, cause Halo is the only thing they’re good at. They should have sucked it up and kept iterating on Halo 3. That game was peak Xbox.

    whoisearth,
    @whoisearth@lemmy.ca avatar

    Hey MDK deserves another one.

    SlartyBartFast,

    Do you mean Max, Doc, and Kurt, or Murder Death Kill?

    NikkiDimes,

    Yeah, they should have sucked it up and made a passionless game, a shell of the former titles. Oh, wait.

    RadioFreeArabia,

    They should have given us another Lost Odyssey.

    jsomae,

    Halo: Reach > Halo 3

    CatDogL0ver,

    They can just be another Sega.

    skygirl, do games w Elden Ring Nightreign’s First Network Test Plagued by Server Issues, FromSoftware Issues Apology

    Sign up to find bugs.

    Finds bugs.

    Mfw

    Ashtear, do games w How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine - IGN

    Ugh, that pull quote.

    Even in our press guides, we were not to say anything about Alex’s sexuality, period, at all.

    Considering the response to the first game and its prequel, I don’t know who the hell SQEX Europe thought their audience was.

    Zehzin, do games w Sony Reportedly Pauses PlayStation VR2 Production to Clear Backlog of Unsold Units
    @Zehzin@lemmy.world avatar

    Who could have foreseen that a $550 peripheral stuck to a $500 console, with no backwards compatibility and bad first party support wouldn’t sell well?

    skozzii,

    Don’t forget their history of just dropping products, or stopping support.

    Atleast if it was usable on PC people would be willing to buy it as they know development isn’t going to just stop one day and they have an expensive brick.

    DustyNipples,

    The lack of an AstroBot game is unforgivable, or Blood and Truth for that matter.

    I can’t justify a PS5 never mind another €500 odd for the headset.

    Got a Quest 3 and it’s absolutely brilliant.

    helloharu,
    @helloharu@lemmy.world avatar

    It’s was the lack of backwards compatibility that killed it for me. I’d had niggling considerations of PSVR1 for some time, then PSVR2 was announced and I was all ready to hand over my money. Until it became clear there was no backward compatibility. So I own neither.

    Zehzin,
    @Zehzin@lemmy.world avatar

    Maybe one day PS4+PSVR emulation will viable, and when that happens you should play Astrobot. It’s my favorite VR game and possibly the best platformer of last gen.

    szczuroarturo,

    Yup. It was similar case to me. Especialy since i had the ocasion to play ps vr 1 and it was dope even if motion controls were a litle janky. And then ps vr2 came and all my hopes and dream were crushed. Honestly until Nintendo decides to ship full vr only console/hybrid i dont expect anyone to provide apropriate support to vr. For all their faults they do support their consoles with games to the death.

    simple, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

    There aren’t many AAAA gamers out there I suppose

    CatZoomies,
    @CatZoomies@lemmy.world avatar

    Ubisoft in 2031:

    We’re pushing AAAA gaming forward, to grow our fledgling AAAA Gamer-base! We are excited to introduce AAAA-as-a-Service. We think you’re gonna love our AAAAaS.

    Stay tuned in 2032, when we launch our connected AAAA-as-a-Service-Subscription! Now you’ll be able to get ground-breaking AAAAaSS gaming at an affordable value. Paid subscribers will get even more checklists, even more overwhelming map icons, and an even larger empty world with no payoff to explore to complete in our games! Do you love going here and pressing the A button? What if you could complete those map markers while not only pressing the A button to end the mission, but instead, having to swipe your credit card while timing the press of the A button? We feel this rewarding challenge will introduce a sense of pride and accomplishment in gamers, and introduce more money in our coffers.

    Gamers:

    Dude, just create new innovative games with new IPs that aren’t monetized to hell! We’ll buy those! We miss the old Splinter Cell days.

    Uibsoft:

    MoNeTiZaTiOn, you say??!! Splinter Cell as a Service, you say?! We hear you loud and clear!

    Wolf_359,

    Collect 3,000 cells in this wide open world to collect your skins.

    Buy 4,000 cells to get this custom pirate skin for your character.

    Potatos_are_not_friends,

    Of all the self labeled AAAA games, this is easily the best, no contest.

    No contest on account of there only being one.

    A_Toasty_Strudel, do games w Helldivers 2 Devs to Begin Rolling Out Updates to Fix the 'Most Serious Issues' on PS5 and PC
    @A_Toasty_Strudel@lemmy.world avatar

    That’d be great. I’ve had the game for a week or so, and most of that time has been spent playing other things because H2 is completely and literally unplayable with the current server issues.

    arudesalad,

    If your outside the usa you can probably avoid the peak times on the weekends, that’s how I’ve been getting into the servers

    AlexisFR,
    @AlexisFR@jlai.lu avatar

    Yeah, I had to put it down since last Sunday, as server keep being full after 20:00 each evening since then.

    BiggestBulb, do games w Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation'
    @BiggestBulb@kbin.run avatar

    I feel like we hear this every single time though. "Largest tech leap in a hardware generation" very much means "we'll bump the graphics a little, we're still targeting 30fps though"

    simple,

    I’d argue this generation actually did deliver performance-wise, most games release with a performance mode that targets 60fps whereas the PS3/PS4 generation felt mostly stuck to 30FPS.

    BiggestBulb,
    @BiggestBulb@kbin.run avatar

    Honestly, that's fair. Maybe I was being a little too harsh, plus this gen did come with more customizable settings (IE, setting to "performance mode" or "fidelity" mode)

    PhAzE,

    And often, the fidelity mode is close to or sometimes native 4k, whoch is impressive for a console. Remember when full 1080p was the push?

    Zehzin,
    @Zehzin@lemmy.world avatar

    Well, yeah, this gen is pretty much last gen but 60fps.

    Except when it tries to do fancy UE5 features or raytracing then you get that 30 fps with smeary FSR

    Dark_Arc,
    @Dark_Arc@social.packetloss.gg avatar

    Up until recently I think most TVs weren’t 60Hz

    TheGrandNagus,

    TVs have been 60Hz as standard for a long long long time. We’re talking multiple decades.

    Even in the CRT days, almost all TVs (in North America, that is) were rated at 60Hz.

    echo64,

    30/60fps is always a developer choice. Not related to hardware capability.

    That being said, every generation console makers will make the most powerful hardware they can for the price point they are gonna charge. It’s not exactly like Microsoft have any secret sauce here. It’s the same amd/nvidia hardware choices for the price point they think they can sell at that anyone can make a machine with.

    MeekerThanBeaker,

    I don’t know why you were being downvoted. It’s true. FPS is the developers decision. If a game had like 9 pixels on screen, they could make that game do ultra high framerate.

    Developers usually prefer better graphics over framerate however. I just hope that more games allow the choice between graphics, framerate, and a balance between the two… like with Hogwarts Legacy.

    Dariusmiles2123,

    It’s funny that you enjoy these settings.

    Personally I hate these as I’d just want to play the game the way the developers wanted me to play it. I hate that PC influence.

    I guess everyone is different 😅

    OrangeJoe,

    So you hate that PCs are more capable and can display better graphics at higher framerates and have rationalized it to yourself that worse graphics and framerates on a console are “how the developers intended”.

    I can understand not wanting to tinker with settings and just load a game up and know what to expect in terms of graphics and framerate, but I just cannot disagree more with what you are saying here. Building games to console limitations and not even giving the option for fidelity or framerate just seems like a step backward.

    Dariusmiles2123,

    You have a point.

    Personally, I was mostly thinking about these options for games developed mostly for consoles.

    It’s true that I hadn’t taken into account that some games are developed for pc and downgraded for consoles.

    Still, even for such a game I would want the developers to think about their perfect ratio between fidelity and performance.

    rdri,

    30/60fps is always a developer choice

    Yes, a choice to code and optimize the game properly or not is always the creator’s choice.

    BURN, do games w Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN

    Destiny 2 has overperformed for years. If they couldn’t see the playerbase getting less happy with paying ridiculous sums for seasonal DLC I don’t know what to tell them. Everyone who’s even casually played could have told you this.

    D2 has made most of the money it’s going to at this point. There are no new players.

    verysoft,

    Some of the fanbase finally started to realise they were just being milked.

    Mr_Buscemi,
    @Mr_Buscemi@lemmy.blahaj.zone avatar

    I can’t imagine new players playing the game. I tried getting back in after missing most of the events since the 2nd dlc came out. So much of the story is gone now because they were only part of the event and inaccessible now. Doesn’t even feel like the same game when I went back to it. Tried watching a 2 hour lore video for all the things that happene but that didn’t help.

    Dark_Arc,
    @Dark_Arc@social.packetloss.gg avatar

    There are new players… We just brought another on last month… It’s really not that bad. The new light stuff has actually been worked into a pretty nice onboarding experience.

    BURN,

    There’s a couple here and there, it’s not like new players have completely stopped joining, but there’s not that many. I’d guess fractions of a percent of the playerbase have started in the last year.

    The new light onboarding really was abysmal when I went through it earlier this year (few months before light fall) and the only reason I made it as far as I did was my brother who has thousands of hours in the game. If it was just me I wouldn’t have made it more than a few hours in before being overwhelmed with too much

    Dark_Arc,
    @Dark_Arc@social.packetloss.gg avatar

    There’s a couple here and there, it’s not like new players have completely stopped joining, but there’s not that many.

    That’s typical when you hit market saturation/have an established game. Look at wow or RuneScape. The revenue comes from the people already playing your game.

    The new light onboarding really was abysmal when I went through it earlier this year

    You should’ve seen it before beyond light launched.

    “Go shoot that, now that, now that. I’m so glad you’re back guardian. Welcome to the tower.”

    My friends and I started without anyone to pull us through that mess, and we figured out what to do with Google and just clicking on things. We’ve since grown to a group of like 10ish, but yeah … Like newer people don’t really get what it was like before. It’s not great, but it’s gotten better.

    _haha_oh_wow_, do games w Nintendo Switch 2 Leaks Ramp Up as New Patent Suggests AI Image Upscaling Tech
    @_haha_oh_wow_@sh.itjust.works avatar

    You’re dead to me Nintendo.

    DoucheBagMcSwag,

    Never forget Yuzu

    EddoWagt,

    Still runs great though

    DoucheBagMcSwag,

    Yep. Even better if you can build the TOR version.

    _haha_oh_wow_,
    @_haha_oh_wow_@sh.itjust.works avatar

    There are tons of reasons to hate on Nintendo, they’ve got a history of abandoning games and attacking emulators as well as game preservation.

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